Lead VR Producer - Twisted Pixel

8 Months ago • 8 Years + • Game Production • $154,000 PA - $217,000 PA

Job Summary

Job Description

Lead VR Producer needed for Twisted Pixel. 8+ years of experience, proven leadership, project management & communication skills.
Must have:
  • VR game production
  • Project Management
  • Leadership Skills
  • Communication Skills
Good to have:
  • Agile Development
  • Vendor Management
  • Third-Party Vendor
  • Engaging Player Experience
Perks:
  • Equity
  • Benefits Package

Job Details

Twisted Pixel Games is looking for an experienced Lead VR Producer to assist in delivering our next Virtual Reality and AAA game! Signature traits of Twisted Pixel Games games involve humor and a flair for originality with emphasis on strong, expressive character designers and immersive gameplay. The entire team is very collaborative and ideas come from anywhere and anyone. The Lead Producer will ensure execution and on-time delivery of projects in partnership with the Executive Producer and Game Director. The ideal candidate will have proven leadership abilities, excellent communication skills, excellent skills in project management, organization, time-management, and can knowledgeably and effectively lead production in scheduling, budgeting, and business design to determine the best course for a team. Candidates will be results-driven while balancing the fun of making games.

Lead VR Producer - Twisted Pixel Responsibilities

  • Provides strategic leadership and guidance to Production team to ensure we are effectively auditing development plans and milestone goals, including tracking and mitigation of critical development risks and continuously improving our processes to suit our culture and project needs

  • Proactively identify gaps in development coverage, as well as identify minor and major risks, propose mitigation solutions, and escalate to Executive Producer and Directors all while executing against ambitious targets

  • Manage milestones and deliverables, addressing day-to-day production issues to allow the team to deliver items on time and achieve the highest possible game quality

  • Work cross-functionally to gather requirements, collect feedback, and assist in breaking down complex initiatives into simple, compelling designs with actionable steps and proper estimated schedules/timelines

  • Collaborate with Managers/Directors concerning personnel issues and individual team member growth, such as meeting task expectations, actively tasking individuals toward determined growth goals

  • Develop timelines and milestones of projects, breaking down technical and creative needs into do-able tasks

  • Keep team motivated and engaged through recognition, conflict resolution and relationship building

  • Must be able to play games in a VR headset to test new mechanics in development to ensure they meet the quality standards set forth by the game team/directors

  • Partner on effectively influencing leaders and key partners across Meta products to gain alignment and communicate with conviction

Minimum Qualifications

  • 8 + years of professional game industry experience on various platforms

  • Experience navigating ambiguity and thrive in a fast-paced, deadline-driven, technical work environment

  • Efficient in complex project management

  • Effective creative problem-solving skills with experience to identify solutions that work for multiple stakeholders

  • Effective presentation, interpersonal, and communication skills, with the experience to communicate complex, sometimes abstract, concepts clearly and persuasively

  • Shipped at least 3 published titles as Producer and/or Sr. Producer

  • Experience working with different project management methodologies including waterfall, agile development, SCRUM or Kanban

  • Experience managing and mentoring direct reports

Preferred Qualifications

  • Experience in gaming, technology, and VR

  • A proven track record of successful launches

  • Experienced creating fun games with an engaging player experience

  • Experience initiating and managing vendor contracts/purchase orders

  • Experience partnering with and managing third party vendors

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.

$154,000/year to $217,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

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About The Company

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. 

The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. 

Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.

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