Viziverse is creating a whole new genre of camera-based casual mobile 3D video games. We're an exciting new startup founded by an experienced tech entrepreneur with multiple successful exits and degrees from MIT and Harvard Business School.
Game Designers create fun for everyone, from hardcore competitors to casual weekend gamers. We are looking for a highly skilled Game Designer to help us create fun gameplay for our upcoming games in Unity. The successful candidate will be responsible for creating game mechanics, applying game design techniques, creating storylines that are optimized for mobile devices, working with Game Artists and Engineers, brainstorming for new ideas, iterate upon those ideas to meet our development needs. The candidate must be familiar with Unity and have a strong understanding of game design pipelines.
What You'll Do:
Design, develop, and implement engaging end-game activities, challenges, and experiences that offer long-lasting entertainment, ensuring they are challenging, rewarding, and not overly frustrating. This includes conceptualizing a wide range of activities, events, and challenges to provide diverse gameplay experiences.
Work collaboratively with designers, engineers, and other creatives to innovate on compelling gameplay systems. This involves aligning with multiple disciplines to effectively communicate and drive the gameplay vision from concept to ship quality, ensuring alignment with the company and product strategy.
Participate in all creative aspects of the game that impact the end-user, including gameplay, interface, animation, sound, and art style. This includes owning the design vision of your content and driving iteration based on feedback from the team, leadership, and broader team contributions.
Create and maintain detailed design documents and scripting for activities, ensuring clear communication with cross-functional teams. This also includes producing prototypes of gameplay ideas and features.
Analyze, design, and develop new games while maintaining and enhancing existing ones. This encompasses animating characters and objects in code, contributing to the design and audio features of the game, and participating in the development of project schedules and milestones.
Ensure high-quality releases through rigorous bug fixing, balancing, and enhancing the overall fun gameplay experience. This includes testing and debugging work for accuracy and functionality before submission to QA, evaluating code for efficiency, fixing bugs, and future-proofing products.
"Polish" the game by continually refining gameplay elements and ensuring the final product meets the highest quality standards.
Must-Haves:
Preferred Qualifications:
When:
Why join the Viziverse team?
Ready?
If working on something fun, entrepreneurial, innovative, and industry-changing sounds appealing to you, then let’s talk. (And we’ll of course keep it confidential.)
(Keywords: 3D Gaming, Game Designer, Game Design, Extended Reality, XR, Virtual Reality, VR, Augmented Reality, AR, Mixed Reality, MR, Human Computer Interaction, HCI)
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