Level Designer (New Games - Hybrid Casual Games)

1 Month ago • 2-4 Years • Level Design

Job Summary

Job Description

As a Level Designer at Amanotes, you'll create and refine engaging levels for hybrid-casual mobile music games. Collaborate with senior designers and other teams to ensure levels align with the game's vision and integrate music-driven mechanics. Responsibilities include level design execution, prototyping and testing, documentation, collaborating with game designers, conducting research, and improving player retention metrics. You'll build prototypes, interpret playtest data, and maintain detailed level documentation. The ideal candidate has 2-4 years of experience in level design for mobile games, a strong portfolio, and experience with rhythm-based gameplay.
Must have:
  • 2-4 years mobile game level design experience
  • Strong portfolio showcasing level design work
  • Experience balancing challenge, accessibility, and player progression
  • Proficient in level layout, pacing, and player progression principles
  • Ability to integrate rhythm-based gameplay into level design
Good to have:
  • Experience designing levels for music games
  • Ability to play a musical instrument
  • Passion for creating engaging player experiences
Perks:
  • Competitive salary
  • 13th-month salary
  • Annual Performance Bonus/ESOP
  • Flexible working time
  • Personal learning budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities
  • Employee Assistance Program
  • Minimum 12 days paid annual leave, plus 10 days paid sick leave
  • 12 days working from home per year

Job Details

[GS team] Level Designer (New Games - Hybrid Casual Games)

Design / Ho Chi Minh City, Vietnam

OBJECTIVES

  • As a Level Designer, you will create and refine levels that provide engaging and enjoyable experiences for players.You will collaborate with Senior Level Designers, Game Designers, and other departments to ensure that levels align with the game’s vision and effectively integrate music-driven mechanics. This role requires creativity, technical expertise, and a strong understanding of player behavior in mobile games.

WHAT YOU WILL DO

  • Level Design Execution:
  • Design and implement fun, well-paced levels that resonate with hybrid-casual mobile music game players.
  • Ensure levels reflect the game’s rhythm-based mechanics and enhance player engagement.
  • Prototyping and Testing:
  • Build level prototypes to test ideas quickly and iterate based on playtest feedback.
  • Collaborate with QC and other team members to identify and address design issues.
  • Documentation and Communication:
  • Maintain detailed documentation for level designs, including layouts, and flowcharts.
  • Communicate level design updates and intentions effectively to the team.
  • Game Design Collaboration:
  • Work closely with Game Designers to integrate mechanics into levels seamlessly.
  • Incorporate music and gameplay elements cohesively to enhance the player experience.
  • Research and Innovation:
  • Study trends in mobile game-level design and analyze successful games for insights.
  • Learn and apply best practices for designing levels that align with the hybrid-casual genre.


  • Expected Output
  • Well-designed, balanced, and polished levels that align with the game’s vision.
  • Prototypes that demonstrate innovative-level concepts and ideas.
  • Updated and clear documentation for all levels designed.
  • Contributions to improving player retention and engagement metrics through level design.

QUALIFICATIONS

  • Experience
  • 2-4 years of experience in level design, with at least one shipped mobile game.
  • A portfolio showcasing your level design work.
  • Experience in balancing challenge, accessibility, and player progression.
  • Experience in interpreting playtest data and adjusting designs accordingly.
  • Experience in designing levels for music games is a strong plus.
  • Skills & Knowledge
  • Strong grasp of level layout, pacing, and player progression principles.
  • Ability to design levels that integrate seamlessly with rhythm-based gameplay.
  • Understanding of hybrid-casual mobile game audiences and preferences.
  • Clear and concise communication of level design ideas and updates.
  • Strong problem-solving skills to address gameplay and technical challenges.
  • Good at Feedback Reception and Constructive Criticism.
  • Pay Attention to Detail and Precision.
  • Stay updated on industry trends, best practices, and top-performing games.
  • Familiar with industry-standard game design tools (e.g., Google Sheets, Jira, Confluence, Figma, etc.).

NICE TO HAVE

  • Passionate about creating levels that inspire and engage players.
  • Driven to learn and improve through collaboration and feedback.
  • Interested in combining music and gameplay to create unique experiences.
  • Ability to play a musical instrument.

BENEFITS

  • At Amanotes, you will be enjoying the dynamic working environment with unique music culture many benefits as below:
  • Competitive salary upon experience
  • 13th month salary
  • Annual Performance Bonus/ESOP (Employee Stock Options Plan) for people managers.
  • Flexible working time. 
  • Personal learning and well-being budget
  • Team-building budget
  • Lunch and parking allowance
  • Various learning activities, including internal training & sharing, international conferences, and e-learning (Udemy, Linkedin Learning...).
  • Engaging music events: Music Night, Amasing Night, Music schools…
  • Employee Assistance Program to support mental health & well-being. 
  • Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
  • 12 days working from home per year.
About Amanotes

We are Amanotes - a dynamic interactive music company that's using cutting-edge technology to transform how people experience music. Since 2014, we have dominated the global simple music game market with over 3.5 billion downloads on over 190 countries. Our portfolio includes chart-topping music games like Magic Tiles 3, Tiles Hop, Dancing Road, Duet Cats.

As the world’s top Music Game Publisher and top App Publisher from Southeast Asia by downloads. Our ambition is to create the world’s iconic hybrid casual music games that people play for years

Come join our music-filled workplace and let's create a magical music experience!

How To Apply?

Click the button or contact us at talents@amanotes.com.

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About The Company

Amanotes is a leading music tech company with the mission of delivering the best music interactive experience to users.


Since 2014, 30+ music games and mobile applications were published under our name with 2+ billion downloads worldwide and 120+ million monthly active users. In 2019, we were proudly listed as the #1 mobile apps publisher from Southeast Asia, the #1 music games publisher in the world, and one of the top 20 mobile apps publishers in the world across all categories. 


If you love to work in a friendly and fun environment with music all around the corner, come join us!


Explore our products on Google Play and iOS App Store such as Magic Tiles 3, Tiles Hop, Dancing Ballz, and more than 30 others.

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

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