Senior Cinematic Artist

1 Day ago • 3 Years + • Animation

Job Summary

Job Description

Techland seeks a Senior Cinematic Artist to contribute to the ongoing development of Dying Light and future projects. Responsibilities include designing immersive scenes with exceptional pacing, collaborating with designers and other departments, organizing actor placement and camera setups, delivering high-quality work on schedule, and adhering to pipelines and technical standards. The ideal candidate will possess a profound understanding of storytelling techniques, strong acting knowledge, extensive cinematography and editing experience, and at least 3 years of AAA/AA game development experience. The role involves creating captivating interactive sequences and cutscenes, utilizing cutting-edge animation tools and motion capture.
Must have:
  • Excellent storytelling & expressive tools
  • Strong acting, posing, timing knowledge
  • Cinematography & editing expertise
  • Directing/acting experience
  • 3+ years AAA/AA game dev experience
  • Unreal Engine experience (preferred)
Good to have:
  • MotionBuilder/Maya experience
  • Animation work experience
Perks:
  • Private medical care
  • Life insurance
  • Relocation support
  • Bonuses
  • Flexible working hours
  • Professional development budget
  • State-of-the-art offices
  • Gym access (Wrocław)

Job Details

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. 

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. 

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

Job Description

We are seeking a skilled Senior Cinematic Artist to become a part of our Warsaw/ Wroclaw studios and aid in the continued progress of Dying Light. Our Cinematics team excels in creating captivating interactive sequences and cutscenes utilizing cutting-edge animation tools and motion capture systems. You'll work alongside renowned storytellers to craft scenes that are emotionally captivating or electrifying and spectacular. If you have a talent for bringing narratives to life through awe-inspiring cinematics and aspire to contribute to a revolutionary project within a dynamic and imaginative setting, we want to hear from you!

Key Responsibilities

  • Designing immersive scenes with exceptional pacing, performance, cinematography, editing, and timing.
  • Collaborating with Designers, various departments, and Leads to enhance visual storytelling clarity and ensure seamless story and gameplay continuity.
  • Organizing actor placement and camera setups.
  • Delivering high-quality tasks on schedule.
  • Adhering to and sustaining pipelines and technical criteria.
  • Delivering attractive and engaging acting solutions in scenes.

Qualifications

  • Profound understanding of excellent storytelling techniques and the use of expressive tools to create cohesive and unforgettable scenes and sequences.
  • Strong grasp of acting, including posing and timing.
  • Extensive knowledge of cinematography and editing.
  • Experience in directing and/or acting.
  • Familiarity with working from a screenplay.
  • At least 3 years of experience in AAA or AA game development (managing extensive projects from start to end).
  • Proactive team player.
  • Experience in using game development engines: Unreal (preferred), Unity, Godot, etc.
  • Problem-solving in technical contexts.
  • Quick adaptation to in-house software.
  • Superior verbal and written communication skills.
  • Fluent command of English

Nice to have:

  • Passion for the games.
  • Experience with MotionBuilder/Maya.
  • Experience in animation work.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, relocation support, pro-health campaigns, gifts for different occasions, bonuses,
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner,
  • A constant stream of company newsletters, PR & project updates so you will always be in the know,
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes,
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free underground car park (Wrocław office).

Similar Jobs

Cloud Chamber - Object Bank Specialist

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
2 Months ago
Scopely - Principal Environment Artist - Unannounced AAA Action RPG

Scopely

United States (Remote)
3 Months ago
Wargaming - Senior 3D Environment/Material Artist (Unannounced Project)

Wargaming

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Scanline VFX - Pipeline Developer (Nuke)

Scanline VFX

Seoul, South Korea (Remote)
3 Months ago
DNEG - Pipeline ATD

DNEG

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Pixar Animation Studios - Senior Software Engineer, Tools Animation (Applications)

Pixar Animation Studios

Emeryville, California, United States (Hybrid)
1 Month ago
Turn Me Up Games,  Inc  - Gameplay Animator / Cinematics Artist

Turn Me Up Games, Inc

Burbank, California, United States (On-Site)
3 Weeks ago
QUANTIC DREAM - Animateur.trice 3D Jouabilité

QUANTIC DREAM

Montreal, Quebec, Canada (Hybrid)
4 Months ago
Ubisoft - Senior Animator

Ubisoft

Mumbai, Maharashtra, India (Hybrid)
4 Months ago
Epic Games - Senior Animator

Epic Games

Cary, North Carolina, United States (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Keywords Studios (Player Support) - Senior Technical Animator 技术动画-绑定方向

Keywords Studios (Player Support)

Beijing, Beijing, China (On-Site)
8 Months ago
Ubisoft - 3D Scene Artist[Casual Party Game]

Ubisoft

Shanghai, Shanghai, China (On-Site)
4 Months ago
Innova Falcon - Lead 3D Artist

Innova Falcon

India (Remote)
4 Months ago
Sowere Technologies And Innovations   - Visual Effects Artist

Sowere Technologies And Innovations

Jaipur, Rajasthan, India (On-Site)
7 Months ago
VeVe - 3D Generalist

VeVe

(Remote)
3 Days ago
MAAC - 3d Faculty

MAAC

New Delhi, Delhi, India (On-Site)
4 Months ago
Ubisoft India Studios - Senior Character Artist

Ubisoft India Studios

Maharashtra, India (Hybrid)
4 Months ago
Sports Interactive - Senior Character Artist

Sports Interactive

London, England, United Kingdom (Hybrid)
1 Day ago
Riot Games - Senior Technical Artist - Singapore Efficiency Team

Riot Games

Singapore (On-Site)
3 Weeks ago
DNEG - Sweatbox TD

DNEG

Vancouver, British Columbia, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Wrocław, Lower Silesian Voivodeship, Poland

N-iX - Senior Scrum Master

N-iX

Poland (Hybrid)
2 Days ago
PTW - Italian Player Support

PTW

Poland (Remote)
3 Months ago
Keywords Studios (Player Support) - Global Information Security Specialist - EU

Keywords Studios (Player Support)

Katowice, Silesian Voivodeship, Poland (On-Site)
7 Months ago
PwC - Senior Data Scientist

PwC

Warsaw, Masovian Voivodeship, Poland (Hybrid)
4 Months ago
Reality Games - Customer Support Specialist

Reality Games

Kraków, Lesser Poland Voivodeship, Poland (On-Site)
2 Months ago
Techland - UE5 AI Game Programmer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
4 Weeks ago
N-iX - Senior Data Engineer

N-iX

Poland (Hybrid)
1 Week ago
Techland - Level Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Larian Studios - Senior Gameplay Programmer

Larian Studios

Warsaw, Masovian Voivodeship, Poland (On-Site)
4 Months ago
Evolution - Senior QA Engineer

Evolution

Warsaw, Masovian Voivodeship, Poland (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Animation Jobs

Nintendo - Animator (Retro Studios)

Nintendo

Austin, Texas, United States (On-Site)
3 Months ago
Warner Bros Discovery - Supervisor/Assistant Producer, Publicity, Anime Production

Warner Bros Discovery

Tokyo, Tokyo, Japan (On-Site)
2 Months ago
Activision - Senior Animator

Activision

(On-Site)
1 Month ago
Flying Bark Productions - Producer

Flying Bark Productions

Sydney, New South Wales, Australia (Hybrid)
3 Months ago
Epic Games - Animation Lead

Epic Games

(On-Site)
1 Month ago
The Walt Disney Company - CFX Artist (Contract)

The Walt Disney Company

Vancouver, British Columbia, Canada (On-Site)
5 Months ago
Sony Pictures Animation - Production Assistant - Feature

Sony Pictures Animation

Culver City, California, United States (On-Site)
2 Weeks ago
Ubisoft - Senior 3D Gameplay Technical Animator

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
Playtika - 2D Animator

Playtika

Romania (Hybrid)
3 Months ago
Kojima Productions - Animator

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

View All Jobs

Get notified when new jobs are added by Techland

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug