Senior Technical Designer

1 Month ago • 5 Years + • Game Design

About the job

Job Description

As a Senior Technical Designer at Quantic Dream, you'll prototype gameplay features, ensure designers meet technical standards, document gaming systems, and coach content creators. 5+ years of game development experience, proficiency in Unreal Engine, and familiarity with procedural design are essential.
Must have:
  • Unreal Engine
  • Game Development
  • Procedural Design
  • Technical Standards
Good to have:
  • Game Programming
  • 3D Design
  • Bug Tracking
  • Project Versioning
Perks:
  • Hybrid Work
  • Global Studio
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Reporting to the Technical Director of Design, you will actively participate in technical development activities, from design to launch and refinement of game features and systems used in our current ambitious projects.

Responsibilities

    • Prototype gameplay features for game designers: assisting in the production of technical elements of an ingredient or game system, continuously evaluating designs, game features and pipelines, identifying risks and seeking systemic improvements.
    • Contribute to data validation and debug by ensuring that designers meet technical standards and optimize game data as required to provide good game performance.
    • Document and communicate information on the use of gaming systems and best practices for the design teams.
    • Participate in the research and development of our game tools and systems to make their design team more efficient while communicating with various technical departments.
    • Coach content creators (Game Designers, Level Designers, Level Artists, etc.) daily in their integration efforts on the systems realized and validate their integration to ensure technical guidelines are followed.

Experiences & Qualifications

    • 5+ years of relevant experience in developing games;
    • Proficient in Unreal Engine or proprietary equivalent, including visual scripting (eg. Blueprints);
    • Proven production experience on PC/Console titles;
    • Familiarity with procedural and systemic game design;
    • In-depth understanding of game genres, mechanics, and level design;
    • Proficient in 3D design software (Maya, 3ds Max, Blender);
    • Familiar with bug tracking and project versioning (source control);
    • Excellent problem-solving and communication skills;
    • Able to handle tight deadlines and changing project requirements;
    • Experience in game programming is an asset;
    • Bachelor’s degree in Design, Computer Science, or related field is an asset.
À PROPOS DE QUANTIC DREAM

Quantic Dream est un studio de création de jeux vidéo créé en 1997 par David Cage, basé à Paris en France et à Montréal au Canada. Les expériences uniques proposées par Heavy Rain™, Beyond: Two Souls™ et Detroit: Become Human™, ont touché des millions de joueurs à travers le monde et remporté plus de 250 récompenses internationales. Ils ont largement contribué à la reconnaissance de la narration interactive dans les jeux vidéo.

Depuis 2019, Quantic Dream est un éditeur soutenant la création vidéoludique et les créateurs indépendants proposant des visions singulières et originales. Le studio leur apporte son expertise, ses moyens de production, le financement nécessaire, et l’accès aux marchés internationaux et leurs audiences. En 2022, Quantic Dream a entamé une nouvelle étape de sa croissance en rejoignant NetEase Games, la division jeux de NetEase, afin de développer sa vision créative et accélérer le développement de titres phares redéfinissant l'expérience interactive pour les joueurs du monde entier.

Pour plus d’informations, visitez le site officiel : http://www.quanticdream.com.
 
Quantic Dream s’engage pour la diversité et l’égalité des chances. Notre équipe est le reflet de cet engagement.
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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

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Paris, Île-de-France, France (Hybrid)

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Paris, Île-de-France, France (Hybrid)

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