Product Manager - Minecraft Game Tooling

2 Months ago • 5 Years + • Product Management

Job Summary

Job Description

Mojang Studios seeks a Product Manager to lead its Minecraft game tooling team. This role involves defining and analyzing key performance metrics, engaging with gameplay teams to understand their needs, and translating insights into tools and workflow improvements. The Product Manager will collaborate with engineering, design, and other teams to ensure successful product outcomes. Responsibilities include driving the strategy, development, and launch of tooling products, aligning with Minecraft's vision and making the contributor experience smoother. The ideal candidate possesses exceptional leadership and communication skills, a proven track record leading technically advanced teams, and at least 5 years of relevant product management experience within the tech, gaming, or virtual experience sectors.
Must have:
  • Exceptional leadership and communication skills
  • Proven track record leading senior teams
  • 5+ years in product management (gaming/tech)
  • Data-driven decision-making
  • Collaboration with cross-functional teams
Good to have:
  • User-centric mindset
  • Experience with complex systems
  • Experience from concept to launch

Job Details

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

About the role:

The Minecraft team is looking for a passionate Product Manager to lead the Minecraft game tooling team.

As product manager for the tooling team, you will own and drive the strategy, development, and launch of valued tooling products for Minecraft game developers, aligning with the game’s vision and the needs of Mojang gameplay teams to make the contributor experience from idea to launch as smooth as possible. You will report to the Minecraft Game Production Director.

Responsibilities:

  • Define and analyze key performance metrics to measure tooling success and make data- and customer informed decisions for future development and workflow improvements.
  • Engage with the Mojang gameplay teams to understand their needs and challenges, translating insights into tools and workflow improvements that enhance their development experience.
  • Collaborate closely with the engineering manager and tech lead to lead the team and foster a positive, motivating and value-creating environment.

Minimum Qualifications: 

  • Exceptional leadership and communication skills, capable of driving vision, alignment, and execution across cross-functional teams.
  • Proven track record of leading technically advanced and senior teams, with a comprehensive understanding of the live gaming ecosystem.
  • A minimum of 5 years of experience in product management, preferably within the tech, gaming, or virtual experience sectors.

 Preferred Qualifications:

  • A strong user-centric mindset as well as an ability to abstract technically complex systems.
  • Experience from collaboration with cross-functional teams, including engineering, design, art and sound design, to ensure successful product outcomes from concept to launch. 

 

What You Need to Know:

We’re looking for candidates who are eligible to work in Sweden. Since our hybrid work model requires two onsite days per week, you’ll need to be based in Stockholm to collaborate with your team and soak up the studio energy.

We are happy to welcome international talent and talent outside Stockholm, however we will not be able to financially support you relocation. If you are located out of Stockholm relocation is a must.

 

Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

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About The Company

Mojang Studios is a Microsoft-owned game studio based in Stockholm (Sweden) and Redmond (WA) with additional locations in London, Shanghai, and Tokyo as well as a partially remote workforce. We created Minecraft, the sandbox video game turned franchise that now includes two more games, novels, board games, apparel, and much more. 

We believe in the power of play and our mission is to build a better world through our work. At our studios, you’ll meet passionate and welcoming people with the same goal: to create games and products with a positive impact. Four core values guide everything we do:

 Fuel Passion.

 Minecraft encourages players to stay sharp and constantly evolve. We mirror that by bringing together enthusiastic people who are eager to innovate in their fields and giving them the resources to reach their goals. We’re passionate about our industry and strive to empower our employees and future generations of gaming professionals.

 Create Fun. 

We aim to create fun, enriching experiences for our players, whether they’re playing our games, learning in Minecraft Education, or discovering a new product. Thanks to our incredibly talented creator community and Minecraft Marketplace, the fun is virtually endless and there’s something for everyone in our blocky universe. 

Celebrate Creativity. 

Creativity is at the core of Minecraft, whether you’re making art in Creative mode or finding clever ways to get through the night in Survival mode. Fresh ideas, out-of-the-box thinking, and new perspectives are what allows us to evolve the franchise and keep surprising our players after more than a decade of Minecraft. 

Craft together. 

Minecraft welcomes everyone because we believe that we’re better together. Our players’ feedback and the work of our community creators have made Minecraft what it is today. To support collaboration in our studios, we’ve built comfy, connected spaces that allow our local and remote teams to work closely together. 

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (Hybrid)

Stockholm, Stockholm County, Sweden (On-Site)

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