3D Animator - Rainbow Six Siege

2 Hours ago • 3 Years + • Animation • Undisclosed

About the job

Job Description

As a 3D Animator at Ubisoft Saguenay, you'll create fluid animations for Rainbow Six Siege, a constantly evolving competitive shooter. Responsibilities include synchronizing the engine and build, collaborating with the team on prototyping and keyframing, animating from scratch or mo-cap, testing and refining animations, and problem-solving. You'll work with various teams (artists, designers, programmers) to ensure animations fit the game's overall aesthetic and mechanics. Strong communication, attention to detail, and adaptability are crucial for success in this role.
Must have:
  • 3+ years' experience in video game animation
  • Proficiency in animation software (Motion Builder, 3ds Max, Maya)
  • Excellent communication and teamwork skills
  • Degree in 3D animation or equivalent

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

As a 3D Animator at Ubisoft Saguenay, you will be responsible to create fluid and harmonious animation for games that allow players to fully immerse themselves in a perfectly coherent and convincing world.

Rainbow Six Siege is a constantly evolving game as a service, a competitive, esports-oriented 5v5 PVP shooter. Over the last 6 years, we have continuously added new content while simultaneously enhancing our technical and data foundations.

Whether you are animating a hero, a crowd, or an object, you need to think about the intent of the movement and the subject's behavior. You are concerned about defining how a tiny piece fits in the whole game. Your efforts take on their full meaning when you take a step back, look at the final product and see months of work on mechanics and decision-making merge into a work of art that brings to life a beautiful new world.

You understand that teamwork is essential to get to this point. As an individual, you see in every movement a hidden story; you tend to deconstruct and rebuild the world around you. As a teammate, you are pride of your attention to detail, your organizational and communication skills, as well as your ability to adapt to change. You collaborate with artists, designers, programmers, leads and other animators, with different opinions, ideas, and constraints, but who all share the common goal of representing an authentic universe that stands out from a unique flavor.

What you'll do

  • To synchronise the engine and the build to ensure that you work with the last code and latest animations;
  • To check in with the team lead and the team;
  • To do prototyping, key framing or animations blocking; to work on animation from zero or from mo-cap;
  • To test your animations many times et to validate your conceptions;
  • To resolve animation problems;
  • To refine your animations;
  • To maintain and to increase your knowledge in your domain by reading the latest documentations.

Qualifications

What you bring to the team

  • Degree in 3D animation for video games or equivalent;
  • 3 years or more of experience in video game animation, or equivalent;
  • Communication skills with every profession and to support and to increase your team skills in visuals;
  • Experience with animation software like Motion Builder, 3ds Max or Maya;
  • You like to go further but you understand the requirements of cohesive teamwork.

Additional Information

Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.

Please note that our positions are hybrid, but if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.

We look forward to reading your application ! 😊

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Toronto, Ontario, Canada (On-Site)

Saint-Mandé, Île-de-France, France (On-Site)

Saguenay, Quebec, Canada (On-Site)

Quebec, Canada (Hybrid)

Saguenay, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Similar Jobs

Keywords Studios (Player Support) - 3D Environment Artist

Keywords Studios (Player Support), China (On-Site)

SciPlay - Art Director

SciPlay, United States (Hybrid)

Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games, United Kingdom (On-Site)

Intrepid Studios,  Inc  - Senior Environment Artist

Intrepid Studios, Inc , United States (On-Site)

Aristocrat Gaming - Senior Animator I

Aristocrat Gaming, India (Hybrid)

Light Speed Studios - アニメーター|Animator

Light Speed Studios, Japan (On-Site)

Framestore - Freelance: Animator - New York

Framestore, United States (Hybrid)

Flying Bark Productions - Senior 2D Rough Animator

Flying Bark Productions, Australia (Hybrid)

SuperPlay - Senior 3D Animation

SuperPlay, Israel (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - 3D Animator - Rainbow Six Siege

Ubisoft, Canada (Hybrid)

Build A Rocket Boy - Technical Artist

Build A Rocket Boy, United Kingdom (On-Site)

Gearbox Software - Technical Artist

Gearbox Software, United States (On-Site)

Enphase Energy - 3D Visualizer

Enphase Energy, India (On-Site)

Keywords Studios (Player Support) - Lead Artist

Keywords Studios (Player Support), Australia (On-Site)

Airlab Inc  - Game Artist (Mobile)

Airlab Inc , Canada (On-Site)

Rebellion - Lead VFX Artist - Project Archipelago

Rebellion, United Kingdom (Hybrid)

Riot Games - VFX Artist II - Gameplay, Teamfight Tactics

Riot Games, United States (On-Site)

Playtech - 3D Technical Artist

Playtech, Ukraine (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Saguenay, Quebec, Canada

The Walt Disney Company - Compositor

The Walt Disney Company, Canada (Hybrid)

Trek - Territory Manager

Trek, Canada (Remote)

Epic Games - Analytics Lead (Gameplay)

Epic Games, Canada (On-Site)

Hololabs - Senior Backend Developer

Hololabs, Canada (Hybrid)

Epic Games - Concepteur de systèmes

Epic Games, Canada (On-Site)

Aristocrat Gaming - Associate Manager Game Ops

Aristocrat Gaming, Canada (Hybrid)

Spin Master - Trade Spend & Deduction Analyst

Spin Master, Canada (Hybrid)

Snowed In Studios - Intermediate Generalist Programmer

Snowed In Studios, Canada (Hybrid)

Get notifed when new similar jobs are uploaded

Animation Jobs

SKYDANCE - Senior Gameplay Animator

SKYDANCE, United States (Remote)

Epic Games - Designer Técnico Líder em Animação

Epic Games, Brazil (On-Site)

Larian Studios - INTERNSHIP - 3D ANIMATOR

Larian Studios, Malaysia (On-Site)

QUANTIC DREAM - Senior Technical Gameplay Animator (F/M/NB)

QUANTIC DREAM, France (Hybrid)

Jobot - Lead Gameplay Animator

Jobot, United States (Remote)

Ubisoft - Senior Animator (Rainbow Six)

Ubisoft, China (On-Site)

DebMedia - Animator

DebMedia, India (On-Site)

DNEG - Mid FX TD (DNEG Animation)

DNEG, United Kingdom (On-Site)

Obsidian Entertainment - Character Animator - Summer Internship

Obsidian Entertainment, United States (On-Site)

CD PROJEKT RED - Expert Technical Animator

CD PROJEKT RED, Canada (Remote)

Get notifed when new similar jobs are uploaded