Environment Artist (All Levels)

1 Month ago • All levels • Environment Art

Job Summary

Job Description

We are hiring Environment Artists at Junior, Mid, and Senior levels. You will collaborate with multiple departments to conceptualize, model, set dress, texture, and look-develop published environments. Your role involves building on concept art and photographic references to bring concepts to life, partnering with creative and technical departments to create stunning, photoreal environments for film and episodic projects. Responsibilities include creating 3D environments, performing layout and set dressing using Houdini Solaris, ensuring environments function correctly in the pipeline, and collaborating with the Lighting Department for rendering optimization. You will also create individual assets, source reference materials, present lit and shaded environments, address feedback, and participate in team reviews and problem-solving to meet project milestones.
Must have:
  • Create photorealistic CG landscapes
  • Procedural set dressing and scattering
  • 3D asset creation familiarity
  • Strong visual language understanding
  • Technically proficient and problem-solver
  • Collaborative team player
  • Houdini & Houdini Solaris experience
  • Excellent time management
  • Attend dailies and creative problem-solving
Good to have:
  • Photogrammetry experience
  • Katana experience
  • 2.5D projection techniques in Nuke
  • Scripting/automation experience
  • Basic lighting skills

Job Details

Job Posting Title:

Environment Artist (All Levels)

Req ID:

10122603

Job Description:

Job Description:

Environment Artist ILM

*We are hiring for Junior / Mid and Sr level for this discipline*

Environment Artists work closely with multiple departments to conceptualise, model, set dress,

texture, and look-dev published environments for use across the pipeline. Build on related concept art and photographic references to bring the concept to life. Partner with creative and technical departments to create stunning, photoreal environments for both film and episodic projects.

What you'll do:

● Responsible for creating 3D environments, both photorealistic and stylized.

● Performing layout and set dressing of environments using 3D assets, strategically placing 3D assets to  create compelling compositions leveraging Houdini Solaris for scene assembly

 ● Ensuring published environments function correctly in the pipeline.

● Collaborating with the Lighting Department to optimize environments for efficient rendering and error-free output, utilizing Houdini Solaris for look development and lighting setups.

● Creation of individual assets including modelling, texturing, look dev, and publishing.

● Sourcing suitable reference materials for required assets.

● Responsible for presenting lit and shaded environments for feedback.

● Working with lead environment artists to address any creative or technical feedback.

● Participating in team reviews of work under development.

● Meeting defined milestones within a timeline by attending dailies and participating in

  creative problem-solving.

What we're looking for:

● Proven track record contributing to photorealistic CG landscapes.

● Proficiency with procedural set dressing and scattering systems, including Layout,

● Familiarity with 3D asset creation.

● Strong understanding of visual language - texture, colour, dimension, scale, perspective,

   lighting, shade, composition depth of field, proportion, etc.

● Technically proficient, self-motivated, proactive, and enjoys problem-solving.

● Collaborative, team-player attitude: open and receptive to new ideas, constructive criticism,

   direction and changes.

●Hands-on experience with Houdini, specifically with a strong understanding of Houdini Solaris for scene building and procedural look development.

● Excellent time keeping skills, attention to targets and deadlines

● Experience working with photogrammetry.

● Experience with Katana.

● Experience with 2.5D projection techniques in Nuke or similar packages.

● Experience with scripting/automation.

● Basic lighting skills.


 

Job Posting Segment:

ILM Mumbai

Job Posting Primary Business:

ILM Mumbai

Primary Job Posting Category:

Environment - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Mumbai, India

Alternate City, State, Region, Postal Code:

Date Posted:

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