Scorewarrior is a game developer and publisher from Limassol, Cyprus. The company is focused on the 4Xx strategy genre with an ambitious goal to grow it's hit game Total Battle to become the No.1 strategy game in the world. Our team consists of 150+ passionate, talented, self-demanding, and constantly developing professionals who love making high-quality games.
Our mission: to unite and excite people all over the world.
We are looking for a System Engineer of the Middle level or higher to join our DevOps/SRE team. Here you will deal with the tasks of infrastructure and internal services (monitoring, logging, storing secrets, etc.). We are not engaged in CI/CD processes and have a separate team for such tasks.
Tasks to be solved:
Being responsible for the development and support of a specific segment of our infrastructure.
Supporting cloud infrastructure inside GCP.
Administering PostgresSQL clusters.
Regularly participating in duties to support the infrastructure, including solving emerging problems and incidents in production.
Researching new technologies and tools to improve product infrastructure.
Actively participating in internal team discussions to address problems and select new technologies.
Developing technical proposals (RFCs) and documentation.
Sharing knowledge and experience with other team members to contribute to their professional growth.
You will need the following skills:
Cloud expertise: Hands-on experience with cloud providers, preferably the Google Cloud Platform (GCP).
Infrastructure as Code (IaC): Strong knowledge of Terraform and Ansible.
PostgreSQL administration: Extensive experience in managing PostgreSQL (backup strategies, replication, HA, and tuning). Experience with other databases would be a plus.
Linux administration: Proficiency in managing and troubleshooting Linux-based environments.
Observability & monitoring: Experience with monitoring and log processing systems (e.g., Grafana, Prometheus, VictoriaMetrics, or similar). Strong understanding of metric collection, alerting, and log analysis.
Scripting & automation: Proficiency in Bash, Python, or other common languages for automation and scripting.
Containerization & Kubernetes: Experience working with Docker and understanding the operational principles of Kubernetes.
What we offer, and the benefits of working for us:
The best team in the world!
An excellent remuneration package, including a 13th salary.
Fully-covered relocation to Limassol, Cyprus for you and your family.
A modern and sunny office space close to the sea.
Private health insurance for you and your family members.
A monthly school allowance for your children at pre-school and school-age.
Lunch compensation.
Personal development opportunities paid for by the company: professional and language courses, books, etc.
Bonuses for outstanding results, years worked, getting married, and the birth of a child.
Friendly monthly office parties and epic, annual offsite company birthday and Christmas parties.
Our company was founded in 2015 in Cyprus with the initial goal of publishing and operating third-party games.
In 2016 we decided that we wanted to work with our own games instead of ready-made products. We were excited by the idea of being a full-cycle game development studio: to launch a game, gain initial traction, and then scale up the game globally and become a leader in the genre.
2017 saw the arrival of our first game, Total Battle. We discovered the game in its very early stages, and we believed in its great potential, so we made it our goal to focus on this single title and become the leader in the 4X strategy genre.
In 2021, we began to transform the company into a full-cycle game development studio, adding game developers, designers, and artists to our already existing publishing team, which consisted of our finance, legal, marketing, community, and support staff. We finished this process in 2022, and we now operate from our two offices in Limassol.
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