Technical Narrative Designer

4 Months ago • Upto 10 Years

Job Summary

Job Description

We are looking for a Technical Narrative Designer with strong technical background and experience in narrative systems and game design tools in the AAA space to lead the formalization, iteration, and implementation of narrative content and systems. You will own the technical aspects of narrative design, including tools, branching systems, menus, and other relevant features. Must have experience working in cross-disciplinary teams, including game design, AI, and audio.
Must have:
  • Narrative Systems
  • Game Design Tools
  • Cross-disciplinary Teams
  • Technical Background
Good to have:
  • Content Creation Roles
  • Dialogue Asset Pipeline
  • Script Management
  • Narrative Delivery Systems
Perks:
  • Award-winning Technology
  • Friendly Workplace

Job Details

A passion for fantasy worlds has long been ingrained in our studio, and at last we can announce we have embarked on a journey into that beloved realm. With a party of veteran IOI guild members and new wizards and sorceresses of the industry, we are building an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre. If you share a similar passion for creating welcoming, heartfelt, bold and impactful worlds, join us and together we will write the next chapter in IOI's history.

As the Technical Narrative Designer, you will play a key role in developing the narrative systems that empower our team to craft emotionally impactful, cinematic stories. Your primary focus will be on driving the creation and evolution of tools and systems that support narrative development.

In this position, you will be responsible for maintaining and improving our existing narrative framework while collaborating with multiple departments, such as game design, AI and audio. Acting as a bridge between writers, quest designers, game designers, and the AI team, you will ensure seamless integration of all narrative elements within the larger game systems. 

What you will do:

  • Lead the formalization, iteration, and implementation of narrative content and systems, ensuring their successful integration into the game.
  • Own the technical aspects of narrative design, including tools, branching systems, menus, and other relevant features.
  • Contribute to the definition and development of our narrative delivery systems and features.
  • Design and develop tools to facilitate the creation and implementation of meaningful narratives within our games.
  • Implement narrative content using proprietary game development tools.
  • Manage the dialogue asset pipeline and assist with script management.
  • Integrate dialogue, cut scenes, and in-game storytelling moments to create immersive player experiences.
  • Collaborate closely with Writers, Game Designers, Quest Designers, Audio, AI teams, and more to support the creation of ambitious gameplay content by scripting and choreographing narrative elements.
  • Implement narrative moments and dialogue in line with the vision of the Game Director, Narrative Director, and Writing team.

Who you are:

  • You have a strong technical background with experience in narrative systems and game design tools in the AAA space.
  • You can diagnose and resolve complex technical issues within game systems.
  • You have experience working in cross-disciplinary teams, including game design, AI, and audio.
  • You are familiar with tools for generating narrative content in games.
  • You can shift into content creation roles when needed.

Who we are:


IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn more about Project Fantasy. 

#LI-GK1

Similar Jobs

Light Speed Studios - ナラティブデザイナー|Narrative Designer

Light Speed Studios

Tokyo, Japan (On-Site)
3 Months ago
Tencent - ナラティブデザイナー|Narrative Designer

Tencent

Tokyo, Japan (On-Site)
3 Months ago
Asobo Studio - Narrative Level Designer H/F (Plague Team)

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
3 Months ago
CD PROJEKT RED - Senior Narrative Designer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
3 Months ago
G5 Games - Lead Narrative Designer

G5 Games

Limassol, Limassol, Cyprus (Remote)
3 Months ago
G5 Games - Lead Narrative Designer

G5 Games

Astana, Astana, Kazakhstan (Remote)
3 Months ago
G5 Games - Lead Narrative Designer

G5 Games

Yerevan, Yerevan, Armenia (Remote)
3 Months ago
G5 Games - Lead Narrative Designer

G5 Games

Tbilisi, Tbilisi, Georgia (Remote)
3 Months ago
G5 Games - Lead Narrative Designer

G5 Games

(Remote)
3 Months ago
SNK IT Solutions - Narrative Designer

SNK IT Solutions

Maharashtra, India (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

The Walt Disney Company - Storyboard Artist - Unannounced Disney Junior Series (Disney Television Animation)

The Walt Disney Company

Glendale, California, United States (On-Site)
3 Months ago
ESL FACEIT Group - EFG - Data Analyst (Analytics Engineer)

ESL FACEIT Group - EFG

(Remote)
3 Months ago
ByteDance - Analytics Engineer, Global Internal Audit

ByteDance

Los Angeles, California, United States (Hybrid)
3 Months ago
ByteDance - Analytics Engineer, Global Internal Audit

ByteDance

New York, New York, United States (Hybrid)
3 Months ago
Hasbro - Digital Game Event Coordinator

Hasbro

United States (Remote)
3 Months ago
Hasbro - HR Business & Integrity Partner

Hasbro

Pawtucket, Rhode Island, United States (Hybrid)
3 Months ago
Playground Games - Senior Gameplay Animator

Playground Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
3 Months ago
King - Senior Business Analyst

King

London, England, United Kingdom (On-Site)
3 Months ago
Warner Bros. Games - VP, Brand Management and Product Marketing

Warner Bros. Games

Burbank, California, United States (Hybrid)
3 Months ago
Light Speed Studios - Design Director

Light Speed Studios

Vancouver, British Columbia, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Malmö, Skåne County, Sweden

Truecaller - Senior Android Engineer

Truecaller

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Arrowhead Game Studios - Design Manager

Arrowhead Game Studios

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago
Coffee Stain - Senior Game Designer

Coffee Stain

Gothenburg, Västra Götaland County, Sweden (On-Site)
3 Months ago
Embark Studios - Render & Presentation Artist

Embark Studios

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
King - Senior Product Analyst (Incident)

King

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
Avalanche Studios Group - Senior Analytics Engineer

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago
Relax Gaming Ltd - Tech Lead Front End Engineering

Relax Gaming Ltd

Malmö, Skåne County, Sweden (Hybrid)
3 Months ago
Paradox Interactive - Tech Lead

Paradox Interactive

Stockholm, Stockholm County, Sweden (On-Site)
3 Months ago
comeon-group - IT Support Specialist

comeon-group

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago
King - Data Scientist | Candy Crush Soda Saga

King

Stockholm, Stockholm County, Sweden (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Turn 10 Studios - Gameplay Designer

Turn 10 Studios

Redmond, Washington, United States (Remote)
3 Months ago
Light Speed Studios - ナラティブデザイナー|Narrative Designer

Light Speed Studios

Tokyo, Japan (On-Site)
3 Months ago
Tencent - ナラティブデザイナー|Narrative Designer

Tencent

Tokyo, Japan (On-Site)
3 Months ago
CD PROJEKT RED - Senior Narrative (Quest) Designer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
3 Months ago
Cloud Imperium Games - Technical Designer (Narrative)

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Months ago
People Can Fly - Quest Designer

People Can Fly

Poland (On-Site)
3 Months ago
Netflix - Studio Design Director, Game Studio

Netflix

Los Angeles, California, United States (On-Site)
3 Months ago
RocketWerkz - EXPRESSIONS OF INTEREST

RocketWerkz

Auckland, Auckland, New Zealand (Hybrid)
3 Months ago
Asobo Studio - Narrative Level Designer H/F (Plague Team)

Asobo Studio

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
3 Months ago
CD PROJEKT RED - Senior Narrative Designer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

IO Interactive is a 25-year old, AAA independent game studio, creators of HITMAN, Kane & Lynch, Mini Ninjas and Freedom Fighters. We are currently working on Project 007, Project Fantasy, and continue to develop Glacier, our award-winning game engine.


We are a diverse team of designers, producers, artists, programmers and operations supporters from 40+ different nationalities, working on cutting-edge technology and state-of-the-art game design.


The creative teams involved in producing our games are supported by our tech department, which delivers our own Glacier engine, and the incubation department, which helps the team to prototype new and exciting features, game mechanics, or even brand new IPs.


We know that the gaming world is in constant change – and so is IOI - but no matter what we do, we can assure you that it will not be boring.


IO Interactive was established in September 1998. The IO Interactive technology team consists of programmers, software engineers and mathematicians with considerable experience in game programming and 3D graphics. Graphic designers, artists and animators are recruited from the game and entertainment industry, as well as the best art schools from all over the world.

Copenhagen, Denmark (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Barcelona, Catalonia, Spain (Hybrid)

İstanbul, İstanbul, Türkiye (Hybrid)

Malmö, Skåne County, Sweden (Hybrid)

Copenhagen, Denmark (On-Site)

İstanbul, İstanbul, Türkiye (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Copenhagen, Denmark (Hybrid)

Copenhagen, Denmark (On-Site)

View All Jobs

Get notified when new jobs are added by IO Interactive

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug