Dev QA Tester - Dune Awakening

5 Months ago • 2 Years + • Quality Assurance

Job Summary

Job Description

Funcom seeks a Dev QA Tester for Dune Awakening. Responsibilities include first-pass QA testing of new features, providing early feedback to developers, reporting bugs, assisting with bug reproduction and isolation, and contributing to content creation. The role requires collaboration with the development team throughout the game's lifecycle (alpha, beta, launch, and maintenance). Experience with survival and RPG games, testing methodologies, and test management tools is essential. A technical background (C++, SQL, Python) and familiarity with Unreal Engine and Visual Studio are preferred but not mandatory.
Must have:
  • 2+ years QA experience in online video games
  • Knowledge of QA methodologies and tools
  • Experience with various game genres and hardware
  • Strong analytical and problem-solving skills
  • Experience with the full test cycle of a commercial game project
Good to have:
  • Technical background (C++, SQL, Python)
  • Experience with Unreal Engine and Visual Studio
  • Experience playing survival games (Conan Exiles, ARK, Rust)
Perks:
  • Relaxed and equal workspace
  • Work-life balance
  • Relocation assistance
  • Pension plan
  • Private healthcare
  • Social and well-being events
  • Free gym access
  • Flexible 37.5-hour work week

Job Details


We like to think of ourselves as more than just developers. We're a friendly group of around 500 people with plenty of casual and hardcore gamers, tech heads and creative masterminds, organized planners, and nerdy game fans who make this industry so fun. And we’re all together on a mission to open windows to amazing worlds. We've been making games for over 30 years, crafting and publishing unique experiences that have put us on the path to becoming a leader in Online Worlds.

We've got five studios spread across Norway, the USA, Portugal, Sweden, and Romania, and we're always on the lookout for more dedicated people to join our ranks.

We're all about creating a relaxed and equal workspace where flat communication and our agile structure are key to delivering world-class games.

So, if you're ready to make your mark, we're ready to welcome you!
 


Your Mission in Funcom

As part of the job, you will evaluate and perform first pass QA testing on new features and content and provide early feedback to the development team, report issues/bugs, help developers with reproducing, identifying, and isolating bugs, and work directly with the development team to bring each project to life. Additional duties include assisting with content creation for game development and assisting with quality control of all products, as well as mentor and serve as a resource for the team.

How you can have an impact in your position:
  • 2+ years of QA experience with online video games
  • Basic practical knowledge of QA methodologies and tools, video game testing standards, and the video game development cycle
  • Experience with various video game genres and gaming hardware
  • Strong analytical and problem-detection skills
  • A track record of being proactive, self-driven, meticulous, and curious in nature
  • Experience with the test cycle of a commercial game project, through alpha, beta, launch, and maintenance
  • Experience with playing Survival games and RPG’s, e.g. Conan Exiles, ARK, Rust etc.
  • Experience with test and issue management tools
In addition:
  • A technical background and experience with C++, SQL and/or Python is preferable, but not a hard requirement
  • Experience with Unreal Engine and Visual Studio is preferable, but not a hard requirement


We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible! 

Please apply in English.

 


Why Funcom?

We’re a Scandinavian company and follow Scandinavian work values. That means we're all about creating a relaxed, equal workspace where you can be yourself and really make a difference in what we do. More so, we're big believers in work-life balance. 

Our Studio is home to around 140 people from 29 different parts of the world. We work together to create awesome games and we do it according to the Kaizen approach: making small adjustments that lead to big outcomes over time.

We do it all from the heart of Norway - a country that’s topping the charts as one of the happiest places on Earth.

Nestled downtown, our office is just a stone's throw away from some of Oslo's most iconic sights, such as the Opera, the Munch Museum or the stunning Deichman Public Library.

Our 37.5-hour work week is flexible, giving you plenty of time to juggle life's many hats. We offer a helping hand with relocation, a pension plan, private healthcare, a variety of social and well-being events, free access to our gym, plus a long list of other benefits.  

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About The Company

Funcom was founded 32 years ago, in 1993. We were there in the early days of the massively multiplayer online games, breaking new ground and pioneering features and business models that are commonplace today. We’ve made over 25 games, from pixel platformers to more recent titles such as The Longest Journey, Conan Exiles, and Secret World Legends. With Dune: Awakening, we are weaving together Open World Survival and MMO elements into a Dune tapestry that brings Frank Herbert's sci-fi masterpiece to life in a completely unique way. Today, over 500 people from more than 40 different nationalities work and play at Funcom across our 5 studios in Oslo, Norway; Lisbon, Portugal; Durham, North Carolina; Stockholm, Sweden; and Bucharest, Romania.

Lisbon, Lisbon, Portugal (On-Site)

Bucharest, Bucharest, Romania (On-Site)

Bucharest, Bucharest, Romania (Hybrid)

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