Design and create rigs for characters, creatures, and props in a fast-paced animation/VFX production environment. Collaborate with animators and technical artists to ensure rigs meet production needs and animation goals. Troubleshoot rigging issues, provide efficient solutions, and optimize rigs for performance. Responsibilities include facial rigging, skinning, weight painting for smooth deformations, and assisting in developing tools and scripts to streamline rigging processes. Maintain efficiency and quality while meeting deadlines. Requires a minimum of 3 years' professional experience in rigging for animation, VFX, or game production.