BKOM Studios seeks a passionate Technical Artist to bridge the gap between artists and programmers. Responsibilities include optimizing production pipelines, improving workflows, ensuring high visual quality with optimal performance, developing tools, resolving technical issues related to assets and shaders, and facilitating communication between teams. The ideal candidate possesses significant video game industry experience, strong scripting skills (Python, C#), game engine knowledge (Unity, Unreal Engine), shader creation and optimization expertise (HLSL, GLSL), and a deep understanding of 3D production pipelines. Problem-solving abilities, team collaboration skills, and a desire for innovation are crucial.