Sound Programmer

3 Months ago • All levels • Audio Engineering

Job Summary

Job Description

Develop sound processing programs for games and create sound production tools. Sound programmers are responsible for developing programs related to music and sound effects. In "Gran Turismo," the sound of the car plays an important role in conveying information to the player as a clue for driving operations. Sound programs create engine and tire sound effects that reflect vehicle simulation. Recreating engine sounds and complex timbre changes of various car models is a challenging theme. Environmental sounds vividly depict soundscapes such as beautiful nature, city scenery, excitement of races, and a sense of speed. They also develop programs that render audio based on 3D spatial information, audio signal processing programs that provide sound effects, and production tools used by sound designers. With the recent development of computing technology, advanced real-time processing has become possible, and the game audio is entering an exciting era. We are looking for talented people who are interested in cutting-edge technology and are eager to apply it to their expressions.
Must have:
  • Develop sound processing programs for games
  • Create sound production tools.

Job Details

ゲームのサウンド処理プログラムの開発や、サウンド制作ツールの開発を行います。

サウンドプログラマーは、音楽と効果音に関わるプログラムの開発を担当します。

「グランツーリスモ」においてクルマのサウンドは、運転操作の手がかりとなるインフォメーションをプレイヤーに伝えるという重要な役割があります。
サウンドプログラムは車両シミュレーションを反映したエンジンやタイヤの効果音をつくり出します。様々な車種のエンジン音や複雑な音色変化を再現することは、挑戦しがいのあるテーマです。

環境音は、美しい自然や都市の風景、レースの興奮やスピード感のようなサウンドスケープを生きいきと描きます。
3D空間の情報をもとにオーディオをレンダリングするプログラムや、音響効果を与えるオーディオ信号処理プログラム、サウンドデザイナーが使用する制作ツール類も開発します。

近年のコンピューティング技術の発達により、高度なリアルタイム処理が可能となり、ゲームオーディオはエキサイティングな時代を迎えています。
最先端の技術に興味を持ち、表現に活かしていく、意欲を持った人材を求めています。

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About The Company

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

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