Site Reliability Engineer

3 Months ago • 5-5 Years • Devops

Job Summary

Job Description

As a Site Reliability Engineer at Escape Velocity, you'll be responsible for the delivery, scalability, and reliability of cloud-hosted game titles. You'll partner with game teams, implement best practices, own projects from concept to completion, diagnose and resolve operational concerns, optimize reliability and availability, and participate in on-call rotation. This role requires analyzing and improving complex systems, implementing CI/CD systems, experience with IaC (Ansible, Terraform, Cloudformation), backend game engines, capacity planning, and proficiency in high-level languages (Python, Kotlin, JavaScript, C++). Strong Linux skills and understanding of public cloud services are essential.
Must have:
  • 5+ years SRE/DevOps experience
  • Experience with observability tools (Prometheus, Grafana, Loki)
  • GitOps workflows and version control (Helix Core/Perforce)
  • CI/CD implementation (Buildkite, Github/Gitlab)
  • IaC (Ansible, Terraform, Cloudformation)
  • Backend game engines (Pragma, GameLift, Agones)
  • Capacity planning and FinOps
  • Proficiency in Python, Kotlin, JavaScript, or C++
  • Strong Linux skills
  • Public cloud service expertise
Perks:
  • Fully Remote
  • Excellent Benefits

Job Details

Description

What we are looking for:

As a Site Reliability Engineer at Escape Velocity, you will be a game maker, enabling the teams to create new ways to enhance experiences in interactive entertainment.

We are looking for an experienced Senior Site Reliability Engineer that brings a broad set of technical skills and achievements, development, and automation focused mindset to solving problems, who is eager to tackle a few of technology’s greatest challenges and make an impact on millions, of users.

Requirements

What we will do together:

  • Analyze, implement, and improve complex systems responsible for delivering our game to millions of fans
  • Own the delivery, scalability, and reliability of the cloud hosted game title
  • Partner with game team to advise on and implement best practices as we turn ideas into experiences
  • Take ownership of projects, seeing them through to completion in a timely manner while maintaining exacting standards for the quality of execution
  • Engage with product teams to diagnose and resolve operational concerns
  • Form and maintain relationships with internal and external partners to best support our peers and customers
  • Consistently aim to optimize reliability, availability, observability, and cost
  • Participate in on-call rotation that assists with business-critical incidents impacting our partners

What you will bring:

  • 5+ years of experience in a Site Reliability, Devops, or Platform engineering role
  • 5+ years of experience with observability, application monitoring and alerting, telemetry collection and data visualization using common tools (Prometheus, Grafana, Loki)
  • Experience with GitOps workflows and Helix Core / Perforce versioning system
  • Experience implementing and maintaining CI/CD systems - Buildkite, Github or Gitlab runners
  • Expertise in IaC design using combination of Ansible, Terraform and Cloudformation  
  • Experience with backend game engines such as Pragma, GameLift, Agones or others
  • Experience with capacity planning and FinOps
  • Proficient in one or more high-level languages (Ie: Python, Kotlin, JavaScript, C++)
  • Strong Linux Skills
  • Understanding of public cloud services, their use cases, automation, best practices and cost optimization 
  • Ability to analyze desired project outcomes and derive requirements that will take an idea from concept to completion

Benefits

Interested… a bit about Escape Velocity:

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members in the world.  We prioritize honesty, even when that means sharing . We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that not wasting and all always working on the most important things. Finally (and importantly) dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.

 

How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered​ regardless ​of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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About The Company

JOIN USEscape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play; and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.

United Kingdom (Remote)

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