Lead Animator

2 Hours ago • 1-2 Years • Animation • Undisclosed

About the job

Job Description

KRAFTON's Amsterdam office seeks a Lead Animator for its new IP, "Project Black Budget." Responsibilities include guiding and supporting the animation team, creating high-quality animations (including previsualization), prototyping animation systems, providing feedback, managing asset delivery pipelines, and mentoring junior animators. Collaboration with leads, directors, and cross-functional teams is essential. The ideal candidate is a team leader with experience in a similar role, strong communication skills, a passion for video games, and a proven track record of shipped titles. Advanced knowledge of Maya, MotionBuilder, and Unreal Engine is preferred.
Must have:
  • Team leadership
  • High-quality animation creation
  • Animation system prototyping
  • Experience in similar role
  • Maya, MotionBuilder, Unreal Engine expertise
Good to have:
  • Motion capture knowledge
  • Rigging and setup expertise
  • Scripting skills (Mel/Python, Blueprint/Python/C++)
Perks:
  • Competitive salary
  • Health insurance allowance
  • 25+4 paid days off
  • Relocation package
  • Pension scheme
  • Commuter allowance
  • Lunch allowance & snacks
  • Health & wellness allowance
  • Visa & 30% ruling assistance

We are KRAFTON – a collective of independent game development studios brought together to create innovative and engaging entertainment experiences for gamers across the world.

Since the release of our flagship title – PUBG: BATTLEGROUNDS – in 2017, it has become one of the highest selling video games of all time with over 70 million copies sold.

We are headquartered in Seoul, South Korea, with regional KRAFTON offices located across the globe.

Our Amsterdam Office is KRAFTON’s EMEA Headquarters which covers the Europe, Middle East & Africa, and the CIS regions, with teams dedicated to Publishing, Esports, Content, Communications and General Operations. These teams support all local offices and development studios in our region.

Onsite, our Amsterdam Office also houses PUBG Studios which is busy with the development of an exciting new IP, currently known as Project “Black Budget”.

We are looking for a Lead Animator to help breathe life into the diverse characters of our world. As Lead Animator, you will be expected to help guide, support and deliver stellar animation quality, both aesthetically and from a gameplay’s perspective.

Basic roles and responsibilities:

  • Work closely with other Leads, Directors, and cross-functional teams to advance project quality.
  • Plan, assign and supervise the work of the animators.
  • Create benchmark quality animations for reference.
  • Create great (previz) animation for the game.
  • Prototype animation systems
  • Provide creative and technical feedback to the animation team.
  • Leads and manages animation asset delivery pipelines while working closely with the rigging, production, and tools departments, to provide suggestions and feedback to improve character setup, visual quality, rigs and overall tool functionality.
  • Mentor junior/intermediate animators

What we are ideally looking for:

  • Team Leader who can bring people and disciplines together to create the best experience for our players.
  • An experienced industry professional with experience in similar role
  • highly developed interpersonal and communication skills and can work independently and under direction as and when required.
  • Passion for video games with knowledge on different game genres across all platforms
  • Multiple shipped titles

Further desired traits:

  • Excellent organizational, communication, and interpersonal skills.
  • Superior animation skills, understanding of principles of weight and movement.
  • Advanced knowledge of Maya, MotionBuilder and Unreal Engine
  • Working knowledge on motion capture, rigging and rigging set-ups.
  • Adaptability and willingness to learn.
  • Strong troubleshooting and problem-solving abilities.
  • Working knowledge on scripting for animators (Mel/Python for Maya/MotionBuilder, Blueprint/python/C++ for Unreal Engine)

What we offer:

  • A competitive salary
  • An allowance to cover the Dutch mandatory health insurance
  • 25 paid + 4 extra paid working days off a year
  • Relocation package
  • Pension scheme
  • A commuter allowance
  • Lunch allowance and a range of snacks & drinks
  • Health and Wellness allowance
  • Full assistance with visas and the 30% ruling applications when the candidate is eligible

More about our Amsterdam office…

Our office is situated in the Amsterdam Zuid area, a buzzing business hub in the southern part of the city.

Close to our office you can find a broad choice of cuisine – such as the iconic Market 33 Food Hall, offering vibrant social settings.

Also, nearby is one of the main public transportation hubs – Amsterdam Zuid train, metro, tram & bus station, bringing the city’s highlights close, be it one of the many museums, canals, parks, or culinary experiences you are interested in.

Likewise, our Amsterdam team reflects the city’s diverse atmosphere – being mainly expats, we currently represent more than 40 different nationalities, and we are still expanding our team!

 

We welcome all applications!

We are proud to have such a multicultural environment and we strive to create a safe, inclusive, and harmonious atmosphere for everyone to thrive in. We invite applications from all genders, sexual orientations, races, colors, religions, and ages.

If this sounds like a good fit for your skills and experience, then apply right away!

 

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About The Company

North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (On-Site)

Amsterdam, North Holland, Netherlands (Remote)

Amsterdam, North Holland, Netherlands (On-Site)

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