Senior Hard Surface Artist

4 Months ago • 5 Years + • Art

Job Summary

Job Description

Gunzilla Games seeks a Senior Hard Surface Artist to create high-resolution assets (weapons, vehicles, props) for their AAA Extraction Battle Royale shooter, Off The Grid. Responsibilities include authoring assets with minimal supervision, ensuring quality and consistency, collaborating with designers and other artists, receiving and implementing feedback, and contributing to problem-solving efforts. The ideal candidate will have 5+ years of game development experience, a strong portfolio showcasing high-quality hard-surface modeling, and proficiency in industry-standard DCC tools like Substance Painter, Maya, and ZBrush.
Must have:
  • 5+ years game modeling experience
  • High-quality hard-surface modeling
  • Proficiency in industry DCC tools
  • Collaboration and communication skills
  • PBR material creation
  • Attention to detail
Good to have:
  • Weapon/gadget concepting
  • Rigging experience
Perks:
  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English/German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

Job Details

ABOUT GUNZILLA GAMES

Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.  

Gunzilla’s formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.  

The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer (Far Cry, Warface, and Crysis), Dmitriy Markov, Technical Director (Metro Exodus, ARKTIKA.1), Volodymyr Savin, Audio Director (Cut the Rope, Metro Exodus, HBO’s Chernobyl series), Petr Cherkes, Creative Design Director (The Last of Us, Uncharted 3, Star Wars: The Old Republic), Krasimir Nechevski, Animation Director (Adam, Book of the Dead), Nikolas Gekko, Lead Art Director, (Call of Duty: WWII, Halo Infinite, Destiny) and Kiran Pulicheri, Technical Art Director (Control, Far Cry 6).

OUR VALUES

  • Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
  • We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
  • Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
  • Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
  • Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

ABOUT THE JOB

Gunzilla Games is seeking a talented and experienced Senior Hard Surface Artist to create standout assets for our game OTG (Off The Grid), an all-new AAA Extraction Battle Royale shooter, currently available as Early Access on PlayStation®5, Xbox® Series X|S, and PC.

This position will require working closely with Designers, Riggers, Animators, and other Artists to create convincing, visually striking weapon, vehicle and other hard surface assets for our title.

RESPONSIBILITIES

As a Senior Hard Surface Artist, you will:

  • Author high-resolution game assets of machinery, weapons, vehicles and hero props with minimal supervision
  • Demonstrate both the very technical chops of authoring the hard-surface assets and the more artistic abilities of good design and aesthetic choices
  • Ensure consistency and quality of your work and be able to match that to the rest of the game
  • Receive feedback and modify work based on art direction
  • Collaborate with the Art Director and Concept Artists to create assets of the highest quality
  • Cooperate with the Art Director and the broader team in different technical/aesthetic problem-solving efforts

REQUIREMENTS

  • 5+ years of experience making models for games; a portfolio of your work
  • High attention to detail and ability to faithfully translate concepts and ideas
  • Experience with creating PBR materials
  • Functional knowledge of articulation and mechanical aptitude
  • Proficiency in industry leading DCC tools such as Substance Painter, Maya, Blender, 3ds Max, ZBrush. Fusion 360, Mol, etc.
  • Good communication and interpersonal skills and willingness to help everyone excel
  • Strong understanding of form and silhouette
  • Solid understanding of current high-end, real-time hard-surface creation
  • Ability to work iteratively and dynamically in workflows that allow for changes
  • Passion and ability to work as a positive, collaborative, enthusiastic, ambitious, and contributing team member with a real desire to work with the team to find solutions
  • Ability to concept original weapons/gadgets and rigging is a plus

GUNZILLA OFFERS

  • Unlimited Paid Vacation
  • Paid Sick Leave
  • Flexible Working
  • Work from Home
  • Health Insurance
  • Bonuses
  • English / German Courses
  • Public Transportation
  • Relocation & Accommodation Support
  • Office Perks & Gym Membership

*Some benefits may vary depending on Location & position

Similar Jobs

 Many Chat  Inc  - People Partner

Many Chat Inc

Barcelona, Catalonia, Spain (Hybrid)
1 Week ago
EMA - Marketing Lead

EMA

London, England, United Kingdom (Hybrid)
2 Weeks ago
Mercury - Customer Content Marketer

Mercury

San Francisco, California, United States (On-Site)
2 Months ago
Penn Interactive - Software Developer, Accounts Core

Penn Interactive

Philadelphia, Pennsylvania, United States (Remote)
2 Weeks ago
Level lr - Full Stack Engineer

Level lr

United Kingdom (Remote)
3 Months ago
Just wont die - Associate Art Director

Just wont die

Cambridge, England, United Kingdom (Remote)
2 Months ago
Trixstar - Senior Compositing Artist

Trixstar

Berlin, Berlin, Germany (On-Site)
3 Months ago
Ubisoft - Art Director

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
6 Months ago
Riot Games - Associate Art Director, Characters - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
8 Months ago
KOJIMA PRODUCTIONS - Shader Artist

KOJIMA PRODUCTIONS

Tokyo, Japan (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

GoTo Group - Senior Data Warehouse Engineer

GoTo Group

Jakarta, Indonesia (On-Site)
5 Months ago
Tesla - IT Logistics Technician

Tesla

North Holland, Netherlands (On-Site)
5 Months ago
Syniverse - SAP Finance Functional Analyst

Syniverse

Bengaluru, Karnataka, India (On-Site)
2 Weeks ago
playground - Associate Production Director

playground

Royal Leamington Spa, England, United Kingdom (Hybrid)
3 Months ago
Rackspace Technology - Principal MLOps Engineer

Rackspace Technology

San Antonio, Texas, United States (Remote)
4 Months ago
PhonePe - Firmware Engineer

PhonePe

Bengaluru, Karnataka, India (On-Site)
2 Months ago
CyberArk - Account Executive

CyberArk

Calgary, Alberta, Canada (On-Site)
3 Months ago
frames store - FREELANCE: CG - CHICAGO

frames store

Chicago, Illinois, United States (On-Site)
1 Year ago
hogarth - Senior Account Executive

hogarth

Singapore (Hybrid)
2 Months ago
NinjaVan - Intern, Human Resources

NinjaVan

Subang Jaya, Selangor, Malaysia (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Kyiv, Kyiv city, Ukraine

Voki games - Learning Content Creator (Methodist)

Voki games

Ukraine (Hybrid)
2 Months ago
Ulysses graphics - Art | Character and Creatures Artist

Ulysses graphics

Kyiv, Kyiv City, Ukraine (On-Site)
4 Weeks ago
Gunzilla - Senior Console Programmer

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
4 Months ago
Playtika - Manual QA Engineer

Playtika

Kyiv, Kyiv City, Ukraine (On-Site)
2 Weeks ago
SciPlay - Technical Artist

SciPlay

Kyiv, Kyiv City, Ukraine (On-Site)
1 Year ago
BetterMe - Junior PPC Specialist

BetterMe

Ukraine (Remote)
1 Week ago
Arrible - 3D ANIMATOR (remote)

Arrible

Kyiv, Kyiv City, Ukraine (Remote)
1 Year ago
Frogwars - Lighting Artist

Frogwars

Kyiv, Kyiv City, Ukraine (On-Site)
3 Weeks ago
CharStudio - Product Analyst

CharStudio

Lviv, Lviv Oblast, Ukraine (Remote)
2 Months ago
N-ix - Middle .NET Engineer

N-ix

Ukraine (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Art Jobs

Voldex - Junior Art Production Manager

Voldex

Montreal, Quebec, Canada (Remote)
1 Month ago
Monks - Associate Creative Director - Art (Contractual)

Monks

Noida, Uttar Pradesh, India (On-Site)
9 Months ago
Xentrix studios - Modeling – Junior Artist

Xentrix studios

India (On-Site)
8 Months ago
Xentrix studios - Texturing – Artist

Xentrix studios

India (On-Site)
8 Months ago
welevel  - Art Lead

welevel

Munich, Bavaria, Germany (On-Site)
4 Weeks ago
Techland - Marketing Art Director

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
1 Month ago
Techland - Art Director (Dying Light Universe)

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
8 Months ago
Grab - Art Director

Grab

Pasig, Metro Manila, Philippines (On-Site)
1 Month ago
Alp Consulting  - Illustration

Alp Consulting

Bengaluru, Karnataka, India (On-Site)
1 Year ago
Epic Games - Art Director

Epic Games

Montreal, Quebec, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Gunzilla Games is a game developer founded on the desire to innovate, break down technological boundaries, and create gaming experiences that players will remember forever. In Early 2024, we will launch Off The Grid (OTG), a next-gen cyberpunk Battle Royale for PC, PS5 and Xbox Series.

Our team has a wealth of proven knowledge touching on all corners of the gaming industry and a passion for pushing player experiences forward. Our studios are located in three iconic metropolitan locations: Frankfurt, Kyiv and London.  

OUR VALUES

Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.

We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.

Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest caliber.

Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.

Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

COME AS YOU ARE

Videogames are for everyone, so everyone should have the opportunity to create them. We’re looking for a huge variety of unique life experiences to help shape the worlds we’re developing, so promise your application will be given the same consideration as everyone else’s, regardless of your background.

Let’s make video game history together!  

Apply for a job: https://gunzillagames.com/en/careers/  

Become a Gunzilla intern: https://gunzillagames.com/en/internships/  

Follow our LinkedIn page for the latest company and game updates, stories about our team, game discussions

Kyiv, Kyiv City, Ukraine (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Frankfurt Am Main, Hessen, Germany (On-Site)

Kyiv, Kyiv City, Ukraine (On-Site)

View All Jobs

Get notified when new jobs are added by Gunzilla

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug