Audio Artist

1 Month ago • 10 Years + • Sound Design • Sound Engineer • $147,000 PA - $240,000 PA

Job Summary

Job Description

Sphere Studios seeks an Audio Artist, "Beam Meister," to lead audio production for its revolutionary Sphere venues. This role bridges engineering and creativity, defining world-class audio content using a massive, multi-channel audio system. Responsibilities include defining the audio pipeline, from recording to final playback; educating industry professionals on Sphere technologies; providing technical and creative support; developing audio workflows; collaborating with engineering teams on modeling and auralizations; and acting as a liaison with external partners. The ideal candidate is a hands-on technical and creative leader with extensive experience in live event audio, immersive mixing, and large-format experiences.
Must have:
  • 10+ years audio design experience
  • FOH mixing expertise
  • Immersive mix knowledge
  • Large-format event experience
  • Proficiency in DAWs, consoles
  • Audio networking protocols (MADI, Dante, etc.)
  • Strong leadership skills

Job Details

Sphere Entertainment Co. (NYSE: SPHR) is a premier live entertainment and media company. The Company includes Sphere, a next-generation entertainment medium powered by cutting-edge technologies to redefine the future of entertainment. The first Sphere venue in Las Vegas opened in September 2023. In addition, the Company includes MSG Networks, which operates two regional sports and entertainment networks, MSG Network and MSG Sportsnet, as well as a direct-to-consumer and authenticated streaming product, MSG+, delivering a wide range of live sports content and other programming. More information is available at sphereentertainmentco.com.

Who are we hiring?

Sphere Studios is looking for an Audio Artist, “Beam Meister” to join our groundbreaking Advanced Engineering design and development team.  This position will bridge the engineering and creative worlds defining what it means to create world-class audio content for MSG Sphere projects utilizing revolutionary technologies including a massive multi-channel high-definition wave field synthesis matrix array audio system of unprecedented scale, complexity, and quality.

The Audio Artist, “Beam Meister” role shall be part of the audio team assisting in defining the entire audio pipeline, from recording concepts and techniques to audio mixing and spatialization, through to final playback and show control integration. This position requires a hands-on technical and creative leader interfacing with Sphere Studio’s LA-based audio production and support teams as well as other Sphere Studios departments and vendors, both domestic and internationally.

What will you do? 

  • Be the spokesperson and evangelist for Sphere audio and show production technologies to educate and involve audio industry professionals through hands-on creative demonstrations, presentations, personal meetings, and networking.
  • Work alongside and guide external Front of House mixers and Content Creators to support and educate them throughout the process of realizing their show or event in the Sphere.
  • Provide technical and creative support to the Sphere sound production department
  • Create and then concisely explain to show design and production teams Sphere’s audio system physical and virtual layouts, beam presets, and auralizations based on breakdowns and distillation of the moment-by-moment creative intent of productions in development.
  • Work with the audio engineering teams to perform complex electroacoustic modeling and auralizations.
  • Support audio mixing, spatialization, and playback activities for Sphere content  testing and production.
  • Develop audio and music workflows for Sphere.  This consists of thoroughly vetting current toolsets and working with coders and manufacturers to create new tools to advance technology with the aim of producing and proving the most efficient and effective workflow for content creators to realize their shows for Sphere.  Develop the main palette that audio and music content creators will use and show them how to use it.
  • Act as a front person to external companies, vendors, and partners to unify technology solutions with the needs of Sphere; likewise, identify areas where Sphere Studios may need to modify Sphere workflow to unify it’s solutions with to align with best-in-class industry standards.
  • Assist with the development and programing of the audio system’s digital signal processing and layouts that realize creative workflows for Sphere, including the identification or development of tools to improve the ability of content creators to realize their creative intent.
  • Build and Contribute to a working knowledge database of processes and techniques that work well in the unique environment of Sphere as well as those that don’t work as well to ensure information is readily shared with content creators to facilitate a more efficient creation process with high quality output.

What do you need to succeed? 

  • College degree preferred or additional production certificate programs.
  • Minimum of 10 years' experience in audio design, audio tech and engineering live events and touring bands.
  • Accomplished FOH mixer with immersive mix knowledge and experience.
  • Live event audio sound design and/or mix experience with large format experiences or concerts.
  • In-depth understanding of sound techniques from capture through post to final master or mix for live
  • Thorough knowledge configuring and troubleshooting all current professional digital audio workstations, audio consoles and control surfaces, synchronization systems, and advanced digital signal processing systems.
  • In depth working knowledge of MADI, OSC, MIDI, Word Clock, Dante, AES67/Ravenna, QLan, and other audio over IP protocols.
  • Thorough knowledge of leading audio creative and technical software and plug-ins (ProTools and/or Reaper).
  • Proven artist management and leadership skills.
  • Ability to multi-task, prioritize, and work under high pressure with tight deadlines.

Special Requirements 

  • Domestic and international travel: 30%

 

#LI-Onsite

 

 

 

Pay Range
$147,000$240,000 USD

At MSG, we recognize the importance of upskilling employees’ talents and strengths so they can drive their careers forward. We are proud to offer a robust set of tools and resources to help employees understand their interests and purpose, harness their talents and obtain the skills they need to reach the next step in their careers. Growth and longevity for our employees are top priorities here.

We value diversity and are looking for extraordinary employees of all backgrounds! MSG is an Equal Opportunity Employer and provides equal employment opportunities to all employees and applicants for employment without regard to race, color, religion, gender, sexual orientation, gender identity or expression, sexual and reproductive health choices, national origin, citizenship, age, genetic information, disability, or veteran status. In addition to federal law mandates, MSG complies with all applicable state and local laws governing nondiscrimination in all locations and will consider requests for reasonable accommodations as required.

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Las Vegas, Nevada, United States (On-Site)

Las Vegas, Nevada, United States (On-Site)

Las Vegas, Nevada, United States (On-Site)

Burbank, California, United States (On-Site)

Las Vegas, Nevada, United States (On-Site)

Burbank, California, United States (On-Site)

Burbank, California, United States (On-Site)

Burbank, California, United States (On-Site)

Burbank, California, United States (On-Site)

Burbank, California, United States (On-Site)

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