Level Design Director (Splinter Cell)

20 Hours ago • 8 Years + • Level Design

Job Summary

Job Description

As Level Design Director for Splinter Cell at Ubisoft Toronto, you'll cultivate the game's stealth-centric mission vision, translating high-level direction into compelling gameplay. You'll craft challenging and surprising encounters within environments that embody the Sam Fisher experience. Responsibilities include shaping the level design vision, collaborating with core team members, creating engaging gameplay setups, applying narrative and technical design skills, mentoring level designers, balancing requirements across disciplines, and providing constructive feedback. A deep understanding of level design principles, game metrics, and the Splinter Cell franchise is essential.
Must have:
  • 8+ years of experience in game industry
  • 3+ years of leadership experience
  • Exceptional communication & presentation skills
  • Solid understanding of level design
  • Passion for Splinter Cell franchise

Job Details

Job Description

As a Level Design Director on Splinter Cell at Ubisoft Toronto, you will cultivate a vision for the game’s unique stealth centric missions, breaking down the high-level direction of the game into compelling, tense and well realized gameplay experiences.

At the heart of a great Stealth mission lies a passion for crafting gameplay encounters that both challenge and surprise the player, within environments that fulfil the fantasy of being the ultimate covert field agent – Sam Fisher.

You are expected to be an empathetic mentor, breaking down your vision into actionable rules and provide regular feedback that enables your team to author bespoke, rich and layered stealth gameplay challenges.

What you’ll do

  • Shape, communicate and maintain the level design vision for the game
  • Collaborate with the other core team members to ensure that the level design vision works seamlessly with the other aspects of the game to create a cohesive, unified whole
  • Craft and demonstrate examples of interesting and fun gameplay setups that feel uniquely Splinter Cell
  • Understand and apply a deep knowledge for building amazing levels, including the application of narrative, lighting, pacing, scripting and puzzle design within them
  • Help level designers work effectively and consistently within the constraints and opportunities provided by game metrics
  • Act as the first sounding board for design proposals from the level designers and the rest of their colleagues on the greater mission team
  • Understand the principles of rational level design, to ensure a captivating mastery ramp through the game
  • Balance requirements from other disciplines (art, narrative, animation, audio, etc.) to ensure that the highest standard is reached not just in level design, but in every aspect of the game
  • Provide mentorship and constructive feedback to your level design team to achieve quality, but also to help them grow in their careers and develop their skillsets
  • Find solutions to the inevitable challenges we encounter along the way, always keeping in mind the overall vision of the game, and that strong level design bones is the foundation on which the series was built

Qualifications

What you bring

  • A college diploma in Game Design or equivalent (undergraduate degree an asset)
  • At least 8 years of experience in the video game industry or other relevant experience and 3 years of leadership experience
  • Exceptional communication, interpersonal, and presentation skills
  • A solid understanding of level design and all stages of video game development
  • Excellent time management, problem-solving, and organizational skills
  • An innovative, creative, and collaborative spirit
  • Ability to accept feedback and adapt to it – you have the flexibility to revaluate and adjust your level design direction when and as often as needed!
  • Knowledge and passion for the Splinter Cell franchise

What to send our way

  • Your CV highlighting your education, experience, skills, and details on games shipped

Additional Information

About us

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

When you join Ubi Toronto, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences

Similar Jobs

Limit Break - Lead Game Designer

Limit Break

Tokyo, Japan (On-Site)
2 Days ago
Enphase Energy - EG - Cloud SW Senior SDET

Enphase Energy

Bengaluru, Karnataka, India (On-Site)
5 Months ago
Amanotes - Senior Level Designer (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
4 Days ago
Virtuos - Senior Producer

Virtuos

Ireland (Hybrid)
4 Days ago
Playrix - Lead Location Designer

Playrix

Armenia (Remote)
5 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
2 Days ago
Skybox Labs - Senior Environment Artist - Levels

