Technical Director - Dynamic Experiences

1 Month ago • 10 Years + • Game Production • $161,100 PA - $239,700 PA

Job Summary

Job Description

EA's Dynamic Experiences team seeks a Technical Director to lead the backend/runtime system powering live services and player lifecycle management. Responsibilities include architecting and developing core personalization services (content management, multi-channel delivery, segmentation, tracking, reporting), partnering with cross-functional teams, working with stakeholders to understand use cases and ensure data availability, leveraging massive datasets from 20+ game studios, promoting data-driven decision-making, and managing a team of 8 backend engineers. The ideal candidate possesses 10+ years of software engineering experience, 3+ years in technical leadership, expertise in large-scale distributed systems, and experience with real-time/batch data processing.
Must have:
  • 10+ years software engineering experience
  • 3+ years technical leadership
  • Large-scale distributed systems expertise
  • Real-time and batch data processing
  • High-throughput, low-latency live services
  • Manage team of 8 engineers
Perks:
  • Paid time off
  • Sick time
  • Paid holidays
  • Paid parental leave
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401k
  • Bonus
  • Equity (for certain roles)
  • Free games

Job Details

The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We’re behind the curtain, making it all work together. Come power the future of play with us.

The Challenge Ahead

The Dynamic Experiences team is building solutions to empower Live Content Personalization at EA with flexible lifecycle management workflows and performant, scalable, and available services.

As a Technical Director, you will oversee the backend / runtime system that powers EA's live services and player lifecycle management. You will be a domain expert and engineering architect, drive strategic vision and technical direction, and bring the latest industry experience to the team.

You will report to the Technical Director II.

Responsibilities:.

  • You will lead the architecture and development of core personalization services, including content management, multi-channel delivery, segmentation, tracking, and reporting.

  • You will partner with cross-functional teams in Content Management & Delivery, Messaging, Segmentation, Recommendations, and Experimentation to personalize player experiences at scale.

  • You will work with stakeholders-- including Game Studios, Marketing, and Brand teams --to understand their use cases, translate them into data requirements, and ensure end-to-end data availability for Live Services.

  • You will leverage massive data sets from 20+ game studios and promote a data-driven decision-making process and experimentation culture.

  • You will manage a team of 8 backend / runtime software engineers.

Qualifications:

  • 10+ years of professional experience in software engineering

  • 3+ years in a technical leadership role

  • Expertise in large-scale distributed systems and microservices architecture

  • Experience with real-time and batch data processing, including Hadoop, Spark, Kafka, Flink, or similar technologies

  • Deep domain knowledge and hands-on experience of high-throughput and low-latency live services, personalization, data pipelines, and analytics

  • Experience managing high-traffic, 24/7 services with complex dependencies

  • Experience in multi-cloud architectures and large-scale data processing systems

  • Programming skills and expertise in software design, algorithms, and data structures

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento)

    • $161,100 - $239,700 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Similar Jobs

AI Fund - Artificial Intelligence Engineer

AI Fund

California, United States (Remote)
5 Months ago
ByteDance - Software Engineer in Machine Learning Systems

ByteDance

San Jose, California, United States (On-Site)
5 Months ago
Genies - Lead Applied ML Engineer, Real-time 3D Asset Optimization

Genies

Los Angeles, California, United States (On-Site)
1 Month ago
Riot Games - Staff Software Engineer (Services) - League of Legends, Motivations

Riot Games

Los Angeles, California, United States (On-Site)
6 Months ago
Limit Break - Senior Unity Engineer

Limit Break

Singapore, Singapore (On-Site)
3 Days ago
Xentrix Studios - Production – Line Producer

Xentrix Studios

India (On-Site)
5 Months ago
Scanline VFX - Associate Production Manager

Scanline VFX

Seoul, South Korea (Hybrid)
2 Months ago
Keywords Studios - Senior Project Manager (Game Art)

Keywords Studios

Shanghai, Shanghai, China (On-Site)
1 Week ago
IO Interactive - Technical Producer

IO Interactive

Brighton And Hove, England, United Kingdom (Hybrid)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

ByteDance - Algorithm Engineer - Audio Understanding

ByteDance

Singapore (On-Site)
5 Months ago
NVIDIA - Senior Technical Marketing Engineer - Datacenter Networking

NVIDIA

Santa Clara, California, United States (On-Site)
2 Months ago
The Walt Disney Company - Sr Machine Learning Engineer

The Walt Disney Company

Los Angeles, California, United States (On-Site)
4 Months ago
Ubisoft - Junior Programmer

Ubisoft

Chengdu, Sichuan, China (On-Site)
1 Week ago
PropReturns - Senior Data Scientist

PropReturns

Maharashtra, India (On-Site)
7 Months ago
NVIDIA - Design Verification Engineer - PCIE

NVIDIA

Hsinchu, Hsinchu City, Taiwan (On-Site)
3 Weeks ago
GoTo Group - Senior Software Engineer - Data Science Platform

GoTo Group

Jakarta, Jakarta, Indonesia (On-Site)
5 Months ago
Samsung Semiconductor - Senior Staff Engineer, Memory Fault Management Architect

Samsung Semiconductor

San Jose, California, United States (Hybrid)
3 Months ago
Dolby Laboratories - AIOps Research Scientist

Dolby Laboratories

Bengaluru, Karnataka, India (Hybrid)
5 Months ago
N-iX - Senior C++ Engineer (High Performance Computing)

N-iX

United Kingdom (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Redwood City, California, United States

Titmouse - Pipeline Technical Director

Titmouse

Los Angeles, California, United States (On-Site)
1 Month ago
ByteDance - Algorithm Optimization Specialist / Machine Learning Engineer- Pico- San Jose

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
Rockstar Games - Marketing Manager, Live Services

Rockstar Games

New York, New York, United States (On-Site)
4 Months ago
WebFX - Jr. Marketing Sales Strategist

WebFX

Harrisburg, Pennsylvania, United States (On-Site)
5 Months ago
Thatgamecompany - Engine UI Programmer

Thatgamecompany

United States (Remote)
2 Weeks ago
Daybreak Game Company LLC - Senior Software Engineer, Platform

Daybreak Game Company LLC

San Diego, California, United States (Remote)
4 Months ago
Glean - Software Engineer, Backend

Glean

Palo Alto, California, United States (On-Site)
5 Months ago
Nagarro - Associate Engineer

Nagarro

New York, New York, United States (On-Site)
4 Months ago
Meta - Software Engineer, Android

Meta

San Francisco, California, United States (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

Game Production Jobs

Riot Games - Senior Manager, Game Production - League of Legends

Riot Games

Singapore (On-Site)
3 Months ago
Scopely - Sr. Game Producer

Scopely

Bengaluru, Karnataka, India (Hybrid)
4 Months ago
Amanotes - Game Product Owner (New Games - Hybrid Casual Game)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
3 Months ago
Amanotes - Unity Developer - Game Magic Tiles 3 (Hybrid Music Game) - (Based in HCMC)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
3 Months ago
PlaySimple - Senior Producer/Producer (Game Producer)

PlaySimple

(On-Site)
2 Months ago
Thatgamecompany - Content Producer (Mid/Senior)

Thatgamecompany

United States (Remote)
2 Weeks ago
Socialpoint - Senior Producer (Live Ops)

Socialpoint

Barcelona, Catalonia, Spain (Hybrid)
2 Weeks ago
Escape Velocity Entertainment - Associate Producer - Outsourcing

Escape Velocity Entertainment

(Remote)
2 Weeks ago
Activision - 2025 Rotational Manager

Activision

Santa Monica, California, United States (On-Site)
4 Days ago

Get notifed when new similar jobs are uploaded

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Hyderabad, Telangana, India (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Vancouver, British Columbia, Canada (Remote)

Vancouver, British Columbia, Canada (Hybrid)

Austin, Texas, United States (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

Guildford, England, United Kingdom (Hybrid)

Austin, Texas, United States (Hybrid)

View All Jobs

Get notified when new jobs are added by Electronic Arts

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug