Hardware Systems Engineer, NPI

5 Months ago • 5-7 Years • Systems Design • $132,000 PA - $191,000 PA

Job Summary

Job Description

Meta is seeking a Hardware Systems Engineer to join our Release to Production (RTP) team working on new NPI hardware. Our servers and data centers are the foundation upon which our rapidly scaling infrastructure operates efficiently to deliver our innovative services. The RTP team is responsible for the end-to-end Hardware Lifecycle of all Meta servers including prototyping of experimental HW, pre-production hands-on system and hardware debugging and stress testing, enabling production-ready system monitoring, automated provisioning and automated remediation of issues. RTP team also helps in exploring, developing and productizing high-performance software and hardware technologies for AI at datacenter scale. Hardware Systems Engineer in RTP work closely with HW/SW co-design teams, hardware designers, networking teams, system manufacturers, component vendors, capacity engineering, production engineering, production services, and data center operations teams to enable new systems that will be deployed in our production data centers. We also work across service and hardware architectures for new AI systems, build prototypes to demonstrate the value, enable go/no-go decisions and optimize these systems in production. Responsibilities: Interface with external vendors and internal hardware, mechanical, power, thermal, manufacturing and software engineers to understand system architecture to guide and develop Hardware Fault Management for various server products. Leverage deep understanding RAS (reliability, availability, serviceability) to improve error reporting and error handling mechanism for better operation quality and cost/efficiency. Champion engineering and operational excellence, establishing metrics and process for regular assessment and improvement. Develop visibility through data visualization and implement systemic solutions to hardware health issues. Proactively create experiments and tooling to detect and diagnose hardware/firmware/software health issues. Troubleshoot, diagnose and root cause of system failures and isolate the components/failure scenarios while working with internal & external stakeholders. Drive necessary discussion with external and internal teams on test specification and methodologies to improve test quality continuously.
Must have:
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years of work experience in one or more domains such as: ASIC development (Silicon design or bringup or characterization), compute (ARM, x86), AI-ML hardware/software (GPUs, TPUs).
  • Knowledge of architecture and components on one of the following products: server/PC/Laptop.
  • Development or debug experience in one or more following areas: hardware fault management, error reporting, error handling on hardware products.
Good to have:
  • 7+ years of experience with one subset of the following AI systems: Accelerator (GPU/ASIC), Kernel development, Performance optimization (e.g., NVIDIA, AMD, Intel, or other misc accelerator), computer architecture, HPC communication libraries (e.g., NCCL, MPI), performance enablement, tracing, profiling and debugging.
  • Experience with architecture of disaggregated systems at scale.
  • Understanding of hardware development process and how to scope out test plans accordingly.
  • Experience troubleshooting problems at system level, crossing across multiple components, as well as hardware/firmware/software boundaries.

Job Details

Meta is seeking a Hardware Systems Engineer to join our Release to Production (RTP) team working on new NPI hardware. Our servers and data centers are the foundation upon which our rapidly scaling infrastructure operates efficiently to deliver our innovative services. The RTP team is responsible for the end-to-end Hardware Lifecycle of all Meta servers including prototyping of experimental HW, pre-production hands-on system and hardware debugging and stress testing, enabling production-ready system monitoring, automated provisioning and automated remediation of issues. RTP team also helps in exploring, developing and productizing high-performance software and hardware technologies for AI at datacenter scale. Hardware Systems Engineer in RTP work closely with HW/SW co-design teams, hardware designers, networking teams, system manufacturers, component vendors, capacity engineering, production engineering, production services, and data center operations teams to enable new systems that will be deployed in our production data centers. We also work across service and hardware architectures for new AI systems, build prototypes to demonstrate the value, enable go/no-go decisions and optimize these systems in production.
Hardware Systems Engineer, NPI Responsibilities
  • Interface with external vendors and internal hardware, mechanical, power, thermal, manufacturing and software engineers to understand system architecture to guide and develop Hardware Fault Management for various server products.
  • Leverage deep understanding RAS (reliability, availability, serviceability) to improve error reporting and error handling mechanism for better operation quality and cost/efficiency.
  • Champion engineering and operational excellence, establishing metrics and process for regular assessment and improvement.
  • Develop visibility through data visualization and implement systemic solutions to hardware health issues.
  • Proactively create experiments and tooling to detect and diagnose hardware/firmware/software health issues.
  • Troubleshoot, diagnose and root cause of system failures and isolate the components/failure scenarios while working with internal & external stakeholders.
  • Drive necessary discussion with external and internal teams on test specification and methodologies to improve test quality continuously.
Minimum Qualifications
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years of work experience in one or more domains such as: ASIC development (Silicon design or bringup or characterization), compute (ARM, x86), AI-ML hardware/software (GPUs, TPUs).
  • Knowledge of architecture and components on one of the following products: server/PC/Laptop.
  • Development or debug experience in one or more following areas: hardware fault management, error reporting, error handling on hardware products.
Preferred Qualifications
  • 7+ years of experience with one subset of the following AI systems: Accelerator (GPU/ASIC), Kernel development, Performance optimization (e.g., NVIDIA, AMD, Intel, or other misc accelerator), computer architecture, HPC communication libraries (e.g., NCCL, MPI), performance enablement, tracing, profiling and debugging.
  • Experience with architecture of disaggregated systems at scale.
  • Understanding of hardware development process and how to scope out test plans accordingly.
  • Experience troubleshooting problems at system level, crossing across multiple components, as well as hardware/firmware/software boundaries.
For those who live in or expect to work from California if hired for this position, please click for additional information.
Start preparing
Learn about how to prepare for your interview with our interview guide, tips, and interactive experiences.
Locations
Data Center
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

$132,000/year to $191,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about at Meta.


Equal Employment Opportunity and Affirmative Action
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice .

Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to .

Similar Jobs

Steer Studios - Sr. Concept Artist

Steer Studios

Riyadh, Riyadh Province, Saudi Arabia (On-Site)
1 Month ago
Cloud Imperium Games - Level Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Weeks ago
Gearbox Software - Layout Lead, Cinema & Cinematics Dept

Gearbox Software

Frisco, Texas, United States (Hybrid)
4 Months ago
Voodoo - Senior Unity SDK Developer

Voodoo

Paris, Île-de-France, France (Hybrid)
3 Months ago
Ubisoft - Art Intern

Ubisoft

Abu Dhabi, Abu Dhabi, United Arab Emirates (On-Site)
2 Months ago
Tesla - Senior Controls Design Engineer, Technical Services

Tesla

Brandenburg, Germany (On-Site)
2 Months ago
Epic Games - Desktop Platform Programmer, Fortnite Tech

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Epic Games - Senior Salesforce Developer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago
Bungie - Destiny Armor and Weapons Feature Lead

Bungie

(Hybrid)
2 Weeks ago
Google - Pixel Lead, Brownout Mitigation

Google

Mountain View, California, United States (On-Site)
1 Day ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Blind Squirrel Games - Sr. Generalist Engineer, Austin

Blind Squirrel Games

Austin, Texas, United States (Hybrid)
1 Month ago
Playrix - Principal C++ Software Engineer (Tools)

Playrix

Armenia (Remote)
6 Months ago
Cloud Imperium Games - Level Designer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
2 Weeks ago
Epic Games - Animation Tools Programmer

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Good Job Games - Junior Software Engineer

Good Job Games

İstanbul, Türkiye (On-Site)
5 Months ago
Larian Studios - Senior Animator

Larian Studios

Quebec, Canada (On-Site)
1 Month ago
Meta - Software Engineer, Product

Meta

Los Angeles, California, United States (Remote)
2 Weeks ago
Virtuos - Senior Machine Learning Engineer (Game)

Virtuos

Vietnam (On-Site)
2 Weeks ago
Ubisoft - Technical Animation Director

Ubisoft

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Lakshya Digital - VFX Artist

Lakshya Digital

Karnataka, India (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Sunnyvale, California, United States

Google - Software Engineer III, Full Stack, Google Cloud Security and Privacy

Google

Chicago, Illinois, United States (On-Site)
1 Week ago
NVIDIA - Senior ASIC Timing Engineer

NVIDIA

Austin, Texas, United States (On-Site)
1 Month ago
31st Union - Expert Backend Engineer

31st Union

San Mateo, California, United States (On-Site)
1 Week ago
GoMotive - Account Executive, Enterprise - Mountain

GoMotive

United States (Remote)
1 Month ago
Next Level Business Services - UX Designer

Next Level Business Services

San Jose, California, United States (On-Site)
6 Months ago
The Walt Disney Company - Account Executive (Programmatic)

The Walt Disney Company

Chicago, Illinois, United States (On-Site)
1 Day ago
ByteDance - Network Engineer, Optical Long-Haul and Submarine

ByteDance

Seattle, Washington, United States (On-Site)
2 Months ago
Crunchyroll - DevOps Engineer, Core Infrastructure Engineering

Crunchyroll

San Francisco, California, United States (Hybrid)
2 Months ago
Google - Product Manager II, Android and Chrome Infrastructure

Google

Mountain View, California, United States (On-Site)
1 Week ago
ByteDance - Backend Software Engineer - Global E-Commerce Supply Chain Merchant Platform

ByteDance

Seattle, Washington, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Systems Design Jobs

Epic Games - Senior Audio Designer

Epic Games

(On-Site)
7 Months ago
Google - Staff Mechanical/Systems Engineer

Google

Sunnyvale, California, United States (On-Site)
1 Week ago
Blind Squirrel Games - Systems Designer

Blind Squirrel Games

Austin, Texas, United States (Hybrid)
3 Months ago
Activision - Senior AI Designer

Activision

Santa Monica, California, United States (On-Site)
2 Months ago
Assystems - Senior Systems Engineer

Assystems

Derby, England, United Kingdom (Hybrid)
6 Months ago
Epic Games - Senior Designer, Cosmetic Ecosystem

Epic Games

Vancouver, British Columbia, Canada (On-Site)
2 Weeks ago
Epic Games - Senior Server Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Final Strike Games - Gameplay Engineer II

Final Strike Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Tesla - Water & Utilities Engineer

Tesla

Brandenburg, Germany (On-Site)
2 Months ago
Epic Games - Desktop Platform Programmer, Fortnite Tech

Epic Games

Vancouver, British Columbia, Canada (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.


We want to give people the power to build community and bring the world closer together. To do that, we ask that you help create a safe and respectful online space. These community values encourage constructive conversations on this page:


• Start with an open mind. Whether you agree or disagree, engage with empathy.

• Comments violating our Community Standards will be removed or hidden. So please treat everybody with respect.

• Keep it constructive. Use your interactions here to learn about and grow your understanding of others.

• Our moderators are here to uphold these guidelines for the benefit of everyone, every day.

• If you are seeking support for issues related to your Facebook account, please reference our Help Center (https://www.facebook.com/help) or Help Community (https://www.facebook.com/help/community).


For a full listing of our jobs, visit https://www.metacareers.com

Seattle, Washington, United States (On-Site)

Menlo Park, California, United States (On-Site)

Burlingame, California, United States (On-Site)

San Diego, California, United States (Remote)

Burlingame, California, United States (Remote)

United States (Remote)

Washington, District Of Columbia, United States (On-Site)

Bellevue, Washington, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Meta

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug