Lead Environment Artist

1 Month ago • 5 Years + • Technical Art

Job Summary

Job Description

Lead Environment Artist needed for an unannounced AAA game project. Responsibilities include designing and creating immersive game environments and assets, optimizing workflows, implementing advanced 3D techniques, collaborating with the Art Director and other teams, mentoring junior artists, and ensuring content meets technical and artistic requirements. The role requires strong proficiency in various 3D software packages (Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer, Photoshop) and game engines (Unreal Engine, Unity). The ideal candidate will have 5+ years of experience as a Senior/Lead Environment Artist in AAA projects and strong leadership skills. This is a hybrid role (4 days in office).
Must have:
  • 5+ years AAA experience
  • Proficient in Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer, Photoshop
  • Game engine experience (Unreal, Unity)
  • Understanding of lighting, materials, optimization
  • Leadership and team development skills
  • Pipeline optimization expertise
Good to have:
  • Photorealistic environment creation
  • Procedural modeling (Houdini, World Machine)
  • Photogrammetry experience (Metashape/Reality Capture)
Perks:
  • 21+ days annual leave
  • Additional paid time off
  • Sick Leave
  • Maternity Leave
  • Career development opportunities
  • English Language courses
  • Premium Private Health Care
  • Mental well-being program
  • Onsite gym and spa
  • Free parking
  • Free drinks
  • Hellenic Bank benefits
  • Employee discounts
  • Personal Gaming Account
  • Onsite canteen
  • Company events
  • Seniority Awards
  • Referral program

Job Details

Job Overview

We are embarking on an exciting game development project and are seeking a Lead Environment Artist to join our talented and dynamic team!

In this role, you will take part in designing and creating immersive game environments and assets while optimizing workflows and implementing advanced 3D techniques. You will collaborate with the Art Director, technical artists, and level designers to maintain a cohesive visual style.

If you thrive in a dynamic atmosphere and are eager to shape an exciting AAA title from the ground up, we want to hear from you! Join us in creating something truly special in the gaming world. Your next big opportunity awaits!

Reports to

Team Lead Maps

What will you do?

  • Design and create detailed and atmospheric game environments and assets that support the artistic vision of the project from scratch, including materials, textures, LODs, crash states.
  • Optimize the environment production pipeline, improve workflows, and implement advanced 3D graphics techniques.
  • Collaborate closely with the Art Director, technical artists, and level designers to achieve a cohesive visual style.
  • Mentor, support, and develop less experienced artists, sharing knowledge and best practices.
  • Participate in the development of technical solutions to streamline environment creation without compromising quality.
  • Ensure the created content meets technical requirements and artistic direction.
  • Manage deadlines and efficiency within the environment team.
  • Experiment with new tools and technologies to enhance the production process.

What are we looking for?

  • 5+ years of experience as a Senior/Lead Environment Artist in AAA projects.
  • Strong proficiency with Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer, and Photoshop.
  • Experience working with game engines (Unreal Engine, Unity, or proprietary engines).
  • Understanding of lighting principles, materials, compositing, and content optimization.
  • Strong leadership skills with the ability to inspire and develop a team.
  • Systematic thinking, ability to optimize pipelines, and propose efficient solutions.
  • Technical understanding of shaders, LODs, and scene optimization.
  • Passion for innovation and keeping up with the latest industry trends.

What additional skills will help you stand out?

  • Experience creating photorealistic environments for next-gen games.
  • Deep knowledge of procedural modeling and environment generation (Houdini, World Machine, etc.).
  • Photogrammetry experience in Metashape/Reality Capture including shooting, processing, cleaning up assets and textures.

Work mode

Hybrid (4 days of work from the office)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:

  • 21 days annual leave (additional days based on years of service: up to 25 days) 
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave) 
  • Sick Leave (10 days top-up to statutory allowance per year)
  • Maternity Leave (18 weeks top-up to statutory allowance per case)
  • Career development and education opportunities within the company
  • English Language courses fully covered by the company upon Manager’s approval
  • Premium Private Health Care
  • Mental well-being program (iFeel)
  • Onsite gym and spa
  • Free parking
  • Free drinks-equipped kitchen in every floor building
  • Hellenic Bank benefits
  • Employee discounts (e.g. restaurants, bars, etc.)
  • Personal Gaming Account 
  • Onsite canteen with subsidized prices for food and drinks
  • Company events, Social Clubs
  • Seniority Awards  
  • Referral program - You can recommend the best talents to the company and receive a reward 
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Similar Jobs

