CG Artist

3 Months ago • All levels • Game Design

Job Summary

Job Description

Game District seeks a talented CG Artist to create high-quality game assets, including textures, characters, and environments. Responsibilities involve developing UI mockups and prototypes, combining creativity with design principles, and creating original graphics. The role requires troubleshooting UX issues, adhering to style guides, and collaborating with designers and developers. Proficiency in 3D modeling, rigging, game UI, post-production, and game icon creation is essential. Experience with UV and texturing, game environment creation, and relevant software (3DS Max or Maya, Unity or Unreal Engine, Arnold or V-Ray) is mandatory.
Must have:
  • High-quality artwork creation
  • UI/UX design and prototyping
  • 3D modeling, rigging, texturing
  • Proficiency in 3DS Max/Maya, Unity/Unreal, Arnold/V-Ray
Good to have:
  • Blender
  • Keyshot
  • Marmoset Toolbag

Job Details

Company Description:

Game District is an emerging Mobile Games Leader with 500+ Million Games Downloads and trusted by the Biggest companies like NFL, Hobbits, LEGO, and Outfit7. We believe in making outstanding & engaging games that take the market by storm. Specializing in Casual, Rpg, Mid core, and Hyper casual games.

Job Description:

Game District is an emerging Mobile Games Leader with 500+ Million Games Downloads and trusted by the Biggest companies like NFL, Hobbits, LEGO, and Outfit7. We are looking for a talented CG Artist to join our design team. Job Responsilbites:

  • Create high-quality artwork for a game, such as the texture, characters, environment
  • Develop UI mockups and prototypes that clearly illustrate how Games function and look like
  • Combine creativity with an awareness of the design elements
  • Create original graphic designs (e.g. images, sketches, and tables)
  • Identify and troubleshoot UX problems (e.g. responsiveness)
  • Adhere to style standards on fonts, colors, and images
  • Expertise in 3D Modelling, Rigging, Game UI, Post Production and Game Icons
  • Proficiency in UV and Texturing
  • Capable of making game environments
  • Work closely with game designers, artists, and developer to create UI/UX design for our large-scale video games

Software Requirements:

  • Photoshop or Illustrator
  • 3DS Max or Auto desk Maya (1 is Must)
  • Unity or Unreal Engine Must (1 is Must)
  • Arnold or V-Ray (1 is Must)
  • Blender is a plus point
  • Keyshot is a plus point
  • Marmoset toolbag is a plus point

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About The Company

Game District is an emerging Mobile Games Leader with One Billion+ Games Downloads and is trusted by the Biggest companies like NFL, Hobbits, LEGO, and Outfit7. We believe in making outstanding & engaging games that take the market by storm. Specializing in Casual, Rpg, Mid core, and Hyper casual games. Game District also provides developers support to take the project to miles, and incorporate digital tools to make the maximum revenues.

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