Technical Artist

2 Weeks ago • All levels • Technical Art

Job Summary

Job Description

HandyGames™ seeks a Technical Artist to contribute to their next-gen game project set in a gothic-inspired science fiction world. The role involves close collaboration with art, design, and programming teams to bring game concepts to life using Unity, Adobe Photoshop, Blender, and Houdini. Responsibilities include shader and material creation, lighting implementation (lightmaps, probes, etc.), basic scripting (Python, Unity C#), performance profiling, pipeline optimization, and VFX/particle effect creation. The ideal candidate possesses practical game industry experience, proficiency in Unity/Unreal Engine, and a strong understanding of hardware and rendering pipelines.
Must have:
  • Practical game industry experience
  • Unity/Unreal Engine experience
  • Shader & material creation
  • Lighting implementation (lightmaps, probes)
  • Basic scripting (Python, Unity C#)
  • Hardware understanding (rendering, GPU)
  • Performance profiling & benchmarking
  • Production pipeline knowledge
Good to have:
  • Understanding of color spaces & physical light units
  • Houdini experience (VFX, procedural assets)
  • Simple editor UI/tool creation
Perks:
  • 40 hours/week
  • Flexible working hours
  • 30 days vacation
  • Fast decision-making process
  • Experienced team
  • Modern workplace & technology
  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment (on request)
  • Parcel service

Job Details

Technical Artist (f/m/d)

HandyGames™ operates as an international indie game and premium mobile game publisher and developer.
Are you looking for a challenging job in an attractive work environment in the gaming industry? Do you want to use your creativity and artistic talent to create games that will be played by people all over the world? Then contribute to the success story of HandyGames™ and take the opportunity to work for one of Germany’s top game developers! We are looking for a Technical Artist (f/m/d) with creative ideas and good knowledge in the field of game development for our headquarters in Giebelstadt/Germany (on-site only).

Please do not send packaged files (ZIP/RAR/etc.), Word/Excel documents (doc, docx, xlsx) or links. We will ONLY accept PDF files. Thank you. We process your personal data in accordance with our Privacy Policy for Applicants: 

Job Description

For our current in-house game project, which is set in a gothic-inspired science fiction world with a focus on story and combat, we are looking for a talented Technical Artist (f/m/d). Work closely with our art, design, and programming teams to breathe life into our game ideas.

Within the game project you will mainly work with the following programs:

  • Unity
  • Adobe Photoshop
  • Blender
  • Houdini

Join us and create next-gen content for PS5, Xbox Series X, PC, and more!

What we are looking for

  • Practical experience in the games or entertainment industry is desirable
  • You have technical experience with Unity and/or Unreal Engine
  • You have knowledge in creating shaders and materials
  • You have experience in the practical application of lighting (lightmaps, light probes, reflection probes, etc.)
  • You have basic scripting skills (generally Python, Unity C#)
  • You have a good understanding of hardware (rendering, GPU pipelines, memory, etc.)
  • You have experience in profiling performance issues and creating benchmarks
  • You have experience with production/artist/asset pipelines and workflows and can help team members to make them more efficient
  • You have experience in creating realistic as well as stylized visual effects, particle effects and animations
  • Nice to have: Theoretical understanding of color spaces and physical light units
  • Nice to have: Experience with Houdini for VFX and procedurally generated assets
  • You can create simple editor UIs and tools
  • You can quickly and well familiarize yourself with new projects and situations
  • You impress with self-motivation, sense of responsibility and a clean and team-oriented way of working
  • You have a very good command of written and spoken English

HandyGames™ offers you

  • 40 hours per week
  • Flexible working hours and 30 days of vacation
  • A short and quick decision-making process due to flat hierarchies
  • The opportunity to work with a team of experienced professionals
  • Modern workplaces with state-of-the-art technology

On-site amenities

  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment on request
  • Parcel service

Similar Jobs

Magic Media - 2D Spine Character Animator

Magic Media

State Of Rio De Janeiro, Brazil (Remote)
1 Week ago
SYBO - Senior Software Engineer (Unannounced Game)

SYBO

Copenhagen, Denmark (On-Site)
9 Months ago
Gunzilla - Lead Render Programmer

Gunzilla

London, England, United Kingdom (On-Site)
1 Month ago
Survios - Senior Technology Engineer - Unreal Engine 5

