Senior Technical Artist

1 Day ago • 5-7 Years • Technical Art

Job Summary

Job Description

Amber Studio seeks a passionate Senior Technical Artist proficient in Unity. Responsibilities include collaborating with artists and programmers to implement efficient technical solutions, integrating 2D assets and animations, optimizing assets for performance, designing custom tools and shaders, implementing UI elements, and troubleshooting issues. The ideal candidate will bridge the gap between art and engineering, ensuring seamless communication and driving innovation by researching new Unity features and industry trends. This role requires expertise in 2D animation pipelines, Spine animation library, C#, Unity's UI pipeline, and DOTween.
Must have:
  • 5-7 years game industry experience (3-5 as Technical Artist)
  • Proficiency in Unity, C#, and 2D animation pipelines
  • Experience with Spine, DOTween, and Unity UI
  • Exceptional problem-solving and communication skills
  • Git experience and collaborative spirit
Perks:
  • Attractive salary package
  • Fun and dynamic work environment
  • Supportive and friendly team

Job Details

About Us:
At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals, and we value each member's contributions to our mission of continuous improvement and innovation.
About the Role:
Amber Studio is on the lookout for a passionate and skilled Senior Technical Artist with deep expertise in Unity Engine to bridge the gap between art and technology. In this pivotal role, you’ll ensure that our games not only look stunning but also run seamlessly, optimizing assets and workflows to push the boundaries of visual excellence.
Collaborating with our International Art Team, you’ll be at the forefront of integrating 2D assets, animations, shaders, and visual effects into the engine, ensuring top-tier performance and efficiency. This role is perfect for a problem-solver who thrives at the intersection of art and engineering, blending creativity with cutting-edge technical solutions.
Join our team of passionate artisans and help bring unforgettable gaming experiences to life!
The Quest:
· Collaborate with artists, designers, and programmers to develop and implement efficient technical solutions within Unity.
· Lead the integration of 2D assets, animations, and visual effects, ensuring they are optimized for performance and quality.
· Design and maintain custom tools, scripts, and shaders to streamline workflows and enhance the art production pipeline.
· Optimize assets by managing sprite atlases, texture sizes, and rendering techniques to ensure smooth performance.
· Implement and refine UI elements, including animations and transitions, to create a polished and engaging user experience.
· Act as a bridge between art and engineering, troubleshooting issues and facilitating seamless communication.
· Stay ahead of the curve by researching new Unity features, tools, and industry trends to drive innovation and elevate the game’s visuals.
The Skills:
· 5–7 years of experience in the game industry, with at least 3–5 years in a dedicated technical artist role.
· Exceptional problem-solving abilities and strong communication skills in English, supported by a portfolio showcasing technical art expertise.
· Proficiency with version control systems like Git and the ability to thrive in a fast-paced, collaborative development environment.
· Extensive experience with 2D animation pipelines, including lip-sync technologies and Unity integrations.
· Deep knowledge of the Spine animation library and its integration within Unity.
· Strong programming skills in C#, with expert-level understanding of the Unity Game Engine.
· Advanced proficiency with the Unity UI pipeline, including animations and transitions.
· Extensive experience with the DOTween library and its integration within Unity.
The Reward:
· A fun and dynamic industry where you can make a difference.
· Professional and friendly work environment.
· An attractive salary package.
· Awesome and talented colleagues.
· Support from all your teammates.

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About The Company

Amber is a full-service game development and creative services agency, with offices in Bucharest, Botosani, Craiova, Kyiv, Warsaw, San Francisco, Los Angeles, Guadalajara and Montreal. We're structured as a network of studios with different skills and specializations, delivering top quality services in full game production, co-development, engineering, design, live ops, quality assurance and more.

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