BKOM Studios seeks a Senior Developer specializing in engine and rendering. This role involves porting games to consoles and other platforms, optimizing rendering pipelines, profiling CPU/GPU workloads, and refactoring legacy code. The ideal candidate will have 8+ years of experience shipping console titles, deep rendering pipeline knowledge, and expertise in profiling and tuning hardware. Responsibilities include leading cross-platform porting efforts, collaborating with engine/tools engineers, and mentoring junior developers. The position requires strong problem-solving skills, proficiency in Git/Perforce, and experience with shader languages (HLSL/GLSL) and potentially DirectX 12 or Vulkan.