Core Assets Technical Director

1 Month ago • 5 Years + • Technical Art

Job Summary

Job Description

The Core Assets Technical Director (TD) at Netflix Animation Studios supports creative and visual objectives through pipeline troubleshooting, user support, technical direction, and tool development. This role requires expert technical understanding of processes, technology, and tools in modeling, rigging, and lookdev for characters and environments. Responsibilities include leading the direction and evolution of technology, designing and developing tools, resolving complex technical issues, collaborating with other TDs and R&D teams, ensuring technology supports the creative process, troubleshooting and optimizing workflows, and actively participating in QA and testing. The role also involves bidding and scheduling responsibilities, mentoring mid-level TDs, and collaborating effectively with various teams.
Must have:
  • 5+ years pipeline TD experience
  • Expertise in Maya, Houdini, Nuke
  • Expert Python & PyQt knowledge
  • Understanding of USD and its concepts
  • Lead technical direction & tool development
  • Troubleshooting & optimization of tools
Good to have:
  • C++ knowledge
  • Flow Production Tracking (shotgrid)
  • Agile software development practices
Perks:
  • Medical/dental/vision plans
  • Mental health support
  • Retirement programs
  • Family-forming benefits
  • Paid leave programs

Job Details

Netflix is one of the world's leading entertainment services, with 283 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time.

Netflix Animation Studios is on a mission to entertain the world with bold, immersive animated films that are timeless and impactful. We are paving the way for the future of animation by building a community of amazing artists and talent across 3 vibrant locations globally. Come join us! 

Job Summary:

The Core Assets TD is responsible for supporting creative and visual objectives through pipeline troubleshooting, user support, technical direction, and tool development. The Core Assets TD is considered a technical expert and exhibits expert technical understanding of processes, technology, and tools within Modelling, Rigging & lookdev for Characters and Environments. The Core Assets TD contributes technical expertise to the design and development of artist workflows and tools (across modelling Rigging and lookdev). The Core Assets TD often advises Lead TD’s and Supervising TDs on future technical direction of key projects, and they work closely with their craft group and R&D teams to enable high quality technical outcomes and a standardised approach. 

What You’ll Do:

Technical Responsibilities: 

  • Understand the visual requirements for productions, and suggest new technologies, or design procedures, techniques, and tools that will enable these to be met.

  • Provide technical expertise and guidance for all technology within the Core Assets department 

  • Lead the direction, evolution & maintenance of the technology within the Core Assets Department.

  • Designs, develops and writes well maintainable and consistently high quality code. 

  • Track and resolve the most complex technical issues within Core Assets in partnership with Lead TDs, Supervising TDs & R&D.

  • Work closely with other TD’s within Core Assets to drive the technical success of key development initiatives.

  • Ensure that technology, tools and procedures within the Core Assets Craft Group support the creative process.

  • Provide solutions to visual problems through existing tools or by leading the implementation of new tools.

  • Take responsibility for the troubleshooting & optimization of the Modelling, Rigging, and Look Development tools, software, and workflows.

  • Actively drive the QA, technical testing, and validation of new technology, tool releases, or pipeline changes, such that artist workflow is not impacted.

  • Understand the processes of adjoining departments, provide input where required to maximise pipeline efficiency and quality.

  • Actively participate in brainstorming and problem-solving, contributing technical expertise and insight, to create and maintain technology within the canonical production pipeline.

  • Support the organisation’s overall technical goals as required.

Bidding & Scheduling Responsibilities: 

  • Be aware of the deadlines for own development initiatives (both show-based, and facility) and actively engage in keeping these on track.

  • Continuously monitor the scope of the most technically challenging development initiatives within the Core Assets department and help to ensure scope adjustments have additional estimates, etc..

  • Prioritise and break down technical projects into organised parts.

  • Work with the Supervising TD to prepare estimates and pitches as required

Talent & Performance Management Responsibilities: 

  • Work with Supervising TD for Core Assets to provide technical guidance to Core Assets TD’s with day-to-day issues and escalation through the right channels when necessary.

  • Work with Technology Talent Management and Supervising TDs to help further develop the skills and abilities of mid level TDs within the Core Assets Craft Group.

  • Mentor mid level TDs within the team and assist in orientation with senior new starters.

  • Create synergies between different work groups to promote efficiency and optimization and to generate innovative ideas and approaches to how we do things.

Communication Collaboration & Relationship Development Responsibilities: 

  • Able to communicate with Program Managers to contribute to scheduling and planning of complex technology initiatives.

  • Able to discuss complex issues with Senior Software engineers, developers and supervisors.

  • Able to present to small teams (tool demos, Show Contract process, Support Dashboards, etc.).

What You’ll Need:

  • Relevant education in software engineering and/or film creation process.

  • 5+ years of proven pipeline TD experience in large-scale animated features, animated TV series, and/or VFX feature films.

  • Proven technical achievements within feature animation or VFX.

  • An understanding of traditional techniques appropriate to the Core Assets craft group.

  • Comprehensive experience using and troubleshooting in Maya, Houdini, Nuke, and/or other similar software in the animation domain.

  • Comprehensive understanding of technical details within the Core Assets department 

  • Ability to code review and troubleshoot problems as they arise.

  • Expert knowledge in Python as well as PyQt or another GUI toolkit.

  • Knowledge of concepts like data flow, data dependencies, metadata, publishing, and retrieval.

  • Solid understanding of C++ a plus.

  • A strong understanding of USD and its general concepts.

  • Knowledge of Flow Production Tracking (shotgrid).

  • Knowledge of code management software such as git and github and code review processes.

  • Knowledge of software development practices such as Agile and how to apply them in software such as Jira.

