The UI/UX Game/UGC Designer will create clear UX flows and UI designs from layout to prototyping, rapid iteration and review, to final quality. They will work with 2D/3D software to create designs and game-ready assets, help drive a consistent visual language within the UI, and work in a fast-paced, rapidly iterative studio. The designer will also work on live service games including A/B testing UI flows and regular user feedback sessions and collaborate with tools and engine teams. The ideal candidate should have experience in designing free-to-play game interfaces and monetization features in a shipped game, with strategic thinking and problem-solving skills.