Senior VFX Artist

3 Weeks ago β€’ 4 Years + β€’ Technical Art

About the job

Job Description

Seedworld Studios seeks a Senior VFX Artist to create and optimize particle systems, shaders, and other VFX for their Unreal Engine 5.3 Metaverse project. Responsibilities include balancing performance and artistry, collaborating with the art director and other teams, and adhering to artistic standards. The ideal candidate has 4+ years of AAA game experience, proficiency in Unreal Engine (Niagara & Blueprint), and experience with various art software (Photoshop, Substance, 3D modeling). They should also be able to communicate their work effectively, both internally and externally. The role requires creating 2D and 3D stylized visual effects and a good understanding of shader requirements.
Must have:
  • 4+ years AAA game experience
  • Unreal Engine (Niagara & Blueprint)
  • 2D/3D stylized VFX creation
  • Collaboration & communication skills
  • Photoshop, Substance, 3D modeling
Good to have:
  • FX shader understanding
  • Shader/material development
  • Scripting (Python, HLSL, Blueprint)
  • Knowledge of full game pipelines
Perks:
  • 21 days holiday + local bank holidays
  • Sick days
  • Training/course budget
  • Work equipment budget
  • Salary in stablecoins (USDC)
VFX Artist | Seedworld
We are seeking an experienced VFX Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.3.

As a VFX artist, you will deploy your excellent understanding of Unreal (Niagara & Blueprint) and usual artist software (Photoshop, Substance, 3D modeling package, etc.) to create and optimize particle systems, shaders, and other VFX that match with the Seedworld unique style.

Responsibilities:
- Create visual effects art assets that balance performance, efficiency, and artistry to achieve optimal run time visual quality and game performance;
- Research, conceptualize, and derive quality visual effects from references to apply to various aspects of the game;
- Collaborate with the art director, game designers, and developers to ensure that VFX meets the game requirements while adhering to artistic standards;
- Share knowledge and best practices with teammates;
- Actively participate in technical and artistic discussions and problem-solving;
- Ability to summarize his work and documentation for internal & external communication.

Required Qualifications:
- 4+ years of experience in similar roles with at least one AAA game shipped on PC or console;
- Prior experience creating 2D and 3D stylized visual effects;
- Experience working with Unreal game engine and Niagara;
- Knowledge of software like Maya/Blender/Houdini, Photoshop/Substance, Embergen, etc.

Desired Qualifications: 
- Good visual and technical understanding of FX shader;
- Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director;
- Strong knowledge of all the 3D requirements before shader (UV, Texture) and full game pipelines;
- Experience with developing shaders/materials;
- Fast, organized, collaborative, and able to handle feedback;
- Strong organizational, and communication skills and a fluent level in English along with an understanding of production values, deadlines, and priorities.

Bonus Skills:
- Knowledge of scripting (Python, HLSL, Blueprint) would be useful.

Location:
100% remote

Benefits:
21 days of holidays / year + local bank holidays.
Sick days.
Budget for training/courses.
Budget towards purchasing work equipment such as laptops.
Monthly salary paid in stable coins (USDC)
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About The Company

Seedify is a leading Web3 project incubator and launchpad, specializing in innovative technologies like DeFi, AI, Big Data, NFTs and Web3 Gaming. We empower creators with funding, community development, marketing, and a robust partnership network, facilitating the launch of top projects within and beyond our community.


Île-de-France, France (Remote)

London, England, United Kingdom (Remote)

China (Remote)

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