Software Engineer, Native Web

1 Month ago • 2 Years + • Full Stack Development

About the job

Job Description

Niantic seeks a Software Engineer with 2+ years experience in native app development using C++ and Typescript, proficiency in 3D graphics, and experience with WebAssembly modules. The role involves architecting and implementing web features, building runtime and interfaces for native platforms, and collaborating with cross-functional teams.
Must have:
  • C++ Development
  • Typescript Proficiency
  • 3D Graphics
  • WebAssembly
Good to have:
  • V8 Applications
  • OpenXR Integration
  • API Bridge
  • Node Ecosystem
Perks:
  • Equity Grants
  • Benefits Package
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Niantic’s AR Web / 8th Wall Team is seeking an adventurous Software Engineer with a focus on bridging the web and native environment. We seek engineers with strong technical background, great execution, and self-starter mentality. The ideal candidate loves to jump into the unknown, clarify ambiguities, quickly learn from failures, and break down vague ideas into concrete tasks.

Responsibilities

  • Architect and implement web specifications and features in C++ and Typescript.
  • Build runtime and interfaces so web code can be executed on native platforms: iOS, Android, Meta Horizon.
  • Build developer toolings and SDKs to turbocharge development of native applications from web code.
  • Build backend services to perform building and bundling of these web projects.
  • Collaborate between web, design, and product teams to ensure the goals of the product are aligned with the delivered feature or service.
  • Participate in code reviews, write unit tests, and conduct troubleshooting to ensure correctness of the API implementation.
  • Collaborate with cross-functional team members and stakeholders to cultivate strong working relationships with project team members, including regular and reliable attendance and participation in meetings.
  • Required in-office 5 days a week Monday - Friday in our Palo Alto office.

Qualifications

  • BS, MS, or PhD in Computer Science, or a related technical field.
  • Minimum 2 years of working experience developing native applications in C++, or mobile app that has significant interface with an underlying C++ layer, or web apps that has a significant interface with Web Assembly modules..
  • Proficiency in JavaScript / Typescript, and the Node ecosystem.
  • Proficiency in C++.
  • Proficiency in 3D graphics and rendering (e.g. ThreeJS, WebGL, OpenGL, Vulkan, Angle).
  • Ability to work in a fast-paced environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others.

Plus If...

  • Experience building V8-based applications.
  • Experience integrating OpenXR to a new device.
  • Experience building API bridge between Javascript/Typescript and C++.

The total compensation package for this position includes a new hire offer base salary range of $158,400 - $176,000 + bonus + equity + benefits.

Individual pay within this salary range is determined by work location and additional factors, including assessed job-related skills, experience, and relevant education or training. Your recruiter can answer any questions about new hire total compensation during the hiring process. An overview of benefit offerings for your location can be found on the careers page.

Join the Niantic team!

Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Google, Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month. Niantic’s Lightship platform, which powers Pokémon GO, also supports the company's other games including Pikmin Bloom, Peridot and Monster Hunter Now. Developers use Niantic’s platform to build their own AR applications and experiences, either with the Lightship Platform or directly through the web with 8th Wall.

We believe that cultivating a workplace where our people are supported and included is essential to creating great products our community will love. Our mission emphasizes seeking and hiring diverse voices, including those who are traditionally underrepresented in the technology industry, and we consider this to be one of the most important values we hold close.

We're a hard-working, fun, and exciting group who value intellectual curiosity and a passion for problem-solving! We have growing offices located in San Francisco, Sunnyvale, Palo Alto, Bellevue, Kansas, London, Tokyo, Hamburg, Hyderabad, and Zurich. #LI-HYBRID

View Full Job Description
$158.4K - $176.0K/yr (Outscal est.)
$167.2K/yr avg.
San Francisco, California, United States

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About The Company

Niantic inspires people to explore the world, together. Our mission is to use emerging augmented reality (AR) technology to enrich our experiences as human beings in the physical world. Originally formed at Google in 2011, we are now an independent company with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. We have offices located in San Francisco, Sunnyvale, Seattle, Lawrence, Los Angeles, Tokyo, London, Hamburg, and Zurich. 

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Sunnyvale, California, United States (Hybrid)

San Francisco, California, United States (Hybrid)

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Sunnyvale, California, United States (Hybrid)

San Francisco, California, United States (Hybrid)

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London, England, United Kingdom (Hybrid)

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