Software Engineer - Core Software

1 Month ago • 3 Years + • Research & Development • $71,000 PA - $95,000 PA

Job Summary

Job Description

As a Software Engineer in the Production Technology department at Walt Disney Animation Studios, you'll design and implement algorithms and workflows for animated content. This involves developing core libraries, user interfaces, and APIs for managing shots, environments, and assets. You will collaborate with artists, technical directors, and other engineers across multiple teams to build innovative solutions. Responsibilities include building core infrastructure, creating artist-facing tools, extending core libraries, and developing user interfaces for asset authoring and management. Success requires proficiency in modern C++ or Rust, experience with systems programming in Linux, and a strong focus on creating performant, testable, and robust code.
Must have:
  • Proficiency in Modern C++ or Rust
  • Systems programming in Linux
  • Develop simple, testable, robust code
  • Excellent problem-solving skills
  • Collaboration with cross-disciplinary teams
Good to have:
  • Computer graphics knowledge
  • Animation/graphics techniques
  • Qt UI toolkit experience
  • OpenUSD ecosystem experience
  • Python scripting
  • Linear algebra & numerical methods
  • CI/CD & testing principles
  • Master's in Computer Science

Job Details

Job Summary:

At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop daily.

We are looking for an engineer to join our Production Technology team, focusing on software development across multiple domains, from core libraries to user interfaces. In this role, you will partner with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be supporting, designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios.

Projects Include:

  • Designing and implementing core infrastructure to manage our shot, environment, and asset definitions and structures

  • Building new APIs to allow for artist-facing and data management tools to more readily access shot content

  • Extending and improving the core libraries used for end-user asset authoring

  • Creating user interfaces and tools for artists and technical directors to author, edit, access, and inspect shot and asset content

What does it mean to be a developer here at WDAS?

  • Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.

  • Work hand in hand with artists and a team of cross-site developers to make the tools we need for the incredibly complex characters/environments featured in our content.

  • Develop on top of a highly performant, extendable in-house application framework.

  • Develop new artist-centric interaction models using the latest hardware and technologies.

You will be successful in this role if you have:

  • A focus on writing performant solutions

  • Excellent problem solving, troubleshooting and debugging skills

  • Ability to collaborate with team members across different disciplines including directly interfacing with stakeholders to understand requirements

  • Exemplary communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability. Able to collaborate with team and leadership to prioritize competing demands based on business value.

Key Qualifications:

  • Proficiency in Modern C++ (C++11 / 14 / 17 / 20+) and/or Rust

  • Experience with systems programming in a Linux environment

  • Ability to independently create simple, testable and robust code without LLM assistance

  • At least 3 years experience designing and developing interactive tools

  • BS in Computer Science, Computer Engineering, Electrical Engineering, or related field

Bonus Qualifications:

  • Understanding of computer graphics foundational concepts, and algorithms

  • Knowledge of animation, graphics techniques and algorithms

  • Experience building interfaces using the Qt UI toolkit

  • Experience with the Open Universal Scene Description (OpenUSD) ecosystem

  • Experience with scripting languages such as Python

  • Strong mathematical fundamentals, including linear algebra and numerical methods

  • Strong understanding of coding process, standards, continuous integration and testing principles

  • Masters in Computer Science


The hiring range for this position in British Columbia, Canada is C$92,742 to C$124,410 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.

Similar Jobs

Visual Concepts - Senior Server Engineer, NBA 2K

Visual Concepts

Novato, California, United States (On-Site)
4 Months ago
ByteDance - Full Stack Software Engineer - Data, Security

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
2K - Principal Gameplay Animation Engineer

2K

Vancouver, British Columbia, Canada (On-Site)
9 Months ago
Ubisoft - Machine Learning Programmer (Characters & Animation) - Rainbow Six

Ubisoft

Montreal, Quebec, Canada (On-Site)
4 Weeks ago
CLO Virtual Fashion  Inc  - C++ Developer

CLO Virtual Fashion Inc

Bengaluru, Karnataka, India (On-Site)
7 Months ago
Rivos - Silicon DFT - Full time

Rivos

Hsinchu, Hsinchu City, Taiwan (Hybrid)
6 Months ago
Samsung Semiconductor - Senior Staff Engineer, DRAM

Samsung Semiconductor

San Jose, California, United States (Hybrid)
4 Months ago
Cadence - Principal Product Validation Engineer (Burlington, MA/Greater Boston)

Cadence

Burlington, Massachusetts, United States (On-Site)
6 Months ago
Cirrus Logic - Analog Design Engineer - Power (PC-64000100)

Cirrus Logic

Edinburgh, Scotland, United Kingdom (Hybrid)
6 Months ago
ByteDance - Senior Research Scientist- Foundation Model, Vision and Language

ByteDance

San Jose, California, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Meta - Software Engineer, Systems ML - SW/HW Co-design

