UI/UX Designer

3 Days ago • 3 Years + • UI/UX Design • $100,000 PA - $115,000 PA

About the job

Job Description

Survios seeks a UI/UX Designer to create visuals, implement and maintain user interfaces, and collaborate with the UI/UX team. Responsibilities include developing UI aesthetics, creating UX wireframes and designs for cross-platform applications, creating final assets, designing UI/UX concepts and motion effects, and working with game development teams to improve in-engine interfaces. The ideal candidate has 3+ years' experience in UI/UX design for PC and console games, Unreal Engine 5 experience, strong 2D rendering skills, and proficiency in Adobe Suite. They should be a self-starter, proactive problem-solver, and effective communicator, passionate about adding polish to games. The role involves collaborating with cross-disciplinary teams and promoting user-centered design practices.
Must have:
  • 3+ years UI/UX design experience (PC/console games)
  • Unreal Engine 5 experience (materials & blueprints)
  • Strong 2D rendering & problem-solving skills
  • Proficiency in Adobe Suite (Photoshop, Illustrator, After Effects, XD)
  • Excellent communication & collaboration skills
Good to have:
  • Bachelor's degree in related field
  • VR platform experience (Oculus, HTC Vive, PSVR)

People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming, we’d love to hear from you!

Survios currently has an opening for a talented UI/UX Designer. As a UI/UX Designer, you will be responsible for creating visuals, implementing and maintaining user interfaces, and collaborating with the UI/UX team. Applicants should be enthusiastic about the opportunity to collaborate with other developers across disciplines, seek out opportunities to dive in, solve problems, and make improvements wherever necessary.

The ideal candidate has experience working with a cross disciplinary team. Candidates should have technical fundamentals using Unreal, strong 2D rendering and problem solving skills. Candidates are expected to be self-starting and proactive in identifying risk and determining solutions. They should have a passion for adding the extra polish that sets our games apart.

Responsibilities:

  • Assist in developing the UI aesthetic from concept to execution.
  • Create intuitive, user-centric UX wireframes, page layouts, interactions, prototypes, mockups, iconography, and 2D UI designs for cross platform applications.
  • Creates final assets for implementation.
  • Design and develop UI/UX concepts, animatics and rendered motion effects.
  • Interface closely with our world-class game development teams to edit and improve interactive menus, interfaces and HUDs in-engine.
  • Work with directors and department leads to refine your work, help maintain the UI/UX team responsibilities, and best practices.
  • Research and promote user centered design practices and principles in meetings and presentations with stakeholders, and teams across disciplines.
  • Contribute, innovate, and develop original ideas on all aspects of game production and development.

Requirements:

  • Ability to create and implement concepts from wireframes to shippable art with minimal support.
  • Minimum 3 years as a UI/UX Designer for PC and console games.
  • Unreal Engine 5 experience including materials and blueprints.
  • Strong Self Management skills and time management skills.
  • Ability to show examples of your work as it relates to PC and console games.
  • A strong passion for video game development.
  • Can effectively prototype ideas in Adobe Suite, commonly utilized UI/UX tools, or Unreal.
  • Effective communicator and collaborator with developers, designers and leads from other disciplines.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • Strong visual portfolio related to games.
  • Strong knowledge/proficiency of Photoshop, Illustrator, After Effects and Adobe XD.

Pluses:

  • Bachelor’s degree or higher in digital media, design or a related field.
  • Experience working with Virtual Reality platforms including Oculus, HTC Vive and Sony PlayStation VR.

About Us:

Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games.

Base salary range between $100,000 USD - $115,000 USD ( Base salary range for applicants located within the United States )

Please note that the compensation information provided is a good faith estimate for this position only and is provided pursuant to the California Salary Transparency in Job Advertisements Law.

Survios takes into consideration a candidate’s education, training, and experience, external market and internal value, including seniority and merit systems, and internal pay alignment when determining the salary level for potential new employees. In compliance with the California Law, a potential new employee’s salary history will not be used in compensation decisions.

View Full Job Description
$100.0K - $115.0K/yr (Outscal est.)
$107.5K/yr avg.
Marina del Rey, California, United States

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About The Company

Survios is an award-winning game studio that takes a holistic approach to development, merging our hardware, software, and games expertise to create unbelievable immersive game experiences. As we expand our focus from VR-Only to create games across all PC and Console platforms, we’re dedicated to leveraging our passion, expertise, and creativity to develop and publish the next generation of groundbreaking and immersive video games. People make games great. And at Survios, we know we can’t grow from an acclaimed VR studio to the world’s premier game developer and publisher without them. That’s why our most valuable investments aren’t in the next-generation technology we use to make our games or the swanky new HQ we’re building in Marina Del Rey, but in creating a hybrid workplace that seeks out talent across the globe, nurtures its people, and encourages fun. A workplace where every team member knows they’re respected and cared for. If you want to join a passionate team of developers driving toward the future of immersive gaming Team of Dreamers, Makers, Artists, Thinkers, and Gamers. Focus: Engaging games. Immersive tech. Unparalleled presence. Nathan Burba, James Iliff and Alexander Silkin launched Project Holodeck as an interdisciplinary effort at the University of Southern California’s Games program. From Project Holodeck they founded Survios, and continue to focus on virtual reality gaming and immersive technology.

Marina Del Rey, California, United States (Hybrid)

Marina Del Rey, California, United States (Hybrid)

California, United States (On-Site)

Marina Del Rey, California, United States (On-Site)

Marina Del Rey, California, United States (On-Site)

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