Principal Cloud Services Engineer - Gaming

1 Month ago • 6 Years + • DevOps • $137,600 PA - $294,000 PA

Job Summary

Job Description

Xbox Game Studios Publishing (XGSP) seeks a Principal Cloud Services Engineer to build and operate services powering its games (Towerborne, Ara: History Untold, etc.). This role requires extensive experience in service development and cloud engineering, encompassing the full DevOps lifecycle. Responsibilities include mentoring partners, developing libraries and practices, ensuring high availability through monitoring and alerting, troubleshooting failures, and participating in 24/7 on-call rotation. The ideal candidate will have strong experience with ASP.NET Core, Kubernetes, cloud computing (Azure preferred), and a passion for gaming.
Must have:
  • 6+ years experience
  • ASP.NET Core service development
  • Kubernetes experience
  • Cloud experience (Azure)
  • DevOps lifecycle expertise
  • High availability focus
Good to have:
  • Prometheus & Grafana
  • Helm charts
  • Terraform
  • Linux & Windows experience
  • CI/CD pipeline development
  • REST services
  • Kusto Query Language
  • Open Source contributions
  • Game development experience
Perks:
  • Industry leading healthcare
  • Educational resources
  • Product & service discounts
  • Savings and investments
  • Maternity/paternity leave
  • Generous time away
  • Giving programs
  • Networking opportunities

Job Details

Overview

The Xbox Game Studios Publishing (XGSP) team responsible for the recently released Towerborne, Ara: History Untold, Microsoft Flight Simulator, As Dusk Falls, Ori and the Will of the Wisps, and Tell Me Why is seeking a Principal Cloud Services Engineer - Gaming. This is a rare opportunity to join a creative and motivated team of people, develop exciting new projects, and take advantage of the newest technology available with backing and support from across Microsoft. Join the team driving world-class game development that sets the standard for entertainment across a growing family of devices including Xbox and Windows.  

Our team is responsible for building and operating the services that power our games – whether they were released years ago or have yet to be announced. We’re looking for a services engineer with extensive experience in service development and cloud engineering. The ideal candidate will have experience with all aspects of the DevOps lifecycle, including planning, developing, testing, deploying, and operating large-scale highly available web services. They will also be committed to our mission of creating a work environment where people of a diverse range of backgrounds are excited to bring all of who they are and do their best work.  

Qualifications

Required/Minimum Qualifications:

  • Bachelor's Degree in Computer Science, or related technical discipline AND 6+ years technical engineering experience with coding in languages including, but not limited to C#, Python, or Go
    • OR equivalent experience.
  • ASP.NET Core service development experience.  
  • Experience developing and operating applications within Kubernetes.
  • Experience with a cloud computing environment (Azure or others).   

 

Other Requirements: 

  • Ability to meet Microsoft, customer and/or government security screening requirements are required for this role. These requirements include, but are not limited to, the following specialized security screenings: Microsoft Cloud Background Check: This position will be required to pass the Microsoft Cloud background check upon hire/transfer and every two years thereafter.

 

Preferred/Additional Qualifications:

  • Operational experience with an observability stack, preferably Prometheus and Grafana.
  • Demonstrable experience creating or contributing to Helm charts.   
  • Experience with Terraform, or comparable IaC tools. 
  • Operational experience with both Linux and Windows.   
  • CI/CD pipeline development experience (Azure DevOps or others).  
  • Experience with operating REST services.   
  • Website development and/or operations experience, especially with PHP/WordPress/Apache.   
  • Experience using the Kusto Query Language.   
  • Experience contributing to Open Source projects.  
  • History of game development experience or a passion for online gaming.   
  • Self-motivated and comfortable working in a fast-paced environment. 
  • Excellent verbal and written communication skills.   

 

Software Engineering IC5 - The typical base pay range for this role across the U.S. is USD $137,600 - $267,000 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $180,400 - $294,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

Microsoft will accept applications for the role until February 2, 2025.

 

 

#xgspublishingjobs #gamingjobs  

Responsibilities

 

  • Mentor and guide our partners in designing and developing robust web services on our platform that align with Publishing’s needs and Microsoft’s compliance requirements.  
  • Cultivate and manage deep relationships with partners, ensuring their business needs are met while aligning with our strategic goals.  
  • Develop and maintain libraries, templates, practices, and documentation to ensure sustainable development and maintenance across our portfolio.  
  • Develop effective monitoring and alerting to achieve high availability.   
  • Troubleshoot and resolve service, website, and infrastructure failures.   
  • Participate in 24x7 on-call rotation.  
Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Industry leading healthcare
Educational resources
Discounts on products and services
Savings and investments
Maternity and paternity leave
Generous time away
Giving programs
Opportunities to network and connect

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