Animation Programmer

3 Months ago • 2-3 Years • Animation

Job Summary

Job Description

As a Gameplay Animation Programmer, you will be essential to creating immersive gaming experiences. You will work collaboratively with animators and AI designers to develop and optimize animation systems, ensuring seamless integration with gameplay mechanics and character movement. Your daily tasks will include designing, implementing, and maintaining movement, motion matching, IK, and gameplay animation systems, collaborating with animators, utilizing animation techniques, writing efficient C++ applications, and developing application-level programming tools. You will also provide technical support and contribute to animation pipeline improvements, enhancing player engagement.
Must have:
  • 3+ years of game or animation system development experience.
  • Experience with C++ programming, animation techniques.
  • Strong interpersonal communication skills.
  • At least 2 years of experience in gameplay animations and character movement.
  • Fluent in English, written and verbal communication.
Perks:
  • Flexible work options (office, hybrid, or remote).
  • Private medical care (fully financed by the employer).
  • Sports card (FitProfit card).
  • Access to the Hogs Academy for development.
  • Professional mental health support.
  • Language lessons (Polish and English).
  • Flexible working hours (core hours 11:00-16:00).

Job Details

WHO WE ARE:

Flying Wild Hog: where gaming is our second nature and adventure is our middle name!

We're not your typical game developers. We're passionate gamers turned creators, crafting worlds that'll blow your socks off! 

From "Hard Reset" to "Shadow Warrior" and "Evil West," we live for heart-pounding action and immersive experiences. But we're not stopping there!

We're gamers at heart and know the gaming community is our lifeblood. So, whether you're a pro or a casual player, join us for a wild ride through gaming heaven. With Flying Wild Hog, you're in for a gaming adventure! 

YOUR ROLE:

Flying Wild Hog is seeking a skilled Gameplay Animation Programmer with a passion for creating immersive gaming experiences. As a Gameplay Animation Programmer, you will play a vital role in developing and optimizing animation systems, ensuring seamless integration with gameplay mechanics and character movement. This position offers an exciting opportunity to work collaboratively with animators, AI designers, and fellow programmers to deliver high-quality animations that enhance player engagement.

 

YOUR DAILY TASK:

  • Designing, implementing, and maintaining movement, motion matching, IK, and gameplay animation systems.

  • Collaborating closely with animators and AI designers to ensure animations meet gameplay requirements and enhance player experience.

  • Utilizing common runtime animation techniques such as animation state machines, root motion, IK, motion matching and pose warping to achieve desired gameplay effects.

  • Writing efficient C++ applications with a focus on performance optimization.

  • Applying extensive linear algebra skills to develop robust animation algorithms and systems.

  • Implementing multi-threaded programming techniques for handling system tasks including graphics, audio, I/O, networking, and memory management.

  • Developing application-level programming tools such as script compilers and user-facing utilities.

  • Conducting performance-minded development and optimization to achieve smooth animation playback within game constraints.

  • Providing technical support and guidance to both technical and non-technical team members.

  • Contributing to the continual improvement of animation pipelines and workflows.

 

SKILLS AND REQUIREMENTS:

  • 3+ years of professional game and/or animation system development experience.

  • A passion for Locomotion Systems, 3Cs, and gameplay animation aesthetics.

  • Proficiency in C++ programming with strong practical knowledge.

  • Extensive experience with animation techniques and systems including animation state machines, root motion, IK, and pose warping.

  • Excellent understanding and application of linear algebra concepts in software development.

  • Experience in multi-threaded programming and system tasks such as graphics, audio, I/O, networking, and memory handling.

  • Familiarity with application-level programming tools and user-facing utilities.

  • Strong interpersonal communication skills, able to effectively collaborate with both technical and non-technical team members.

  • Prior experience in designing, implementing, and maintaining movement, motion matching, IK, and gameplay animation systems.

  • At least 2 years of professional experience specifically in gameplay animations and character movement.

  • Strong problem-solving skills and a keen eye for detail.

  • Fluent in English, both written and verbal communication.

 

IF YOU JOIN US:

  • Decide how you work, from the office, hybrid or remote

  • You can enjoy private medical care (fully financed by the employer) and a sports card (FitProfit card)

  • You  can develop further by joining the Hogs Academy 

  • You can count on professional mental health support

  •  You will benefit from language lessons (Polish and English)

  • Freely plan your working hours - core hours 11:00-16:00

  • You will have a real impact on various aspects of the game. We create games together, and your opinion is important to us

 

Similar Jobs

Mistplay - Senior User Acquisition Manager, Japan

Mistplay

Tokyo, Japan (Remote)
1 Month ago
Triple dot studios - Product Manager

Triple dot studios

Melbourne, Victoria, Australia (Hybrid)
2 Weeks ago
Solvative - Recruiter Intern

Solvative

Ahmedabad, Gujarat, India (On-Site)
1 Month ago
Axon - Senior Manager, Billing Compliance

Axon

Scottsdale, Arizona, United States (Hybrid)
2 Months ago
Naughty Dog - Senior Game Designer (Combat)

Naughty Dog

Los Angeles, California, United States (Hybrid)
3 Months ago
Rockstar Games - Senior Animation Systems Programmer

Rockstar Games

Carlsbad, California, United States (On-Site)
5 Months ago
Epic Games - Technical Animation Lead

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Ubisoft - Technical Animator

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
CD PROJEKT RED - Lead Technical Animator

CD PROJEKT RED

Boston, Massachusetts, United States (On-Site)
2 Months ago
Maverick Games - Technical Animator

Maverick Games

Warwick, England, United Kingdom (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Toptracer - Technology Specialist - Support Team

Toptracer

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Yahoo - Senior Salesforce Engineer

Yahoo

Ireland (Hybrid)
1 Year ago
Carda Health - Growth Enrollment Specialist

Carda Health

South Africa (Remote)
2 Weeks ago
EMA - Partner Success Architect

EMA

Bengaluru, Karnataka, India (Hybrid)
1 Month ago
Ion - Front End Developer - Italy

Ion

Pisa, Tuscany, Italy (On-Site)
9 Months ago
BetterMe - Business Analyst (Mobile)

BetterMe

Ukraine (Remote)
6 Days ago
Square - Project Manager /Senior Project Manager - Architect

Square

Bengaluru, Karnataka, India (On-Site)
1 Week ago
two point studios  - Head of Brand Marketing

two point studios

Farnham, England, United Kingdom (On-Site)
1 Month ago
Sailpoint - Renewals Support Analyst

Sailpoint

Pune, Maharashtra, India (Remote)
1 Month ago
kuda  - Direct Sales Agent (Lagos Mainland)

kuda

Lagos, Lagos, Nigeria (Hybrid)
1 Week ago

Get notifed when new similar jobs are uploaded

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Animation Jobs

WebMD - UX Animation & Illustration Intern

WebMD

Portland, Oregon, United States (Hybrid)
1 Month ago
SciPlay - Senior Game Animator

SciPlay

Bengaluru, Karnataka, India (On-Site)
1 Month ago
Games talent (Staffing and recruiting) - Lead Animator

Games talent (Staffing and recruiting)

(Remote)
3 Months ago
flying wild hog - Animation Programmer

flying wild hog

(Remote)
5 Months ago
welevel  - Technical Animator

welevel

Munich, Bavaria, Germany (On-Site)
3 Weeks ago
Ubisoft - Gameplay Animator

Ubisoft

Malmö, Skåne County, Sweden (Hybrid)
2 Months ago
Scanline VFX - Animator

Scanline VFX

Seoul, South Korea (On-Site)
1 Year ago
Epic Games - Technical Animator

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Months ago
Creasaur - 2D Animation Artist

Creasaur

Türkiye (On-Site)
2 Months ago
Gunzilla - Senior Gameplay Animator

Gunzilla

London, England, United Kingdom (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded