Character Artist

3 Months ago • 3 Years + • Technical Art

Job Summary

Job Description

Azra Games is looking for a Character Artist to collaborate with art and design teams, create high-quality character models and textures, and provide feedback to external artists. Responsibilities include sculpting/modeling, UV mapping, texturing, and integrating high and low polygon meshes. Experience with generative AI is a plus. The ideal candidate has 3+ years of game development experience, strong skills in Maya, Zbrush, Substance Designer/Painter, Marvelous Designer, and Photoshop, and excellent communication and teamwork skills. The role offers a high degree of ownership and autonomy, opportunities for professional growth, and the chance to make a significant impact on a growing game.
Must have:
  • 3+ years game dev experience focused on characters
  • Proficiency in Maya, Zbrush, Substance Suite, Photoshop
  • Excellent anatomy knowledge, strong artistic skills
  • High-poly and low-poly modeling skills
  • Strong communication and teamwork skills
Good to have:
  • Unity experience
  • Generative AI experience
Perks:
  • Impactful work on a growing game
  • High ownership and autonomy
  • Professional growth opportunities
  • Collaborative and supportive team environment
  • Work/life balance

Job Details

Who we are looking for:

We are seeking a Character Artist who can effectively collaborate with the art and design teams, create high-quality artistic content for the project within technical constraints, and provide clear feedback to external artists. Generative AI will be part of our pipelines, so AI experience and an openness to advancing our pipeline through AI are pluses.

What you will be doing:

  • Create top-quality character-related models and textures that align with our stylistic approach
  • Work closely with others along the character art pipeline, providing high quality work
  • Provide feedback to others within the discipline through critiques, feedback, and mentoring
  • Sculpt/model, UV, texture, and integrate both high & low polygon meshes

How you benefit:

  • Have a genuine and direct impact at a new and growing studio
  • See the impact of your work as it helps shape the game and eventually impacts the players
  • High amounts of ownership and autonomy over features
  • Accelerate growth professionally and personally
  • Be part of a hugely talented team that values a feedback-driven learning environment and work/life balance

The skills you need:

  • 3 + years of experience in game development focused on characters and creatures
  • Display excellent use of core skills, including core knowledge of anatomy with a keen eye toward form, shape, structure, functionality, and silhouette
  • Advanced use of art packages; Maya, Zbrush, Substance Designer/Painter, Marvelous Designer, and Photoshop
  • Ability to model both organic and hard surfaces at high poly
  • Self-motivated, good communicator, and a great team-player attitude
  • Able to effectively collaborate with game designers and programmers
  • Comfortable working within an environment in which the goals evolve rapidly and technical and design hurdles need to be solved on the fly
Additional skills that would make you shine:
  • Unity experience

Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.

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About The Company

Founded by the developers of Star Wars: Galaxy of Heroes and entertaining the world with unforgettable RPGs

California, United States (Hybrid)

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