Technical Design Intern

5 Months ago • Upto 1 Years • Editorial • $52,000 PA - $52,000 PA

Job Summary

Job Description

As a Technical Design Intern at Sunblink, you'll collaborate with the Game and Content Directors to design and implement content updates for live games. Responsibilities include planning and implementing quests from concept to completion in Unity, using in-house tools; creating and modifying scenes and interactive objects; designing and implementing new activities (obstacles, puzzles, mini-games); and reviewing and updating existing content for improved usability. This six-month paid internship requires technical skills like Unity system interaction and C# scripting. The role is based in Boulder, CO, with remote options considered in qualified situations.
Must have:
  • Narrative development skills
  • Scenario & level design
  • Camera placement expertise
  • Unity content implementation (scenes, prefabs, ScriptableObjects)
  • C# scripting (preferred)

Job Details

We're a small creative team of video game developers who are focused on creating kind, collaborative, and imaginative games. We formed in late 2019, with the desire to assemble the best and brightest in the industry to work on carefully selected projects that we deem innovative and challenging.

We are looking for passionate and motivated game designers for paid, six-month temporary positions to help design and implement content updates in our live games.

As a Technical Design Intern, you will work directly with the Game Director and Content Director to develop and implement new content such as quests, rewards, activities, and more. You will see content from the planning phase through full implementation and testing. Many tasks require technical capabilities such as working directly with Unity systems and writing C# scripts for functionality.

This job is based in Boulder, CO. Remote options are available in qualified situations.

Responsibilities

Your primary responsibility will be to use existing pipelines, processes and tools to create game ready assets. This will include:

  • Plan and implement quests from start to finish, taking written content and turning it into tasks and cutscenes in Unity using in-house tools
  • Create and modify existing scenes and interactable objects to facilitate new content
  • Design and implement new activities such as obstacles, puzzles, or even full mini-games
  • Help review existing content and update it for better usability

Qualifications

  • Skills in narrative development, scenario design, level design, and camera placement
  • Familiarity with implementing content in Unity (ex. scene, prefab, and ScriptableObject editing)

Pluses

  • Experience with scripting in C#

Sunblink Entertainment LLC is an Equal Employment Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender perception or identity, national origin, age, marital status, protected veteran status, or disability status.

The standard base pay range for this role is $25 per hour. Ultimately, your specific range and offer will be based on other factors, such as relevant experience and performance.

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About The Company

We're a small creative team of video game developers based in Boulder, Colorado who are focused on building compelling multiplayer experiences for existing and emerging platforms. We formed in late 2019, with the desire to assemble the best and brightest in the industry to work on carefully selected projects that we deem innovative and challenging. We currently have two games under development and see tremendous opportunity in the market for a content creator of our caliber and imagination. We are seeking talented self-starters who enjoy technical and creative challenges and share a vision for launching groundbreaking best-in-class products.

Boulder, Colorado, United States (Remote)

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