Technical Artist

2 Hours ago • 2 Years +

Job Summary

Job Description

The Technical Artist will bridge the gap between art and programming, ensuring assets and animations are properly integrated into the game engine while optimizing performance and visual quality. This role involves collaborating with artists, designers, and engineers to develop workflows, troubleshoot technical issues, and implement innovative solutions. The Technical Artist will be responsible for asset optimization, pipeline development and maintenance, shader and effects development, performance profiling and optimization, technical problem solving, collaboration, tool development, documentation, and research and development. The role requires strong problem-solving skills and a passion for both art and technology.
Must have:
  • 2+ years of experience as a Technical Artist.
  • Experience with 2D game engines (Unity, Cocos2d).
  • Strong knowledge of asset optimization techniques.
  • Experience with 2D particles and shaders.
  • Familiarity with 2D animation tools.
  • Strong understanding of 2D art, animation.
  • Proficiency in 2D art creation tools.
  • Ability to troubleshoot technical challenges.
  • Strong communication skills.
  • Ability to work in a fast-paced environment.
  • Experience working on mobile or web-based 2D games.
  • Develops generalized tools/techniques to help enhance the pipeline.
  • Familiarity with performance profiling tools and techniques for 2D game optimization.
  • Experience with version control systems is an added advantage.
Perks:
  • Competitive salary, discretionary annual bonus scheme and stock allowance.
  • Flexible timing and work from home days.
  • Relocation allowance.
  • Located in the heart of vibrant Bangalore.
  • Beautifully designed large office space.
  • Work directly with experienced founders with deep expertise in their fields.

Job Details

INTRODUCTION:

We are seeking a highly motivated and technically skilled Technical Artist to join us. The Technical Artist will bridge the gap between art and programming, ensuring that assets and animations are properly integrated into our game engine and that performance and visual quality are optimized. You’ll collaborate with artists, designers, and engineers to develop workflows, troubleshoot technical issues, and implement innovative solutions to keep the development process running smoothly. This is a highly collaborative role that requires strong problem-solving skills and a passion for both art and technology.

KEY ROLES & RESPONSIBILITIES

  • Asset Optimization & Integration: Optimize 2D assets for performance while maintaining quality, and implement in the game engine.
  • Pipeline Development & Maintenance: Develop and maintain efficient workflows for asset integration, import/export processes, and batch processes.
  • Shader & Effects Development: Create custom shaders and visual effects for 2D games, including lighting, particle systems, and post-processing.
  • Performance Profiling & Optimization: Monitor and optimize 2D asset performance (e.g., draw calls, memory, load times).
  • Technical Problem Solving: Address art and animation integration challenges, debugging issues in asset imports, particles, and scene setups.
  • Collaboration: Work closely with game designers, artists, and programmers to ensure that the visual elements of the game run smoothly on target platforms.
  • Tool Development: Develop tools to streamline asset creation and improve efficiency across the team.
  • Documentation: Create and maintain documentation for art and technical pipelines, including best practices, asset management, and tool usage.
  • Research and Development: Stay up-to-date with industry trends, new tools, and techniques, and apply them to the project as appropriate.

QUALIFICATIONS

  • 2+ years of experience as a Technical Artist, preferably in 2D game development.
  • Experience with 2D game engines, such as Unity or Cocos2d.
  • Strong knowledge of asset optimization techniques (e.g., sprite packing, texture atlases, efficient animation setups).
  • Experience with 2D particles and shaders. Knowledge on Shader programming is an added advantage.
  • Familiarity with 2D animation tools (e.g., Spine, DragonBones, or similar) and importing them into the game engine.
  • Strong understanding of 2D art, animation, and visual storytelling and Ability to work on UI Animations.
  • Proficiency in 2D art creation tools (e.g., Adobe Photoshop, Illustrator, Spine).
  • Ability to troubleshoot technical challenges and provide creative, practical solutions
  • Strong communication skills to collaborate with both technical and artistic team members.
  • Ability to work in a fast-paced environment, manage multiple priorities, and meet deadlines.
  • Experience working on mobile or web-based 2D games.
  • Develops generalized tools/techniques to help enhance the pipeline.
  • Familiarity with performance profiling tools and techniques for 2D game optimization.
  • Experience with version control systems is an added advantage (e.g., Git).

WHAT DO WE OFFER

  • Competitive salary, discretionary annual bonus scheme and stock allowance.
  • Flexible timing and work from home days.
  • Relocation allowance.
  • Located in the heart of vibrant Bangalore. Our office is a stones throw from everything you need.
  • Beautifully designed large office space.
  • Work directly with experienced founders with deep expertise in their fields.

Job Type: Full Time

Job Location:Bangalore

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About The Company

Founded in 2017 in a city once known as Bangalore, we strive to create a billion smiles by games made in India.

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

Bengaluru, Karnataka, India (On-Site)

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