Activision - Expert Character Artist

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Months ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Week ago
Handy Games - Game Artist Internship

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
6 Days ago
Epic Games - Senior Environment Artist

Epic Games

Cary, North Carolina, United States (On-Site)
2 Months ago
Activision - Senior Environment Artist - World

Activision

Santa Monica, California, United States (Hybrid)
1 Month ago
Welevel - Senior VFX Artist / Technical Artist (Niagara)

Welevel

Munich, Bavaria, Germany (On-Site)
1 Month ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
5 Days ago
Scanline VFX - Senior FX Artist

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
3 Weeks ago
Larian Studios - VFX ARTIST

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
3 Months ago
Blazing griffin - Tools Programmer (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (Hybrid)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

SaffronBizz Solutions LLP - 3d Visualizer

SaffronBizz Solutions LLP

Thane, Maharashtra, India (On-Site)
6 Months ago
Keywords Studios (Player Support) - Game Industry Talent - Various Roles

Keywords Studios (Player Support)

United Kingdom (Remote)
1 Week ago
Scanline VFX - CG Supervisor

Scanline VFX

Vancouver, British Columbia, Canada (Hybrid)
3 Weeks ago
Ubisoft - Animation Technical Director

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Weeks ago
Voodoo - 3D Generalist Artist - Paper.io 2

Voodoo

Barcelona, Catalonia, Spain (Hybrid)
6 Days ago
Amber - 3D Animator (Project Based)

Amber

(Remote)
1 Week ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Week ago
Argus Labs - Technical Artist (APAC)

Argus Labs

Singapore (Remote)
5 Days ago
Gunzilla - Hard Surface Artist

Gunzilla

London, England, United Kingdom (On-Site)
1 Week ago
Epic Games - Hard Surface Lead

Epic Games

Cary, North Carolina, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Nicosia, Nicosia, Cyprus

EvoPlay - International Contract Lawyer

EvoPlay

Limassol, Limassol, Cyprus (On-Site)
6 Days ago
Playrix - Data QA Engineer

Playrix

Cyprus (Remote)
5 Months ago
Wargaming - Game Developer (Unannounced Project)

Wargaming

Nicosia, Nicosia, Cyprus (On-Site)
2 Weeks ago
Scorewarrior - Game QA Engineer

Scorewarrior

Limassol, Limassol, Cyprus (On-Site)
1 Month ago
Nexters - Senior 2D Animator

Nexters

Cyprus (Remote)
1 Week ago
Playrix - Feature Owner (LiveOps)

Playrix

Cyprus (Remote)
5 Months ago
Playtech - System Administrator

Playtech

Nicosia, Nicosia, Cyprus (On-Site)
3 Weeks ago
Easy Brain - 2D Unity Animator

Easy Brain

Limassol, Limassol, Cyprus (Hybrid)
6 Months ago
Scorewarrior - Motion Designer

Scorewarrior

Limassol, Limassol, Cyprus (On-Site)
2 Weeks ago
Playrix - Senior QA Engineer (Server Team)

Playrix

Cyprus (Remote)
5 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Epoch Games - Unreal Engine Technical Artist

Epoch Games

North Carolina, United States (Remote)
6 Days ago
Welevel - Senior Cloth Artist

Welevel

Munich, Bavaria, Germany (On-Site)
1 Month ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

California, United States (On-Site)
1 Month ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Los Angeles, California, United States (Remote)
5 Months ago
Sucker Punch Productions - ART - Technical Artist

Sucker Punch Productions

Washington, United States (Remote)
4 Months ago
Ubisoft - Technical Director - Level Design

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
5 Days ago
Virtuos - Senior Technical Artist

Virtuos

Chengdu, Sichuan, China (On-Site)
1 Week ago
Nintendo - CONTRACT - Associate UI Artist (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
4 Months ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Mumbai, Maharashtra, India (On-Site)
5 Months ago
Insomniac Games - Principal VFX Artist

Insomniac Games

United States (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

Vilnius, Vilnius County, Lithuania (On-Site)

Belgrade, Serbia (Hybrid)

Berlin, Berlin, Germany (On-Site)

Vilnius, Vilnius County, Lithuania (On-Site)

Vilnius, Vilnius County, Lithuania (Hybrid)

Prague, Prague, Czechia (Hybrid)

Belgrade, Serbia (Hybrid)

Belgrade, Serbia (On-Site)

Vilnius, Vilnius County, Lithuania (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

View All Jobs

Get notified when new jobs are added by Wargaming

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug