Tools Engineer

2 Months ago • 3 Years +

About the job

Overview

ZeniMax Online Studios is looking for a Tools Engineer to design, develop, and maintain an assortment of tools in our new engine for the studio’s next AAA project. This position will work closely with various disciplines to further refine workflows for streamlining content creation and the art and data pipelines.

Responsibilities

  • Design and architect new tools based on developer requirements
  • Collaborate with artists, designers, and other engineers for feature development
  • Embed within content teams and work with Product owners to determine and fulfill workflow needs
  • Identify and eliminate inefficiencies in the content creation workflow
  • Is an example to junior engineers and can effectively mentor when needed

Qualifications

  • 3+ years of software development experience
  • Proficient in C# and C++
  • Experience developing Qt and/or WPF applications
  • Strong communication skills in both Hungarian and English
  • Solid architecture skills and attention to detail
  • Ability to write clear and maintainable code

Preferred Skills

  • Experience with game client/server architecture
  • Experience with databases and large datasets
  • UI and UX design skills
  • Bachelor’s degree in computer science or equivalent experience

Applicant Privacy Notice

Applicant Privacy Notice

About The Company

ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. Its Bethesda Softworks division, founded in 1986 in the early days of the industry, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The Company's growing library of intellectual properties includes such franchises as The Elder Scrolls, Fallout, Dishonored, DOOM, QUAKE, Wolfenstein, Enemy Territory, RAGE and The Evil Within.

Maryland, United States (Remote)

Uppsala County, Sweden (On-Site)

Uppsala County, Sweden (On-Site)

View All Jobs

Similar Jobs

CD PROJEKT RED - Senior PCG/Tools Engineer

Montreal, Quebec, Canada (Remote)

Nintendo - Tools Engineer (Retro Studios)

Austin, Texas, United States (On-Site)

Activision - Senior Tools Engineer (Automation)

Warsaw, Masovian Voivodeship, Poland (On-Site)

31st Union - Senior Tools Engineer

San Mateo, California, United States (Hybrid)

2K - Senior Tools Engineer

San Mateo, California, United States (Hybrid)

CD PROJEKT RED - Senior PCG/Tools Engineer

Boston, Massachusetts, United States (On-Site)

Hasbro Inc. - Senior Tools Engineer

Austin, Texas, United States (On-Site)

Activision - Lead Tools Engineer

Warsaw, Masovian Voivodeship, Poland (On-Site)

ZeniMax Media Inc. - Tools Engineer

Cockeysville, Maryland, United States (Remote)

Lighthouse Games - Senior Tools Engineer

Royal Leamington Spa, England, United Kingdom (On-Site)

Similar Skill Jobs

CD PROJEKT RED - Senior PCG/Tools Engineer

Montreal, Quebec, Canada (Remote)

Everyrealm Inc. - Contract Game Developer (Unity), Hometopia

New York, New York, United States (Remote)

Blizzard Entertainment - Project Manager, Quality Assurance

Shanghai, Shanghai, China (On-Site)

Cold Iron Studios - Senior Systems Software Engineer

United States (Remote)

Vertigo Games - Lead Technical Artist

Amsterdam, North Holland, Netherlands (Hybrid)

Vertigo Games - Gameplay Programmer

Amsterdam, North Holland, Netherlands (Hybrid)

Electronic Arts - Senior Software Engineer - Engine/Tools (Star Wars Jedi)

Los Angeles, California, United States (On-Site)

Jobs in Budapest, Hungary

XREAL Games - Game Designer

Budapest, Hungary (On-Site)

TERRITORY Influence (Bertelsmann Group) - Art Director

Budapest, Hungary (Hybrid)

Play'n GO - Front-end Game Developer - Hungary

Budapest, Hungary (Remote)

Play'n GO - Game Server Developer

Budapest, Hungary (Remote)

Play'n GO - Front-end Game Developer - Hungary

Budapest, Hungary (Remote)

Play'n GO - Game Server Developer

Budapest, Hungary (Remote)

Software Engineering Jobs

Keywords Studios (Player Support) - TEIC Associate

Indianapolis, Indiana, United States (Hybrid)

Gameloft - Creative Project Coordinator

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)

CD PROJEKT RED - Senior PCG/Tools Engineer

Montreal, Quebec, Canada (Remote)

skydance - Coordinator, Human Resources

Santa Monica, California, United States (Hybrid)

Everyrealm Inc. - Chief Interactive Gaming Officer (Casino Gaming)

New York, New York, United States (Remote)

Cold Iron Studios - Senior Systems Software Engineer

United States (Remote)

Vertigo Games - Lead Technical Artist

Amsterdam, North Holland, Netherlands (Hybrid)

AGBO - Backend Engineer

Los Angeles, California, United States (Remote)

Game Development Courses

Learn the foundations of Game Development and create your very own video game.

Programming MCQs

Check out our comprehensive collection of programming multiple choice questions (MCQs) curated for both aspiring and experienced game developers. Enhance your skills and knowledge with our targeted, expert-level questions.

Try out our Online Compilers

Write, run, compile, and debug your code efficiently with our user-friendly online compilers. Accessible from anywhere, our compliers simplify your coding experience.