Technical UI Artist

2 Months ago • All levels • UI/UX Design • Undisclosed

About the job

Job Description

We are searching for a Technical UI Artist to join our team. This position is suitable for individuals with experience in UI design and technical proficiency in game engines. Your responsibilities will include: creating and implementing prefabs based on Figma designs, managing assets, troubleshooting UI issues, and ensuring seamless integration within Unity. Previous experience in UI design and a solid technical foundation are essential. The role focuses on practical implementation within Unity and does not involve design creation or coding.
Must have:
  • Unity: Familiarity with prefab structure
  • Figma: Understanding UI design principles
  • Animation: Basic knowledge of animation types
  • Ability to create & maintain 2D animations in Unity
Good to have:
  • Familiarity with Figma, Photoshop, and Adobe Animate.
  • Experience in maintaining documentation.
Perks:
  • Learning & development opportunities
  • Exceptional private medical insurance plan
  • Casual workplace environment
  • Friendly team and a family-like environment

Description

We are seeking a skilled Technical Artist or UI Artist to join our team. This position is open to candidates with a background in UI design who possess technical expertise in working with game engines, as well as to Technical Artists with experience in UI.

If you are passionate about UI design and have a technical background, we encourage you to apply and become a vital part of our dynamic team!

Responsibilities 

  • Create and implement prefabs based on designs provided in Figma.
  • Manage assets, including preparing images, creating and organizing Unity Game Objects, and maintaining fonts and atlases.
  • Troubleshoot and resolve UI issues within prefabs.

Please Note:

  • This role does not involve creating new designs in Figma or Photoshop.
  • Coding or scripting is not part of this position.

Requirements

  • Unity: Familiarity with the prefab structure (excluding coding), ability to work within Unity to create UI prefabs.
  • Figma: Understanding of UI design principles, features, and components relevant to the project.
  • Animation: Basic knowledge of animation types and presentation flows, along with experience using prefabs.
  • Ability to create & maintain 2D animations in Unity

 

Nice to have 

  • Familiarity with Figma, Photoshop, and Adobe Animate.
  • Experience in maintaining documentation.

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 
  • Friendly team and a family-like environment

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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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Yerevan, Yerevan, Armenia (On-Site)

Vojvodina, Serbia (On-Site)

Vojvodina, Serbia (On-Site)

Yerevan, Yerevan, Armenia (On-Site)

Vojvodina, Serbia (On-Site)

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