Meta

Fremont, California, United States (Remote)
5 Months ago
Epic Games - Senior Physics Programmer

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Thatgamecompany - Gameplay Engineer

Thatgamecompany

Canada (Remote)
4 Weeks ago
SKYDANCE - Senior Software Engineer, UI

SKYDANCE

Santa Monica, California, United States (Hybrid)
2 Months ago
The Walt Disney Company - Sr. System Reliability Engineer

The Walt Disney Company

Burbank, California, United States (On-Site)
4 Weeks ago
Avalanche Studios Group - Systems Programmer

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
ION - Technical Consultant - Endur

ION

Houston, Texas, United States (On-Site)
6 Months ago
NVIDIA - Software Engineering Intern, Autonomous Vehicles (RDSS)

NVIDIA

Taipei City, Taiwan (On-Site)
3 Months ago
Power Integrations - Software Developer (Web)

Power Integrations

Pasig, Metro Manila, Philippines (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Tencent - Animator Intern

Tencent

Quebec, Canada (On-Site)
1 Month ago
Track vfx - Vancouver | Matchmove | Supervisor

Track vfx

Vancouver, British Columbia, Canada (On-Site)
7 Months ago
Behaviour Interactive - Principal Game Designer

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
4 Weeks ago
NVIDIA - Senior Manager, System Power Management

NVIDIA

Canada (Hybrid)
1 Month ago
Intrepid Studios,  Inc  - Senior Anti-Cheat Engineer

Intrepid Studios, Inc

Canada (On-Site)
8 Months ago
Behaviour Interactive - Principal UI/UX Designer

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Lionbridge Games - VR Test Analyst

Lionbridge Games

Quebec, Canada (On-Site)
2 Months ago
Snowed In Studios - Lead Software Developer

Snowed In Studios

Quebec, Canada (Remote)
3 Weeks ago
The Walt Disney Company - Senior Systems Engineer, Data Services [Database Administration]

The Walt Disney Company

Vancouver, British Columbia, Canada (On-Site)
5 Months ago
Epic Games - Senior Desktop Programmer, Fortnite Tech

Epic Games

Vancouver, British Columbia, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Research & Development Jobs

NVIDIA - Senior Chip Design Engineer, Formal Verification

NVIDIA

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
3 Months ago
NVIDIA - Manager, Software Verification

NVIDIA

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
1 Month ago
NVIDIA - Software Engineering Intern - Autonomous Vehicles

NVIDIA

Shanghai, Shanghai, China (On-Site)
3 Months ago
NVIDIA - System Software Engineer, GPU Development Tools

NVIDIA

Bengaluru, Karnataka, India (On-Site)
1 Month ago
ByteDance - Image Display Architect / Engineer, Pico- San Jose

ByteDance

San Jose, California, United States (On-Site)
5 Months ago
NVIDIA - Senior Chip Design Verification Engineer

NVIDIA

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
4 Weeks ago
ByteDance - Senior Machine Learning Ops Engineer, ML System - Foundation Model

ByteDance

Seattle, Washington, United States (On-Site)
2 Months ago
Riot Games - Integration Specialist, Enterprise

Riot Games

Los Angeles, California, United States (On-Site)
5 Months ago
NVIDIA - Senior Firmware Design Engineer

NVIDIA

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)
3 Months ago
NVIDIA - Senior GPU Cluster Software Engineer

NVIDIA

Shanghai, Shanghai, China (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

From classic animated features and exhilarating theme park attractions to cutting edge sports coverage, and the hottest shows on television, The Walt Disney Company has been making magic since 1923, creating unforgettable stories that connect with audiences around the world. And we’re just getting started!

The key to our success…. The Cast, Crew, Imagineers and Employees who honor Disney’s rich legacy by stretching the bounds of imagination to create the never-before-seen, bringing unparalleled entertainment experiences to people of all ages. Begin a career that delivers unparalleled creative content and experiences to audiences around the world and just imagine the stories you could be part of…

What is #LifeAtDisney like? It’s a series of magical moments with cast members and employees developing and telling our stories in the most innovative ways. Whether it’s a day spent as a Disney VoluntEAR, or celebrating the release of a new interactive experience, retail product or movie, our days are filled with the knowledge that we are creating entertainment experiences the whole family can enjoy. Follow @DisneyCareers on Facebook, Twitter and Instagram for a peek behind-the-curtain, and discover how you could connect to a world of stories with Disney!

Lake Buena Vista, Florida, United States (On-Site)

Glendale, California, United States (On-Site)

Île-de-France, France (On-Site)

London, England, United Kingdom (Hybrid)

Burbank, California, United States (Hybrid)

Lake Buena Vista, Florida, United States (On-Site)

New York, New York, United States (On-Site)

Connecticut, United States (On-Site)

Lake Buena Vista, Florida, United States (On-Site)

California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by The Walt Disney Company

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug