VFX Artist

2 Hours ago • 3 Years + • Technical Art

Job Summary

Job Description

As a VFX Artist at Eleventh Hour Games, you'll create stunning visual effects and implement them into their game, Last Epoch. Collaborate with skilled teams to ensure effects align with the game's vision and style. Responsibilities include designing high-fidelity visuals for characters and enemies, owning your task column, attending meetings, providing suggestions, and incorporating feedback. You'll bring characters and enemies to life through outstanding VFX, focusing on immersive gameplay. The role requires proficiency in Unity, particle systems, texture creation, and animation systems.
Must have:
  • 3+ years VFX experience
  • Unity & Shuriken proficiency
  • Texture creation skills (Photoshop etc.)
  • Maya or Blender experience
  • Knowledge of Unity VFX systems
  • Excellent communication
Good to have:
  • Houdini/Embergen knowledge
  • 2D concepting skills
  • Action RPG experience
  • Shipped games as VFX artist
Perks:
  • Flexible remote work
  • Team-focused environment
  • 20 vacation days, 10 sick days, 5 floating holidays
  • 90% paid health coverage (US employees)
  • Dental, Vision (US employees)
  • 401K (US employees)

Job Details

What is your role? 

As a VFX Artist for Eleventh Hour Games, you will be responsible for creating visually stunning VFX and implementing these into the game. You will collaborate with the skills team, design team, and art team in order to make the effects fit the vision, design needs, and overall style of the game. This role will require an individual who is a team-player, self motivated and motivating to others, who maintains excellent written and verbal communication. 


Qualifications 

  • 3+ Years Experience in similar role (ideally on VFX in a high-production capacity)
  • High proficiency level with Unity and shuriken particles
  • High proficiency level with a texture creation program such as Photoshop, Krita, or Substance Daesigner
  • Professional experience with Maya or Blender
  • Knowledge of the animation systems and other ways of making VFX in Unity, such as line renderers, decals, and shader magic


Pluses:

  • Knowledge of simulation tools in Houdini, Embergen, or other similar programs
  • 2D concepting skills
  • Action RPG experience
  • Shipped 1 or more games as a VFX artist

  • We are actively seeking a strong portfolio of magic spells and slashes

Responsibilities 

  • Create and implement outstanding visuals and VFX that will bring our skills, character and enemies to life.
  • Design amazing visuals while focusing on delivering high fidelity visual game communication to the player in order to elevate the immersion.
  • Organize and own your task column, making sure to keep it populated and ready for your work to be moved forward with the pipeline
  • Attend meetings, remove blockers and voice your suggestions while taking feedback



Why Eleventh Hour Games?


EHG is a fast growing Indie Studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge epic games. Epic games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our debut title Last Epoch, we are moving fast into the next round of adventure!

  • Flexible fully remote working arrangements
  • Team focused environment, including casual game nights
  • 20 vacation days, 10 sick days, 5 floating holidays at the start of each year (for U.S. based employees increased with company tenure)
  • 90% paid health coverage premiums for U.S. based employees + 100% for dependents
  • Dental, Vision for U.S. based employees + dependents
  • 401K for U.S. based employees

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About The Company

Eleventh Hour Games is an all-remote indie game development studio currently working on the ARPG, Last Epoch

Texas, United States (Remote)

Texas, United States (Remote)

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