Survios

California, United States (On-Site)
3 Months ago
Fluence - Project Manager -  Polish/Ukrainian Speaking

Fluence

Amsterdam, North Holland, Netherlands (Hybrid)
3 Months ago
Niantic - Technical Art Manager, Pokémon GO

Niantic

San Francisco, California, United States (Hybrid)
1 Month ago
Playdead - Experienced VFX Artist

Playdead

Copenhagen, Denmark (On-Site)
6 Months ago
Evolution - Technical Artist

Evolution

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Weeks ago
Playdead - Technical lighting artist

Playdead

Copenhagen, Denmark (On-Site)
4 Months ago
Ubisoft - Technical Artist

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
1 Day ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

The Mill - Lead Developer

The Mill

New York, New York, United States (On-Site)
7 Months ago
Stepico - Middle 2D Animator

Stepico

(Remote)
1 Month ago
ATMTA,  Inc  - Technical Artist

ATMTA, Inc

(On-Site)
7 Months ago
GT - Senior WebGL Game Developer

GT

(Remote)
1 Month ago
Forescout Technologies  Inc  - Professional Services Engineer - DoD

Forescout Technologies Inc

California, United States (On-Site)
1 Month ago
Bonfire Studios - Technical Sound Designer (Senior/Principal)

Bonfire Studios

California, United States (Hybrid)
4 Months ago
Playrix - Senior C++ Software Engineer (Tools)

Playrix

Armenia (Remote)
4 Months ago
TT Games - Senior Game Programmer

TT Games

Knutsford, England, United Kingdom (Hybrid)
1 Month ago
Life church - Marketing Strategist

Life church

Edmond, Oklahoma, United States (On-Site)
4 Months ago
Naughty Dog - Senior Technical Gameplay Animator

Naughty Dog

Los Angeles, California, United States (On-Site)
3 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Giebelstadt, Bavaria, Germany

Tesla - Cell Manufacturing Engineering Internship, Roll-to-Roll Equipment

Tesla

Brandenburg, Germany (On-Site)
1 Day ago
Nagarro - Consultant Cyber Security (m/f/d)

Nagarro

Germany (Hybrid)
2 Months ago
Tesla - Production Worker, Mechanical Manufacturing

Tesla

Prüm, Rhineland-Palatinate, Germany (On-Site)
6 Days ago
Nagarro - Purchasing and Suppliermanagement Specialist (m/f/d)

Nagarro

Germany (Remote)
2 Months ago
Trek - Bicycle Mechanic

Trek

Munich, Bavaria, Germany (On-Site)
1 Month ago
JustPlay - Working Student - Legal (all genders)

JustPlay

Berlin, Berlin, Germany (Hybrid)
3 Months ago
Hologate gmbh - Unreal Engine Developer (C++)

Hologate gmbh

Munich, Bavaria, Germany (On-Site)
3 Weeks ago
Ubisoft - Lead C++ UI Programmer [Rainbow Six Siege] (f/m/d)

Ubisoft

Düsseldorf, North Rhine-Westphalia, Germany (On-Site)
7 Months ago
Tesla - Cell Mechanical Design Engineering Internship

Tesla

Brandenburg, Germany (On-Site)
1 Week ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Virtuos - Technical Artist

Virtuos

Vietnam (On-Site)
1 Month ago
Gearbox Software - Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
8 Months ago
Rockstar Games - Senior Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
4 Months ago
Tencent - Senior 3D Artist

Tencent

Los Angeles, California, United States (On-Site)
1 Week ago
Redhill Games - Senior VFX Artist

Redhill Games

Nicosia, Nicosia, Cyprus (Hybrid)
2 Weeks ago
Kojima Productions - Technical Artist

Kojima Productions

Tokyo, Japan (On-Site)
2 Months ago
Wizcorp - Senior Technical Artist

Wizcorp

Tokyo, Japan (Remote)
1 Month ago
Thatgamecompany - Senior Art Producer, Unannounced Project

Thatgamecompany

United States (Remote)
3 Months ago
Bad Robot Games - Art Outsource Manager

Bad Robot Games

(Remote)
2 Months ago
DNEG - Pipeline Assistant Technical Director (Australia Shift)

DNEG

Chennai, Tamil Nadu, India (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

HandyGames™ is part of the THQ Nordic and Embracer Group family and operates as an international indie game publisher and developer.

discord.gg/handygames

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

View All Jobs

Get notified when new jobs are added by Handy Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug