Intermediate Unreal Technical Artist - Remote Opportunity Available!

5 Months ago • 5-7 Years • Technical Art

About the job

Job Description

Unreal Engine 5 Technical Artist with 5+ years experience in real-time 3D game development, US Citizenship required.
Must have:
  • Unreal Engine 5
  • Real-time 3D
  • Game Development
  • US Citizenship
Good to have:
  • Business Development
  • MetaHuman Authoring
  • Niagara Experience
  • Chaos Physics
Perks:
  • Stock Ownership
  • Profit-Sharing Plan
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About the job

Virtual Heroes/ARA is looking for an exceptionally skilled technical artist with a focus in Unreal Engine 5 development. The ideal candidate has extensive experience with various art and design tools of the Unreal Editor. This person has a solid grasp of the 3D art pipeline from ideation to finished application.

  • What you’ll do as an Intermediate Unreal Technical Artist
    • Establish custom workflows and techniques for other artists to utilize when authoring assets.
    • Create assets for real-time applications, including virtual reality.
    • Troubleshoot and help solve challenges with technical solutions.
    • Support a wide variety of projects across many different industries.
  • Intermediate Unreal Technical Artist Requirements
    • US Citizenship is required.
    • Candidates selected may be subject to a government security investigation and must meet eligibility requirements for access to classified information.
    • Bachelor’s degree in a related field with 5-7 years of relevant work experience or 11+ years relevant experience in lieu of degree.
    • Experience in real-time 3D game development using Unreal Engine.
    • Understanding of Unreal Engine, including Blueprints, and a passion to apply it to solving real-world training and simulation challenges.
    • Proven ability to estimate art requirements for potential projects.
  • Intermediate Unreal Technical Artist Preferences
    • Experience in business development from a technical art perspective.
    • Experience authoring, editing, and animating MetaHumans.
    • Experience in secondary areas such as Niagara, Lumen, and Chaos Physics.
Salary Range: $88,200 - $147,000 dependent upon experience, education & skills as determined during the interview process.

Company Information

At Virtual Heroes, we leverage simulation and digital-games-based paradigms to create applications that teach critical skills. As a division of Applied Research Associates (ARA), we work with scientists and engineers of many disciplines and diverse backgrounds to enhance the creativity and innovation of the mission-critical solutions we provide to our customers.

ARA is an employee-owned international research and engineering company recognized for providing technically superior solutions to complex and challenging problems. Founded in Albuquerque, NM in 1979, ARA currently employs over 2,122 professionals and is rapidly growing. Our culture supports our exceptional staff of valued employees and encourages professional growth through continued higher education, participation and publication at technical conferences, and membership in professional organizations. As an ARA employee you are encouraged to generate new ideas and bring those ideas to life. ARA offers competitive salaries and outstanding benefits including stock ownership, medical and dental coverage, long-term disability insurance, life insurance, a 401(k) profit-sharing plan, and annual bonuses. For additional information and an opportunity to join this unique workplace, please visit our website at http://careers.ara.com.
View Full Job Description
$88.2K - $147.0K/yr (Outscal est.)
$117.6K/yr avg.
Raleigh, North Carolina, United States

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