Skybox Labs

Burnaby, British Columbia, Canada (Hybrid)
2 Days ago
CD PROJEKT RED - Lead Encounter Designer

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
1 Month ago
Streamline Media Group  Inc  - Level Designer

Streamline Media Group Inc

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
5 Months ago
Ubisoft - Level Design Director

Ubisoft

Toronto, Ontario, Canada (On-Site)
3 Days ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Playrix - Lead Location Designer

Playrix

Georgia (Remote)
5 Months ago
Ubisoft - Technical Designer

Ubisoft

Taguig, Metro Manila, Philippines (On-Site)
3 Months ago
Kepler Interactive - Senior Environment Tech Artist

Kepler Interactive

Montréal, Occitanie, France (Hybrid)
1 Month ago
VOID Interactive - Lead Level Designer

VOID Interactive

Ireland (Remote)
2 Weeks ago
Ubisoft - Lead Artist

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Months ago
Limbic Entertainment - Head of Design

Limbic Entertainment

Bavaria, Germany (Hybrid)
2 Months ago
Epic Games - Narrative Systems Designer

Epic Games

United States (On-Site)
2 Months ago
Climax Studios - Senior Level Designer

Climax Studios

Edinburgh, Scotland, United Kingdom (On-Site)
1 Day ago
nDreams Limited - Senior Narrative Designer

nDreams Limited

England, United Kingdom (Remote)
3 Days ago
Rivos - SOC Physical Design - Full time

Rivos

Hsinchu, Hsinchu City, Taiwan (Hybrid)
5 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Toronto, Ontario, Canada

Kabam - Game Technical Director

Kabam

Vancouver, British Columbia, Canada (Hybrid)
5 Months ago
Epic Games - Senior Desktop Programmer, Fortnite Tech

Epic Games

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Larian Studios - Sound Designer

Larian Studios

Quebec, Canada (On-Site)
1 Month ago
Jam City - Senior Product Manager

Jam City

Toronto, Ontario, Canada (On-Site)
8 Months ago
Larian Studios - RPG Designer | Concepteur des Jeux de rôle

Larian Studios

Quebec, Canada (On-Site)
2 Months ago
Next Level Games - Senior Linux Administrator

Next Level Games

British Columbia, Canada (On-Site)
2 Months ago
Rush Street Interactive - Senior IT Support Engineer

Rush Street Interactive

Toronto, Ontario, Canada (On-Site)
1 Month ago
ION - Trading Support Analyst, Toronto - 7348

ION

Toronto, Ontario, Canada (On-Site)
5 Months ago
Turbulent - UX Writer

Turbulent

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Mistplay - Senior Counsel II

Mistplay

Toronto, Ontario, Canada (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

Tencent - Senior Level Designer

Tencent

Suzhou, Jiangsu, China (On-Site)
2 Weeks ago
Gearbox Software - Level Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
3 Months ago
Kwalee - Level Designer

Kwalee

Royal Leamington Spa, England, United Kingdom (On-Site)
1 Month ago
Amanotes - Senior Level Designer (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
1 Week ago
Skybox Labs - Environment Artist - Levels

Skybox Labs

Burnaby, British Columbia, Canada (Hybrid)
1 Month ago
Amber - 3D Level Designer (Project Based)

Amber

Bucharest, Bucharest, Romania (On-Site)
8 Months ago
Avalanche Studios Group - Senior World Designer

Avalanche Studios Group

Stockholm, Stockholm County, Sweden (Hybrid)
2 Weeks ago
Techland - Open World Level Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Oculus VR - Senior Level Designer - Sanzaru Game Studio

Oculus VR

San Mateo, California, United States (Remote)
2 Days ago
Ubisoft - Lead Quest Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
3 Days ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Paris, Île-de-France, France (On-Site)

Lyon, Auvergne-Rhône-Alpes, France (On-Site)

Bucharest, Bucharest, Romania (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug