The 3D Game Effects Artist position in Shenzhen is a full-time role requiring proficiency in Unity and ideally Unreal Engine 4. Responsibilities include designing and creating visual effects for characters, scenes, and UI elements within games. The ideal candidate will collaborate with programmers, ensuring seamless integration and optimization of effects. Experience with MOBA projects is highly valued, demonstrating a strong understanding of skill effects and character showcases. Proficiency in Photoshop and After Effects is also essential for creating necessary textures and assets. The role requires a strong understanding of visual rhythm and a creative flair for casual game styles.