Research Engineer

1 Day ago • All levels • Animation

Job Summary

Job Description

The MetaHuman team at Epic Games seeks an experienced Research Engineer to develop and apply algorithms for human face and body detection, segmentation, reconstruction, modeling, rigging, tracking, and animation. This role involves working with researchers, artists, and engineers throughout the character creation process, identifying areas for improvement, researching automation techniques, and developing generative methods for modeling and animating digital humans. The ideal candidate will have expertise in computer graphics, computer vision, geometry processing, machine learning, and strong programming skills in Python and C++. The position leverages Epic's state-of-the-art 3D and 4D scanners and datasets to push the boundaries of real-time digital human creation.
Must have:
  • Excellent problem-solving skills
  • Experience with computer graphics, computer vision, geometry processing
  • Strong mathematical background
  • Understanding of mathematical optimization and ML
  • MSC/Ph.D. in CS, EE, or equivalent
  • Strong programming skills in Python and C++
  • Experience with PyTorch or similar ML frameworks

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

The MetaHuman team at Epic Games is looking for an experienced research engineer. The ideal candidate will bring a passion for digital humans and experience in the fields of computer graphics, computer vision, geometry processing, and machine learning. You will develop and apply algorithms in the domain of human face and body detection, segmentation, reconstruction, modeling, rigging, tracking, and animation to help us build the next generation of digital humans. We have developed one of the world's best face and body 3D and 4D scanners and have the team and toolsets for creating extremely precise datasets. If you are looking to push the state-of-the-art using the best data out there and would like to help us cross the uncanny valley, we'd like to hear from you!

In this role, you will

  • Be part of the MetaHuman R&D team proving out new technologies to raise the bar of real-time digital humans and characters in Unreal Engine
  • Work directly with a team of researchers, artists, and engineers to learn all aspects of the character creation process from scanning and performance capture to animation and rendering
  • Help identify points of friction in our processes and tools and research new techniques to automate and improve the realism of the art team's work
  • Research and develop generative methods for modeling and animating digital humans
  • Stay well-informed on the latest research on digital character technologies

What we're looking for

  • Excellent problem-solving skills and the ability to work with minimal supervision
  • Experience with computer graphics, computer vision, geometry processing techniques
  • Strong mathematical background
  • Understanding of mathematical optimization and modern machine learning concepts
  • MSC/Ph.D. in computer science, electrical engineering, or equivalent
  • Strong programming skills in Python and C++
  • Experience with PyTorch or similar machine learning frameworks

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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About The Company

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

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