Animation Tools Developer

1 Hour ago • All levels • Animation • Undisclosed

About the job

Job Description

Sperasoft seeks a skilled Animation Tools Developer to research and develop next-generation animation expressions. Responsibilities include implementing animation libraries and tools, enhancing runtime rig tools using NodeGraphQT and MaterialX, and extending engine animation capabilities. This role requires proficiency in C++ for implementing animation processes (state machines, IK, skinning, etc.) and expertise in C#. Experience in animation-related R&D and familiarity with GUI libraries (ImGUI, QT) and visual scripting are crucial. The position offers a hybrid work model in Krakow or Warsaw, Poland.
Must have:
  • Proficiency in C++ and C#
  • Animation implementation experience (IK, skinning, blend shapes)
  • Experience with GUI libraries (ImGUI, QT)
  • Knowledge of visual scripting
Good to have:
  • Experience with animation tools programming
  • GUI implementation experience (C#, Python)
  • Knowledge of Haxe
Perks:
  • Relocation program
  • Learning & Development opportunities
  • Medical Insurance
  • Flexible working hours
  • Snacks and refreshments
  • Casual workplace environment
  • Bicycle parking
  • Care bonus
  • Paid break from work
  • Multisport card
  • Paid health insurance
  • Corporate parties

Description

Sperasoft is a leading game co-development company headquartered in California. We work closely with our partners to deliver high-quality titles for world-class publishers. Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.

We are seeking a skilled developer to join our team in the research and development of next-generation animation expressions. The role involves implementing animation libraries and related tools, enhancing runtime rig tools using NodeGraphQT and MaterialX, and extending the animation capabilities of our engine.

Requirements

  • Proficiency in C++ with experience in implementing animation-related processes, such as state machines, auxiliary bones, sway bones, IK, skinning, blend shapes, and data compression.
  • Expertise in C# is essential.
  • Basic knowledge of DCC tools.
  • Familiarity with GUI libraries like ImGUI and QT.
  • Knowledge of visual scripting solutions and their integration with game engines.
  • Some tasks will involve runtime implementation, including state machines, auxiliary bones, sway bones, IK, etc., using C++.
  • Experience in animation-related research and development.

Nice to have requirements

  • Hands-on experience in programming animation tools.
  • Implementation of animation-related tools and library functions.
  • Experience in GUI implementation, particularly with C# and Python.
  • Knowledge of Haxe.

Benefits

  • Working with an international team of world class professionals on exciting and challenging projects
  • Relocation program for new hires
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Insurance package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Friendly team and a family-like environment
  • Casual workplace environment in Krakow (or Warsaw) including games and chill-out zones, and bicycle parking
  • Additional benefits – care bonus to cover health, educational and safety needs, paid break from work, Multisport card, paid health insurance, corporate parties and team buildings and many more others

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

Yerevan, Yerevan, Armenia (On-Site)

Vojvodina, Serbia (On-Site)

Lesser Poland Voivodeship, Poland (Hybrid)

Yerevan, Yerevan, Armenia (On-Site)

Vojvodina, Serbia (On-Site)

Vojvodina, Serbia (On-Site)

Yerevan, Yerevan, Armenia (On-Site)

Vojvodina, Serbia (On-Site)

View All Jobs

Get notified when new jobs are added by Sperasoft

Similar Jobs

Sperasoft - Animation Tools Developer

Sperasoft, Armenia (On-Site)

Launch Trax - Application Engineer II

Launch Trax, India (On-Site)

Sperasoft - Animation Tools Developer

Sperasoft, Serbia (On-Site)

Wargaming - С++ Developer (World of Warships, PC)

Wargaming, Serbia (Hybrid)

Thatgamecompany - Engine UI Programmer

Thatgamecompany, (Remote)

Sago Mini - Art and Animation Manager

Sago Mini, Canada (On-Site)

Climax Studios - Technical Animator (12 months FTC)

Climax Studios, United Kingdom (On-Site)

Ember Lab - Lead Cinematics Animator

Ember Lab, United States (On-Site)

Framestore - Freelance: Animator - New York

Framestore, United States (Hybrid)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Sperasoft - Animation Tools Developer

Sperasoft, Serbia (On-Site)

Thatgamecompany - Engine UI Programmer

Thatgamecompany, (Remote)

Sperasoft - Animation Tools Developer

Sperasoft, Armenia (On-Site)

Launch Trax - Application Engineer II

Launch Trax, India (On-Site)

Wargaming - С++ Developer (World of Warships, PC)

Wargaming, Serbia (Hybrid)

Blizzard Entertainment - Senior Software Engineer II, Tools

Blizzard Entertainment, United States (Hybrid)

Blizzard Entertainment - Senior Software Engineer, Tools

Blizzard Entertainment, United States (Hybrid)

Salesforce - Salesforce AI Research Intern - Summer 2025

Salesforce, United States (On-Site)

Haptic - Lead Technical Artist

Haptic, United States (Remote)

Framestore - Technical Animator - Maternity Cover (12 Months)

Framestore, United Kingdom (Hybrid)

Get notifed when new similar jobs are uploaded

Jobs in Lesser Poland Voivodeship, Poland

Sperasoft - Technical UI Artist

Sperasoft, Poland (On-Site)

LeoVegas - (Senior) QA Engineer

LeoVegas, Poland (Hybrid)

Can Can Can a Man - Technical Artist

Can Can Can a Man, Poland (Remote)

Techland - Rendering Programmer

Techland, Poland (Remote)

Huuuge Games - HEAD OF UA

Huuuge Games, Poland (Hybrid)

Techland - Tools Programmer

Techland, Poland (On-Site)

Get notifed when new similar jobs are uploaded

Animation Jobs

Ubisoft - Senior 3D Gameplay Technical Animator

Ubisoft, France (On-Site)

Rockstar Games - Development Support: In-Game Media

Rockstar Games, United Kingdom (On-Site)

Hasbro - Senior Animator

Hasbro, Canada (On-Site)

Convai - Character Animator

Convai, Egypt (On-Site)

Valve corporation - Animator

Valve corporation, United States (On-Site)

Blazing griffin - Freelancer Submissions (Games)

Blazing griffin, United Kingdom (On-Site)

Xentrix Studios - Animation – Junior Artist

Xentrix Studios, India (On-Site)

Rascal Games - Senior Gameplay Animator/Rigger

Rascal Games, United States (Remote)

Epic Games - Programmeur d’outils et d’animation

Epic Games, Canada (On-Site)

Every matrix - Senior Spine Animator & VFX Artist

Every matrix, Sweden (Hybrid)

Get notifed when new similar jobs are uploaded