Do Something Wonderful!
Intel put the Silicon in Silicon Valley. No one else is this obsessed with engineering a brighter future. Every day, we create world changing technology that enriches the lives of every person on earth. So, if you have a big idea, let’s do something wonderful together. Join us, because at Intel, we are building a better tomorrow.
As part of Intel's 3D architecture team, you'll be working on cutting-edge developments in the graphics space. Your job will include the development and analysis of new blocks, improvements to existing blocks, as well as corresponding API definitions. You'll be analyzing existing applications, writing simulations as needed to prototype solutions, and evaluate the result to provide architectural proposals and specifications to the hardware team.
Preferred Qualifications:
GPU performance analysis and architecture
Languages such as C/C++, Perl, Python, TCL, or similar
Development and maintenance of large software projects over multiple years (i.e. testing, release management, documentation, coding standards, code reviews, etc.)
Experience on automated data gathering, analysis and processing
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Minimum Qualifications:
Bachelor's Degree in Computer Science, Software Engineering, or any STEM related discipline and 4+ years relevant experience.
Relevant coursework/experience will include:
Experience on graphics APIs
Experience on forward-looking analysis (i.e. working on emulators/simulators, traces, etc.)
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