Senior Game Economy Designer

3 Months ago • 5 Years + • Game Economy

Job Summary

Job Description

As a Senior Game Economy Designer at Picante Studio, you'll be instrumental in shaping the economic foundations of a groundbreaking Match-3 hybrid game. Responsibilities include designing and balancing the game's economy, establishing revenue streams and player reward structures, collaborating with the product and design team, prototyping economic features, working with data analysts to optimize the economy based on player data and KPIs, and staying ahead of industry trends. You will play a key role in the long-term vision of the product, working with a dynamic team to create a breakthrough experience. This requires 5+ years of experience in game economy design for F2P mobile games, expertise in progression systems and currency management, a data-driven mindset, and strong collaboration skills.
Must have:
  • 5+ years experience in game economy design for F2P mobile games
  • Expertise in progression systems, currency management, and rewards
  • Data-driven approach with A/B testing and telemetry experience
  • Collaboration with PMs, designers, developers, and analysts

Job Details

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is either based in Barcelona (hybrid) or fully remote.

Team

Joining Picante Studio means collaborating on globally renowned, enduring games with gaming industry experts while embracing exciting new entrepreneurial ventures. We are the world's largest and most successful hybrid publisher with over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year.
Picante is a brand-new Voodoo studio with a very exciting and ambitious mission: release the next $1B Match-3 game, pioneering the next generation in this category. We aim to elevate quality and innovation in casual gaming, redefine industry standards, and deliver fun to a broad audience. You will be joining this studio as a Senior Economy Designer.

Role

We are seeking a Senior Economy Designer to define and shape the economic foundations of an innovative Match-3 hybrid game from the ground up. Your role will be essential in ensuring the economy feels rewarding, sustainable, and integrated seamlessly into the overall game design.

    • Design and shape the game’s economy, establishing revenue streams, progression systems, and player reward structures.
    • Collaborate closely with the product & design team to align economic strategies with the overall vision and long-term game development.
    • Balance in-game economies, considering player progression, currency flow, and reward systems to create a sustainable experience.
    • Prototype economic features and refine them based on player data, ensuring they encourage meaningful progression, engagement, and retention.
    • Work with data analysts to develop KPIs, A/B tests, and other tools to track performance and optimize the game economy based on insights.
    • Stay ahead of industry trends, analyzing competitor strategies and applying learnings to ensure differentiation and innovation in the game’s economy.

    • As Senior Economy Designer, you will have a key role in shaping the long-term vision of the product, working alongside a dynamic, multidisciplinary team to create a breakthrough experience.

Profile

    • 5+ years of experience in game economy design, balancing, or monetization, ideally for F2P mobile games with RPG or hybrid mechanics.
    • Strong expertise in progression systems, currency management, and player reward structures.
    • Experience in top-tier RPG, hybrid, or midcore gaming studios
    • Data-driven mindset with the ability to analyze player behavior and optimize in-game economies through A/B testing and telemetry.
    • Ability to work collaboratively with PM, game designers, developers, and analysts to ensure that economic systems enhance gameplay
    • Entrepreneurial, hands-on, and hungry to make it big
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Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (On-Site)

London, England, United Kingdom (Remote)

Paris, Île-de-France, France (On-Site)

Barcelona, Catalonia, Spain (Remote)

Barcelona, Catalonia, Spain (Remote)

Barcelona, Catalonia, Spain (Remote)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

Paris, Île-de-France, France (Hybrid)

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