  • Degree in Animation, Film, Computer Science, Design, Engineering, Math or Physics, or equivalent combination of education & work experience in animation/VFX.

This role is based in Vancouver, British Columbia. Hybrid Role (Minimum of 2 days a week in the office). 

At NAS, we carefully consider a wide range of compensation factors to determine your compensation. We rely on market indicators and consider your specific job family, background, location, skills, and experience.  The overall market range for this role is typically $105-185K CAD.  This reflects total compensation; we do not have stock options.


NAS benefits can include medical/dental/vision plans, mental health support, retirement programs, and family-forming benefits, paid leave of absence programs, and paid time away programs to be used for vacation and sick paid time off. See more detail about our benefits .

is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

Job is open for no less than 7 days and will be removed when the position is filled.

Similar Jobs

SuperPlay - TECH ARTIST

SuperPlay

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
5 Months ago
Activision - Gameplay Animator

Activision

Malmö, Skåne County, Sweden (On-Site)
1 Week ago
GungHo Online Entertainment America,  Inc  - Rigger/Character Technical Artist

GungHo Online Entertainment America, Inc

California, United States (Hybrid)
5 Days ago
Digital Extremes - Weapons and Cosmetics 3D Generalist

Digital Extremes

(Remote)
1 Week ago
Scanline VFX - CG Supervisor

Scanline VFX

Seoul, South Korea (On-Site)
7 Months ago
Tencent - Lighting Artist

Tencent

(On-Site)
2 Weeks ago
Ubisoft - Lead Artist - AAA The Division Resurgence

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Month ago
Bloober Team - Senior Lighting Artist

Bloober Team

Kraków, Lesser Poland Voivodeship, Poland (Hybrid)
3 Weeks ago
Framestore - Unreal FX Artist

Framestore

England, United Kingdom (Hybrid)
6 Days ago
Haven Studios  Inc  - Senior Lighting Artist

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

PLAYSTUDIOS - POP! - 3D Generalist

PLAYSTUDIOS

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
6 Days ago
The Hub - 3D digital artist internship

The Hub

Denmark (Hybrid)
8 Months ago
The Walt Disney Company - Lead Animator

The Walt Disney Company

Sydney, New South Wales, Australia (Hybrid)
1 Month ago
Framestore - SENIOR ANIMATOR

Framestore

Mumbai, Maharashtra, India (On-Site)
10 Months ago
Amber - 3D Artist - Characters (Project Based)

Amber

Brazil (On-Site)
8 Months ago
Larian Studios - Senior Animator

Larian Studios

Quebec, Canada (On-Site)
1 Month ago
DNEG - Creature TD - CFX

DNEG

Mumbai, Maharashtra, India (On-Site)
5 Days ago
Global Step - Character Processing Artist

Global Step

Bucharest, Bucharest, Romania (Remote)
5 Months ago
Rocksteady Studios - Technical Animator

Rocksteady Studios

(Hybrid)
1 Week ago
QUANTIC DREAM - Associate Animation Director

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
6 Days ago

Get notifed when new similar jobs are uploaded

Jobs in Vancouver, British Columbia, Canada

Luma Pictures - Production Manager

Luma Pictures

Vancouver, British Columbia, Canada (Remote)
1 Month ago
Super - Staff Software Engineer - Fullstack

Super

Canada (Remote)
4 Months ago
Behaviour Interactive - Senior/Principal AI Programmer | Programmeur·euse Senior·e/Principal·e en IA

Behaviour Interactive

Quebec, Canada (Hybrid)
3 Months ago
Ubisoft - Senior ML Data Scientist

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
Behaviour Interactive - Senior Audio Programmer - Dead by Daylight

Behaviour Interactive

Toronto, Ontario, Canada (Hybrid)
1 Week ago
Ripple Effect  - UI Artist - Capture

Ripple Effect

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Ubisoft - Associate Technical Design Director

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
Full Circle - Producer (Mobile) - Skate

Full Circle

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago
Tencent - Rendering Programmer Intern

Tencent

Quebec, Canada (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

ILogos Game Studios - Senior Pixi.JS Technical Artist

ILogos Game Studios

(Remote)
2 Months ago
Vigaet - Internship - Python Developer

Vigaet

(Remote)
2 Months ago
Virtuos - Senior Technical Artist

Virtuos

Poland (Hybrid)
1 Week ago
Rockstar Games - Technical Artist: Shotgrid Development Support

Rockstar Games

Oakville, Ontario, Canada (On-Site)
4 Days ago
Ubisoft - Technical Cinematic Designer

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
5 Days ago
CAUSE AND FX - Lead Compositing Artist

CAUSE AND FX

Auckland, Auckland, New Zealand (Hybrid)
1 Week ago
Krafton  - Senior Technical Artist

Krafton

(On-Site)
2 Months ago
DNEG - Pipeline Supervisor

DNEG

Mumbai, Maharashtra, India (On-Site)
5 Months ago
Vertigo Games - Senior VFX Artist

Vertigo Games

Amsterdam, North Holland, Netherlands (Hybrid)
2 Months ago
Epic Games - Senior Pipeline Developer

Epic Games

(On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Netflix is one of the world's leading entertainment services with over 247 million paid memberships in over 190 countries enjoying TV series, films and games across a wide variety of genres and languages. Members can play, pause and resume watching as much as they want, anytime, anywhere, and can change their plans at any time.

Berlin, Berlin, Germany (On-Site)

Mexico City, Mexico City, Mexico (On-Site)

Singapore, Singapore (On-Site)

United States (Remote)

Mexico City, Mexico City, Mexico (On-Site)

Los Gatos, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Netflix

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug