Lead Gameplay Programmer

1 Month ago • All levels • Game Programmer

Job Summary

Job Description

Insomniac Games seeks a Lead Gameplay Programmer to provide technical, scheduling, and creative feedback. Responsibilities include code review, managing engineering contributions and management duties, fostering positive working relationships, participating in scheduling, ensuring team member skill development, anticipating problems, and providing technical direction. The role also involves up to 50% individual code contributions and direct supervision of a programming team, including hiring, training, and performance management. The ideal candidate will possess extensive C/C++ knowledge, adaptive coding style, and experience with various development tools. Strong interpersonal skills, game design instincts, and adaptability are essential.
Must have:
  • Extensive C/C++ knowledge
  • Adaptive coding style
  • Code review & quality assurance
  • Team management & leadership
  • Technical direction & problem anticipation
Good to have:
  • Component-based architecture
  • Assembly level programming
  • Experience with various development tools (Visual Studio, Perforce, Maya etc.)
  • High-level programming languages (Perl, LUA, Python)

Job Details

Insomniac is looking for a Lead Gameplay Programmer. In this role, the Lead Gameplay Programmer will be responsible forproviding technical, scheduling, and creative feedback to other teams, helping develop project’s goals, communicating technical requirements and limitations for project, and ensuring and improving the quality of team’s work and the well-being of its members. Facilitates communication between team and other groups, ensuring that team members are providing and receiving correct information to collaborate on cross-team problems. Makes individual code contributions with up to 50% of their time. If this is the opportunity you have been looking for, please read on:

Essential Duties and Responsibilities include the following:

  • Reviews code and implements practices to ensure the quality of team’s engineering output.
  • Manages the balance between personal direct engineering contributions and management duties, prioritizing team’s needs and ensuring that blockage of critical path work is eliminated
  • Creates and maintains positive and productive working relationships with other teams in the development cycle.
  • Participates in and contributes to the scheduling initiatives of a specific project team.
  • Ensures that team members have work that will challenge and expand skillsets and help prioritize work at the individual and team level.
  • Understands the team’s workflow and issues and anticipates problems before they arise.
  • Understands team’s systems and provides technical direction to team members
  • Ensures that all complaints and concerns related to inappropriate or unprofessional conduct in the workplace are addressed immediately to foster a safe work environment
  • Other duties may be assigned.

Supervisory Responsibilities: Directly supervises a programming team. Carries out supervisory responsibilities in accordance with the organization's policies and applicable laws. Responsibilities include interviewing, hiring, and training employees; planning, assigning, and directing work; appraising performance; rewarding and disciplining employees; addressing complaints and resolving problems.

Qualifications To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

  • Extensive knowledge of the C/C++ programming language.
  • Adaptive coding style.
  • Familiarity with component-based architecture and assembly level programming.
  • Experience with integrated development environment tools (e.g., Visual Studio), source control tools (e.g., Perforce), high-level programming languages (e.g., Perl, LUA, Python), and 3D art and animation tools (e.g., Maya) are a plus.

Other Skills:

  • Dedication towards individual and team growth.
  • Good interpersonal skills and the ability to work in and contribute to a collaborative environment.
  • Good instincts for game design and fun and innovative gameplay.
  • Must be flexible with schedule changes and shifting timetables.
  • Needs to be able to work independently and efficiently.
  • Ability to multitask several time intensive tasks at once. \
  • Ability to enhance code, features, or processes beyond assigned tasks.

We look forward to hearing from you. Please use the link below and apply. Thank you!

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