As a Unity Level Designer, you will have three primary duties in this position.
1. You will design and develop innovative action-platformer levels using Unity. In this process, you are expected to create levels that are compatible with the game mechanics and story, will attract players' attention and invite them to challenge.
2. You need to maximize the player experience while carefully balancing visual and functional aspects. It is important here to create levels that are both aesthetically appealing and rich in playability.
3. Throughout all these processes, you will need to communicate effectively within the team and act in accordance with the overall vision and goals of the project. This is critical to both ensure harmony within the team and contribute to the holistic success of the project.
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