Technical Cinematic Designer

1 Month ago • All levels • Technical Art

Job Summary

Job Description

Ubisoft Bordeaux seeks a Technical Cinematic Designer to join its Realization team. Responsibilities include creating and implementing cinematic system designs, acting as a technical liaison for Cinematic Designers and animators, bridging the gap between tech and design teams, and providing support for complex issues. This role involves pipeline creation for realization content, documentation and tutorial development for cinematic tools, data creation and monitoring for designers, content review and feedback, and technical support for high-quality narrative moments. Collaboration with Technical Directors is crucial for pipeline harmonization. The ideal candidate possesses experience in technical design or animation within AAA game development, proficiency in visual scripting or programming (C++/Python), familiarity with 3D engines (Unity, Unreal, CryEngine), excellent communication, analytical skills, and a strong understanding of cinematography.
Must have:
  • Experience in technical design/animation in AAA games
  • Visual scripting or programming (C++/Python)
  • 3D engine knowledge (Unity, Unreal, CryEngine)
  • Excellent communication and problem-solving skills
  • Cinematography understanding

Job Details

Company Description

Ubisoft’s 17,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

Ubisoft Bordeaux

Founded in 2017, Ubisoft Bordeaux works with passion on the biggest AAA titles to deliver the best gaming experiences. Today, the studio is composed of over 400 talents from 20 different nationalities, working on licenses such as Assassin's Creed, Beyond Good & Evil 2 and other unannounced projects. At the same time, the studio has set up a Tech branch which works on all Ubisoft's online services (named Online Services) and on the Anvil game engine. A R&D unit, La Forge, has also been set up, bringing together engineers and researchers to work on prototypes for game production, particularly in the field of AI.

Job Description

Ubisoft Bordeaux is looking for a Technical Cinematic Designer for our Realization team (Cinematic design and Cinematic Animation) for our next project, not announced yet. 

As a Technical Cinematic Designer, you will create and implement cinematic system design elements into the game. You will act as a point of contact for the Cinematic Designers and animators on technical matters, serve as a bridge between the tech and design teams and provide support when dealing with complex issues whenever necessary.  

 

RESPONSBILITIES: 

  • Create and define pipelines for the creation of realization content and transitions to/from gameplay 
  • Create and maintain detailed documentation and tutorials about the cinematic tools 
  • Create and implement datas for the designers to use, and monitor them for all matters related to realization topics (dialogues, scripted events, etc.) 
  • Review content submitted by teams and provide feedback where appropriate 
  • Technically support the Realization team to deliver high-quality Narrative moments 
  • Work in collaboration with Technical Directors (Quest, Animation etc) to harmonize pipelines 

Qualifications

  • Experience in technical design or technical animation in video game, ideally for AAA project.  
  • Good visual scripting knowledge or programming in at least one language (C++ and/or Python) 
  • Experience with 3D engines and their limitations (such as Unity, Unreal, CryEngine etc) 
  • Excellent communication and ability to clearly convey ideas to people from other fields of expertise 
  • Solid analytical and problem-solving skills 
  • Good understanding of cinematography and how its means of expression work 

Additional Information

  • Type of contract : Permanent contract
  • Location: Role based in Bordeaux - France
  • Remote Work : Role based in Bordeaux - weekly hybrid pace to define

Hiring Process: 

  • Phone Interview with a recruiter
  • Interview(s) with our internal teams
  • Final interview with the project manager

If your application is not selected, you will receive a negative answer.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences, we value diversity at our company and do not discriminate on the basis of race, ethnicity, religion, gender, sexual orientation, age or disability status. All personal informations will be treated as confidential according to the Employment Equity act.

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

Similar Jobs

Zengame Technology - 2D Action Designer

Zengame Technology

Shenzhen, Guangdong Province, China (On-Site)
2 Weeks ago
Playrix - Senior Engineering Manager

Playrix

Ukraine (Remote)
5 Months ago
Metacore - Narrative Designer

Metacore

Helsinki, Uusimaa, Finland (Hybrid)
3 Weeks ago
Good Job Games - Animator - Marketing/Studio

Good Job Games

İstanbul, Türkiye (On-Site)
6 Months ago
Magic Media - Unity / C# Networking Engineer

Magic Media

Ankara, Ankara, Türkiye (Remote)
2 Weeks ago
Studio Gobo - Lead Technical Artist

Studio Gobo

Brighton And Hove, England, United Kingdom (On-Site)
3 Days ago
Lakshya Digital - Lead VFX Artist

Lakshya Digital

Maharashtra, India (On-Site)
2 Weeks ago
ZeniMax Media - Associate Outsource Integration Artist

ZeniMax Media

Rockville, Maryland, United States (On-Site)
7 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

United Kingdom (On-Site)
5 Months ago
Blazing griffin - Graduate/Junior Tools Programmer (Games)

Blazing griffin

Glasgow, Scotland, United Kingdom (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Pragma - Game Services Engineer - Co-Dev

Pragma

Canada (Remote)
3 Weeks ago
Velan Studios - Character Artist

Velan Studios

New York, New York, United States (On-Site)
2 Days ago
Blind Squirrel Games - Sr. Generalist Engineer, Austin

Blind Squirrel Games

Austin, Texas, United States (Hybrid)
3 Weeks ago
Ubisoft - Associate Art Director [Rainbow Six Siege]

Ubisoft

Montreal, Quebec, Canada (On-Site)
6 Days ago
Jam City - Software Engineer Lead

Jam City

Montevideo, Montevideo Department, Uruguay (On-Site)
9 Months ago
Haptic - Senior AI/ML Engineer

Haptic

Paris, Île-de-France, France (Remote)
3 Months ago
Playrix - Senior C++ Software Engineer (Tools)

Playrix

Almaty, Almaty Region, Kazakhstan (Remote)
5 Months ago
Kwalee - UI Artist

Kwalee

Bengaluru, Karnataka, India (On-Site)
2 Months ago
Ubisoft - Tech Lead

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
1 Month ago
Fanatee - Unity Software Engineer

Fanatee

Spain (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Bordeaux, Nouvelle-Aquitaine, France

Voodoo - 3D Generalist Artist - Paper.io 2

Voodoo

Paris, Île-de-France, France (Hybrid)
1 Month ago
The Walt Disney Company - Mechanical Project Engineer

The Walt Disney Company

Paris, Île-de-France, France (On-Site)
1 Month ago
Assystems - Ingénieur calcul mécanique H/F

Assystems

Marseille, Provence-Alpes-Côte D'Azur, France (On-Site)
5 Months ago
Ubisoft - Legal Counsel Assistant - Internship

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Weeks ago
Assystems - Ingénieur coordination technique H/F

Assystems

Cherbourg-en-Cotentin, Normandy, France (On-Site)
5 Months ago
PwC - Consultant senior conformité - Banque | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
6 Months ago
PwC - Manager | Corporate Finance | CDI | H/F

PwC

Neuilly-sur-Seine, Île-de-France, France (On-Site)
5 Months ago
Voodoo - Founding Product Manager

Voodoo

Paris, Île-de-France, France (Hybrid)
2 Weeks ago
Assystems - Technicien déchets H/F

Assystems

Laon, Hauts-de-France, France (On-Site)
5 Months ago
Ubisoft - HQ Financial Planning Analyst

Ubisoft

Paris, Île-de-France, France (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Ubisoft - Technical Artist

Ubisoft

Lyon, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
SmileGate - Effects Artist ([Sandbox] Team)

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
3 Months ago
High Voltage Software - Lead Technical Artist

High Voltage Software

Illinois, United States (Remote)
6 Days ago
Ubisoft - Art Director

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Weeks ago
Tencent - Senior Technical Artist

Tencent

Shenzhen, Guangdong Province, China (On-Site)
1 Month ago
Snowprint Studios - Lead Technical Artist

Snowprint Studios

Berlin, Berlin, Germany (Hybrid)
4 Months ago
VECTOR NORTH - Senior VFX Artist

VECTOR NORTH

Prague, Prague, Czechia (Hybrid)
2 Weeks ago
Magnopus - Technical Artist II

Magnopus

Los Angeles, California, United States (On-Site)
9 Months ago
Epic Games - Tools Engineer

Epic Games

London, England, United Kingdom (On-Site)
2 Weeks ago
Epic Games - Senior Pipeline Developer

Epic Games

Montreal, Quebec, Canada (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Shanghai, Shanghai, China (On-Site)

Paris, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (On-Site)

Da Nang, Vietnam (On-Site)

Da Nang, Vietnam (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (Hybrid)

Milan, Lombardy, Italy (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug