Narrative Cinematic Editor

3 Months ago • All levels • Game Story Writing Narratived Design

Job Summary

Job Description

The Narrative Cinematic Editor at Ember Lab will assemble and update edit timelines for cinematic sequences throughout animation production. Responsibilities include contributing creative improvements to shot timing and pacing, ensuring editorial changes are mirrored in Unreal Engine Level Sequences, and handling voice-over selection and editing. Additional support for trailers and other projects is also required. This role needs a strong understanding of cinematic editing principles, technical skills in various formats and workflows, and the ability to collaborate effectively within a multi-disciplinary team. The ideal candidate will possess excellent pacing, tone, and visual storytelling skills and be comfortable working independently to meet deadlines.
Must have:
  • Experience as Assistant Editor
  • Strong technical skills
  • Unreal Engine familiarity
  • Excellent pacing and storytelling sense
  • Teamwork & problem-solving skills
  • Highly organized and detail-oriented
Good to have:
  • Real-time pipeline experience
  • Video game industry experience
  • Animation workflow familiarity
  • Cinematic content experience in Unreal Engine

Job Details

At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.

Description
  • Assembling and updating edit timelines for cinematic sequences throughout animation production.
  • Contribute creative improvements to shot timing and pacing for cinematic sequences.
  • Ensure editorial changes are mirrored in the corresponding Level Sequences in the Unreal Project
  • Voice Take selection and editing for cinematic sequences
  • Additional editorial support for trailer or other needs
Requirements
  • Experience as an Assistant Editor in film, television, or similar cinematic environments
  • Strong technical skills and comfort with various formats and editorial workflows
  • Familiarity with Unreal Engine
  • Excellent sense of pacing, tone, and visual storytelling
  • Ability to work effectively with multi-disciplinary teams
  • Highly organized and detail-oriented
  • Strong communication and problem-solving skills
  • Comfortable working independently on a deadline

Nice to Have
  • Experience in real-time pipelines or the video game industry
  • Familiarity with animation workflows
  • Demonstrated experience with cinematic content in Unreal Engine
  • A strong reel that showcases narrative-driven editing
Location Onsite or Remote To Apply

Please include your resume as well as a link to your portfolio or reel

This is a contract position, the hourly salary range for this role in the U.S. is $50-$70/hr. Actual pay will vary depending on experience, qualifications, performance and location. The base salary range for locations outside of the U.S. will be adjusted according to location.

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Orange, California, United States (On-Site)

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